라이브러리 UI ,Panel_Toolbox 프리팹 수정

This commit is contained in:
2025-05-29 05:25:59 +09:00
parent cdd0737480
commit bf2b9c793d
21 changed files with 5324 additions and 192 deletions

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View File

@@ -194,7 +194,7 @@ namespace Studio.AssetTool
if (selectedAssetData == null)
return;
bool isPointerOutScrollRect = !assetScrollRect.IsPointerOverScrollRect();
if (item != null /*&& isPointerOutScrollRect*/)
if (item != null && isPointerOutScrollRect)
{
ConnectedAsset connectedAsset = new ConnectedAsset
{

View File

@@ -1,4 +1,4 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
@@ -34,7 +34,7 @@ namespace Studio.AssetLibraryTree
public Image upperLine;
public Image lowerLine;
public Color lineColor;
public GameObject highLight;
//public GameObject highLight;
private Image backgroundImage;
public bool isSelected;
private FBXFileManager fbxFileManager;
@@ -188,13 +188,13 @@ namespace Studio.AssetLibraryTree
}
public void ActivateMidHighlight()
{
highLight.SetActive(true);
//highLight.SetActive(true);
}
public void DeactivateAllHighlights()
{
upperLine.color = Color.clear;
lowerLine.color = Color.clear;
highLight.SetActive(false);
//highLight.SetActive(false);
}
public void OnLoadProgress(float ratio)
{

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
@@ -68,10 +68,10 @@ namespace Studio.AssetLibraryTree
{
itemUI.ActivateLowerHighlight();
}
else // Middle 60%
{
itemUI.ActivateMidHighlight();
}
//else // Middle 60%
//{
// itemUI.ActivateMidHighlight();
//}
hoverItemUI = itemUI;
}
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