This commit is contained in:
2025-02-19 17:24:26 +09:00
commit b6e88274e8
8796 changed files with 1728296 additions and 0 deletions

View File

@@ -0,0 +1,105 @@
using UnityEngine;
using UnityEditor;
namespace RTG.Editor
{
[CustomEditor(typeof(RTGizmosEngine))]
public class RTGizmoEngineInspector : UnityEditor.Editor
{
private const int _generalTab = 0;
private const int _sceneGizmo = _generalTab + 1;
private const int _moveGizmoTab = _sceneGizmo + 1;
private const int _rotationGizmoTab = _moveGizmoTab + 1;
private const int _scaleGizmoTab = _rotationGizmoTab + 1;
private const int _universalGizmoTab = _scaleGizmoTab + 1;
private RTGizmosEngine _gizmoEngine;
public override void OnInspectorGUI()
{
EditorGUILayout.Separator();
_gizmoEngine.MainToolbar.RenderEditorGUI(_gizmoEngine);
}
private void OnEnable()
{
_gizmoEngine = target as RTGizmosEngine;
_gizmoEngine.MainToolbar.GetTabByIndex(_generalTab).AddTargetSettings(_gizmoEngine.Settings);
_gizmoEngine.MainToolbar.GetTabByIndex(_sceneGizmo).AddTargetSettings(_gizmoEngine.SceneGizmoLookAndFeel);
_gizmoEngine.MoveGizmoSettings2D.FoldoutLabel = "2D Mode settings";
_gizmoEngine.MoveGizmoSettings2D.UsesFoldout = true;
_gizmoEngine.MoveGizmoSettings3D.FoldoutLabel = "3D Mode settings";
_gizmoEngine.MoveGizmoSettings3D.UsesFoldout = true;
_gizmoEngine.MoveGizmoLookAndFeel2D.FoldoutLabel = "2D Mode look & feel";
_gizmoEngine.MoveGizmoLookAndFeel2D.UsesFoldout = true;
_gizmoEngine.MoveGizmoLookAndFeel3D.FoldoutLabel = "3D Mode look & feel";
_gizmoEngine.MoveGizmoLookAndFeel3D.UsesFoldout = true;
_gizmoEngine.MoveGizmoHotkeys.FoldoutLabel = "Hotkeys";
_gizmoEngine.MoveGizmoHotkeys.UsesFoldout = true;
_gizmoEngine.ObjectMoveGizmoSettings.FoldoutLabel = "Object settings";
_gizmoEngine.ObjectMoveGizmoSettings.UsesFoldout = true;
_gizmoEngine.RotationGizmoSettings3D.FoldoutLabel = "Settings";
_gizmoEngine.RotationGizmoSettings3D.UsesFoldout = true;
_gizmoEngine.RotationGizmoLookAndFeel3D.FoldoutLabel = "Look & feel";
_gizmoEngine.RotationGizmoLookAndFeel3D.UsesFoldout = true;
_gizmoEngine.RotationGizmoHotkeys.FoldoutLabel = "Hotkeys";
_gizmoEngine.RotationGizmoHotkeys.UsesFoldout = true;
_gizmoEngine.ObjectRotationGizmoSettings.FoldoutLabel = "Object settings";
_gizmoEngine.ObjectRotationGizmoSettings.UsesFoldout = true;
_gizmoEngine.ScaleGizmoSettings3D.FoldoutLabel = "Settings";
_gizmoEngine.ScaleGizmoSettings3D.UsesFoldout = true;
_gizmoEngine.ScaleGizmoLookAndFeel3D.FoldoutLabel = "Look & feel";
_gizmoEngine.ScaleGizmoLookAndFeel3D.UsesFoldout = true;
_gizmoEngine.ScaleGizmoHotkeys.FoldoutLabel = "Hotkeys";
_gizmoEngine.ScaleGizmoHotkeys.UsesFoldout = true;
_gizmoEngine.ObjectScaleGizmoSettings.FoldoutLabel = "Object settings";
_gizmoEngine.ObjectScaleGizmoSettings.UsesFoldout = true;
_gizmoEngine.UniversalGizmoSettings2D.FoldoutLabel = "2D Mode settings";
_gizmoEngine.UniversalGizmoSettings2D.UsesFoldout = true;
_gizmoEngine.UniversalGizmoSettings3D.FoldoutLabel = "3D Mode settings";
_gizmoEngine.UniversalGizmoSettings3D.UsesFoldout = true;
_gizmoEngine.UniversalGizmoLookAndFeel2D.FoldoutLabel = "2D Mode look & feel";
_gizmoEngine.UniversalGizmoLookAndFeel2D.UsesFoldout = true;
_gizmoEngine.UniversalGizmoLookAndFeel3D.FoldoutLabel = "3D Mode look & feel";
_gizmoEngine.UniversalGizmoLookAndFeel3D.UsesFoldout = true;
_gizmoEngine.UniversalGizmoHotkeys.FoldoutLabel = "Hotkeys";
_gizmoEngine.UniversalGizmoHotkeys.UsesFoldout = true;
_gizmoEngine.ObjectUniversalGizmoSettings.FoldoutLabel = "Object settings";
_gizmoEngine.ObjectUniversalGizmoSettings.UsesFoldout = true;
var tab = _gizmoEngine.MainToolbar.GetTabByIndex(_moveGizmoTab);
tab.AddTargetSettings(_gizmoEngine.ObjectMoveGizmoSettings);
tab.AddTargetSettings(_gizmoEngine.MoveGizmoSettings3D);
tab.AddTargetSettings(_gizmoEngine.MoveGizmoSettings2D);
tab.AddTargetSettings(_gizmoEngine.MoveGizmoLookAndFeel3D);
tab.AddTargetSettings(_gizmoEngine.MoveGizmoLookAndFeel2D);
tab.AddTargetSettings(_gizmoEngine.MoveGizmoHotkeys);
tab = _gizmoEngine.MainToolbar.GetTabByIndex(_rotationGizmoTab);
tab.AddTargetSettings(_gizmoEngine.ObjectRotationGizmoSettings);
tab.AddTargetSettings(_gizmoEngine.RotationGizmoSettings3D);
tab.AddTargetSettings(_gizmoEngine.RotationGizmoLookAndFeel3D);
tab.AddTargetSettings(_gizmoEngine.RotationGizmoHotkeys);
tab = _gizmoEngine.MainToolbar.GetTabByIndex(_scaleGizmoTab);
tab.AddTargetSettings(_gizmoEngine.ObjectScaleGizmoSettings);
tab.AddTargetSettings(_gizmoEngine.ScaleGizmoSettings3D);
tab.AddTargetSettings(_gizmoEngine.ScaleGizmoLookAndFeel3D);
tab.AddTargetSettings(_gizmoEngine.ScaleGizmoHotkeys);
tab = _gizmoEngine.MainToolbar.GetTabByIndex(_universalGizmoTab);
tab.AddTargetSettings(_gizmoEngine.UniversalGizmoConfig);
tab.AddTargetSettings(_gizmoEngine.ObjectUniversalGizmoSettings);
tab.AddTargetSettings(_gizmoEngine.UniversalGizmoSettings2D);
tab.AddTargetSettings(_gizmoEngine.UniversalGizmoSettings3D);
tab.AddTargetSettings(_gizmoEngine.UniversalGizmoLookAndFeel2D);
tab.AddTargetSettings(_gizmoEngine.UniversalGizmoLookAndFeel3D);
tab.AddTargetSettings(_gizmoEngine.UniversalGizmoHotkeys);
}
}
}