1차 가상 공장 대시보드
This commit is contained in:
8
Assets/NewStudioPGD/DashBoard.meta
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8
Assets/NewStudioPGD/DashBoard.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 74113b7751418504f8339133a27d9551
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folderAsset: yes
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DefaultImporter:
|
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externalObjects: {}
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userData:
|
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assetBundleName:
|
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assetBundleVariant:
|
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19
Assets/NewStudioPGD/DashBoard/CreateUIPanel.cs
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19
Assets/NewStudioPGD/DashBoard/CreateUIPanel.cs
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using UnityEngine;
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namespace Studio.UVC.UI
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{
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public class CreateUIPanel : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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2
Assets/NewStudioPGD/DashBoard/CreateUIPanel.cs.meta
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2
Assets/NewStudioPGD/DashBoard/CreateUIPanel.cs.meta
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: e68ae67fb2043e64fb8447ecbd14b793
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13
Assets/NewStudioPGD/DashBoard/DashBoardHeadLine.cs
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13
Assets/NewStudioPGD/DashBoard/DashBoardHeadLine.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DashBoardHeadLine : MonoBehaviour
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{
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private RectTransform rectTransform;
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public RectTransform RectTransform { get { return rectTransform; } }
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private void Awake()
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{
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rectTransform = GetComponent<RectTransform>();
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}
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}
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11
Assets/NewStudioPGD/DashBoard/DashBoardHeadLine.cs.meta
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11
Assets/NewStudioPGD/DashBoard/DashBoardHeadLine.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: 00c1cf356f204f94fb55cfbce82d2d36
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||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
72
Assets/NewStudioPGD/DashBoard/UICircleProgressBar.cs
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72
Assets/NewStudioPGD/DashBoard/UICircleProgressBar.cs
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@@ -0,0 +1,72 @@
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using System.Linq;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Localization;
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using UnityEngine.UI;
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namespace Studio.UVC.UI
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{
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public class UICircleProgressBar : MonoBehaviour
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{
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private RectTransform FillHandler_Start;
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private RectTransform FillHandler_End;
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private Image Image_fill_progressbar;
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private Image Image_CricleField_start;
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private Text Text_Value;
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private TextMeshProUGUI Text_Average;
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public Color textColor;
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public bool IsEndPointOn;
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public void Init()
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{
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var recttransforms = GetComponentsInChildren<RectTransform>();
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var images = GetComponentsInChildren<Image>();
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FillHandler_Start = recttransforms.First(x=>x.name.Equals(nameof(FillHandler_Start)));
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FillHandler_End = recttransforms.First(x => x.name.Equals(nameof(FillHandler_End)));
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if(IsEndPointOn == false)
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FillHandler_End.gameObject.SetActive(false);
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Image_fill_progressbar = images.First(x => x.name.Equals(nameof(Image_fill_progressbar)));
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Image_CricleField_start = images.First(x => x.name.Equals(nameof(Image_CricleField_start)));
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Text_Value = GetComponentInChildren<Text>();
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Text_Average = GetComponentInChildren<TextMeshProUGUI>();
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Text_Average.color = textColor;
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}
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public float degree;
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public void SetValue(float value)
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{
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var clampAmount = Mathf.Clamp((value-8.5f) / 100f, 0, 1);
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Image_fill_progressbar.fillAmount = clampAmount;
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var hexcode = HexCode(value);
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//var color = ColorUtil.FromHex(hexcode);
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//Image_fill_progressbar.color = color;
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//Image_CricleField_start.color = color;
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var clampZ = Mathf.Clamp((value * 3.6f) -40f, 35f, 320f);
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FillHandler_Start.transform.localEulerAngles = new Vector3(0, 0, -clampZ);
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Text_Value.text =$"{string.Format("{0:N1}" ,value)}%";
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}
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private string HexCode(float value)
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{
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var color = "#FFFFFF";
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if (value > 90f)
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{
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color = "#FF0000";
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}
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else if (value > 80f)
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{
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color = "#FFFF2F";
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}
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else
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{
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color = "#00FF00";
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}
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return color;
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 5fd0588328460cf42b8e48547e25a5a3
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50
Assets/NewStudioPGD/DashBoard/UIDetailButton.cs
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50
Assets/NewStudioPGD/DashBoard/UIDetailButton.cs
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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using XRLib.UI;
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namespace Studio.UVC.UI
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{
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public class UIDetailButton : UIBase, ITabButton
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{
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public int Index { get; set; }
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private Button button;
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[SerializeField]
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private bool selected = false;
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public UnityEvent<int, bool> onClick = new UnityEvent<int, bool>();
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public void Init()
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{
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button = GetComponent<UnityEngine.UI.Button>();
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if (button != null)
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{
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button.onClick.AddListener(() =>
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{
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if (selected)
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{
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selected = false;
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}
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else
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{
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selected = true;
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}
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onClick.Invoke(Index, selected);
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});
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}
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if (selected) Select();
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else Deselect();
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}
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public void Deselect()
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{
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selected = false;
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}
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public void Select()
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{
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selected = true;
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}
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}
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}
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2
Assets/NewStudioPGD/DashBoard/UIDetailButton.cs.meta
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2
Assets/NewStudioPGD/DashBoard/UIDetailButton.cs.meta
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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||||
guid: 4fbbf8626703b7e479b10ed7a18b8380
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||||
42
Assets/NewStudioPGD/DashBoard/UINewHVC.cs
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42
Assets/NewStudioPGD/DashBoard/UINewHVC.cs
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@@ -0,0 +1,42 @@
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using UnityEngine;
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using XED;
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namespace Studio.UVC.UI
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{
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public class UINewHVC : UISideLoadFactory
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{
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private string[] hvcName = new string[0];
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public override void Init()
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{
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base.Init();
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foreach (var itemName in hvcName)
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{
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var item = BaseSetLoadFactory(itemName);
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}
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ExpandYsize();
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}
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public override void ExpandYsize()
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{
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var expandSize = 28f + 12f + 24f + 4f;
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expandSize += itemTable.Count * 48f + 4f + ((itemTable.Count - 1) * 16f);
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rect.sizeDelta = new Vector2(rect.sizeDelta.x, expandSize);
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}
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public override void SetItem(string titleName, string zoneName, string roomNumber, object entitiy)
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{
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if (!itemTable.ContainsKey(roomNumber))
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{
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BaseSetLoadFactory(roomNumber);
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ExpandYsize();
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}
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this.titleName = titleName;
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var hvcEntitiy = (HVCCapcityEntity)entitiy;
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itemTable[roomNumber].SetItem(roomNumber, hvcEntitiy.CAPACITY,hvcEntitiy.TOTAL_CNT,hvcEntitiy.FULL_RACK);
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AverageLoadFactory();
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TotalLoadedQuantity();
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}
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}
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}
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11
Assets/NewStudioPGD/DashBoard/UINewHVC.cs.meta
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11
Assets/NewStudioPGD/DashBoard/UINewHVC.cs.meta
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@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
|
||||
guid: 76518525062edbe4684f045de11d04eb
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||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
103
Assets/NewStudioPGD/DashBoard/UINewLoadFactory.cs
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103
Assets/NewStudioPGD/DashBoard/UINewLoadFactory.cs
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@@ -0,0 +1,103 @@
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using Studio.UVC.Controller.UI;
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using System.Collections.Generic;
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using System.Linq;
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using TMPro;
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using UnityEditor.Localization.Plugins.XLIFF.V12;
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using UnityEngine;
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using UnityEngine.UI;
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using XRLib.UI;
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namespace Studio.UVC.UI
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{
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public class UINewLoadFactory : PanelBase
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{
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private TextMeshProUGUI Text_LoadFactory;
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private TabController tabController = new();
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protected ScrollRect scrollRect;
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private DashBoardHeadLine headLine;
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protected Dictionary<string, UINewStockerValue> itemTable = new();
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private UINewStockerValue item;
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private RectTransform rect;
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public override void AfterAwake()
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{
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base.AfterAwake();
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//titleKey = "realtime_load_factor";
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Init();
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}
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public void Init()
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{
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rect = GetComponent<RectTransform>();
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headLine = GetComponentInChildren<DashBoardHeadLine>();
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Text_LoadFactory = headLine.GetComponentInChildren<TextMeshProUGUI>();
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scrollRect = GetComponentInChildren<ScrollRect>();
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ExpandYsize();
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}
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protected UINewStockerValue BaseSetLoadFactory(string itemName, RectTransform parent = null)
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{
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var key = itemName.Replace("\n", "");
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if (!itemTable.ContainsKey(key))
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{
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var item = CreateItem(parent, key);
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itemTable.Add(key, item);
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ExpandYsize();
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return item;
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}
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return null;
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||||
}
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private void ExpandYsize()
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{
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var expandSize = 28f + 12f + 24f + 4f;
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expandSize += itemTable.Count * 169f + 4f + ((itemTable.Count - 1) * 16f);
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rect.sizeDelta = new Vector2(rect.sizeDelta.x, expandSize);
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}
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private UINewStockerValue CreateItem(RectTransform parent, string name)
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{
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if (item == null)
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item = Resources.Load<UINewStockerValue>(UINewStockerValue.PrefabPath);
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parent = parent == null ? scrollRect.content : parent;
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var newItem = Instantiate<UINewStockerValue>(item, parent);
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newItem.name = name;
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newItem.transform.localScale = Vector3.one;
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newItem.InIt(tabController);
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newItem.Button_Details.onClick.AddListener((int index, bool selected) =>
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{
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if (selected)
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{
|
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tabController.Select(index);
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}
|
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else
|
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tabController.Deselect();
|
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});
|
||||
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tabController.Add(newItem.Button_Details, newItem);
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||||
|
||||
return newItem;
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||||
}
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||||
|
||||
public void SetItem(string titleName, string zoneName, string roomNumber, object entitiy)
|
||||
{
|
||||
if(!itemTable.ContainsKey(titleName))
|
||||
{
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||||
BaseSetLoadFactory(roomNumber);
|
||||
ExpandYsize();
|
||||
}
|
||||
itemTable[titleName].SetItem(zoneName, roomNumber, entitiy);
|
||||
}
|
||||
|
||||
public void Deselect()
|
||||
{
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||||
tabController.Deselect();
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
11
Assets/NewStudioPGD/DashBoard/UINewLoadFactory.cs.meta
Normal file
11
Assets/NewStudioPGD/DashBoard/UINewLoadFactory.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 91f1945b0d450c7449b410c927d0abf9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
76
Assets/NewStudioPGD/DashBoard/UINewLoadFactroyItem.cs
Normal file
76
Assets/NewStudioPGD/DashBoard/UINewLoadFactroyItem.cs
Normal file
@@ -0,0 +1,76 @@
|
||||
using System.Linq;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Localization;
|
||||
using UnityEngine.UI;
|
||||
using XRLib.UI;
|
||||
|
||||
namespace Studio.UVC.UI
|
||||
{
|
||||
public class UINewLoadFactroyItem : UIBase
|
||||
{
|
||||
public static string PrefabsPath = "Prefabs/NewDashBoard/UINewLoadFactroyItem";
|
||||
|
||||
private TextMeshProUGUI Text_Total;
|
||||
private TextMeshProUGUI Text_LoadedQuantity;
|
||||
private TextMeshProUGUI Text_RoomName;
|
||||
private TextMeshProUGUI Text_Rate;
|
||||
private Image Image_Chart;
|
||||
private Image Image_Chart_Bg;
|
||||
|
||||
private float percent;
|
||||
public float Percent { get => percent; }
|
||||
|
||||
private int total;
|
||||
public int Total { get => total; }
|
||||
private int trayCount;
|
||||
public int TrayCount { get => trayCount; }
|
||||
|
||||
private bool isFirst = false;
|
||||
private bool ishvc = false;
|
||||
private RectTransform rect;
|
||||
public RectTransform Rect { get { return rect; } }
|
||||
|
||||
public Color color;
|
||||
|
||||
private void Init()
|
||||
{
|
||||
rect = GetComponent<RectTransform>();
|
||||
var textmeshpros = GetComponentsInChildren<TextMeshProUGUI>();
|
||||
Text_Total = textmeshpros.First(x => x.name.Equals(nameof(Text_Total)));
|
||||
Text_Rate = textmeshpros.First(x => x.name.Equals(nameof(Text_Rate)));
|
||||
//Text_LoadedQuantity = textmeshpros.First(x => x.name.Equals(nameof(Text_LoadedQuantity)));
|
||||
Text_RoomName = textmeshpros.First(x => x.name.Equals(nameof(Text_RoomName)));
|
||||
var images = GetComponentsInChildren<Image>();
|
||||
Image_Chart_Bg = images.First(x => x.name.Equals(nameof(Image_Chart_Bg)));
|
||||
Image_Chart = images.First(x => x.name.Equals(nameof(Image_Chart)));
|
||||
Image_Chart_Bg.color = color;
|
||||
Image_Chart.color = color;
|
||||
isFirst = true;
|
||||
|
||||
// Test
|
||||
Text_LoadedQuantity.text = "";
|
||||
}
|
||||
|
||||
|
||||
public void SetItem(string roomName, string value, string total =null, string count = null)
|
||||
{
|
||||
if (isFirst == false)
|
||||
Init();
|
||||
|
||||
Text_RoomName.text = roomName;
|
||||
Text_LoadedQuantity.text = "";
|
||||
float.TryParse(value, out var chartValue);
|
||||
|
||||
Image_Chart.fillAmount = chartValue / 100f;
|
||||
percent = chartValue;
|
||||
Text_Rate.text = $"{chartValue}%";
|
||||
if(total != null)
|
||||
{
|
||||
Text_Total.text = $"{count}/{total}ea";
|
||||
this.trayCount = int.Parse(count);
|
||||
this.total = int.Parse(total);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/NewStudioPGD/DashBoard/UINewLoadFactroyItem.cs.meta
Normal file
11
Assets/NewStudioPGD/DashBoard/UINewLoadFactroyItem.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cd225f4eeab64434ca41baeccfbba564
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
116
Assets/NewStudioPGD/DashBoard/UINewStockerValue.cs
Normal file
116
Assets/NewStudioPGD/DashBoard/UINewStockerValue.cs
Normal file
@@ -0,0 +1,116 @@
|
||||
using Studio.UVC.Controller.UI;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Localization;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Studio.UVC.UI
|
||||
{
|
||||
public class UINewStockerValue : MonoBehaviour, ITabContent
|
||||
{
|
||||
public static string PrefabPath = "Prefabs/NewDashBoard/UINewStockerValue";
|
||||
|
||||
private TextMeshProUGUI Text_Title;
|
||||
private TextMeshProUGUI Text_Total;
|
||||
private TextMeshProUGUI Text_TrayCount;
|
||||
private TextMeshProUGUI Text_TrayTotalCount;
|
||||
|
||||
private UICircleProgressBar circle_Progressbar;
|
||||
private UIDetailButton button_viewDetails;
|
||||
public Action onCloseSidePanel;
|
||||
public UIDetailButton Button_Details { get => button_viewDetails; }
|
||||
|
||||
private string titleName;
|
||||
private UISideLoadFactory sideItem;
|
||||
|
||||
private RectTransform rect;
|
||||
private Image image;
|
||||
public int Index { get; set; }
|
||||
private TabController controller;
|
||||
|
||||
public void InIt(TabController tabController)
|
||||
{
|
||||
controller = tabController;
|
||||
rect = GetComponent<RectTransform>();
|
||||
image = GetComponent<Image>();
|
||||
var textMeshPros = GetComponentsInChildren<TextMeshProUGUI>();
|
||||
Text_Title = textMeshPros.First(x => x.name.Equals(nameof(Text_Title)));
|
||||
Text_Total = textMeshPros.First(x => x.name.Equals(nameof(Text_Total)));
|
||||
Text_TrayCount = textMeshPros.First(x => x.name.Equals(nameof(Text_TrayCount)));
|
||||
Text_TrayTotalCount = textMeshPros.First(x => x.name.Equals(nameof(Text_TrayTotalCount)));
|
||||
circle_Progressbar = GetComponentInChildren<UICircleProgressBar>();
|
||||
circle_Progressbar.Init();
|
||||
button_viewDetails = GetComponentInChildren<UIDetailButton>();
|
||||
button_viewDetails.Init();
|
||||
sideItem = Create();
|
||||
sideItem.Init();
|
||||
sideItem.onClickClose += DeSelect;
|
||||
sideItem.SetPosition(new Vector3(rect.position.x - (rect.sizeDelta.x * 0.5f), rect.position.y));
|
||||
image.enabled = false;
|
||||
}
|
||||
|
||||
internal void SetItem(string zoneName, string roomNumber, object entity)
|
||||
{
|
||||
sideItem.SetItem(titleName, zoneName, roomNumber, entity);
|
||||
Average();
|
||||
}
|
||||
|
||||
private void DeSelect()
|
||||
{
|
||||
//À̹ÌÁö
|
||||
image.enabled = false;
|
||||
//button_viewDetails.Deselect();
|
||||
controller.Deselect();
|
||||
}
|
||||
|
||||
private void Average()
|
||||
{
|
||||
circle_Progressbar.SetValue(sideItem.Average);
|
||||
Text_Total.text = "total";
|
||||
Text_TrayCount.text = $"{string.Format("{0:#,###}", sideItem.TrayCount)}";
|
||||
Text_TrayTotalCount.text = $"/{string.Format("{0:#,###}", sideItem.Total)}ea";
|
||||
Text_TrayCount.rectTransform.anchoredPosition = new Vector3(-(Text_TrayCount.preferredWidth), Text_TrayCount.rectTransform.anchoredPosition.y);
|
||||
Text_Total.rectTransform.anchoredPosition = new Vector3(-(Text_TrayCount.preferredWidth) - Text_Total.rectTransform.sizeDelta.x - 4f, Text_Total.rectTransform.anchoredPosition.y);
|
||||
}
|
||||
|
||||
private UISideLoadFactory Create()
|
||||
{
|
||||
var room = name.Split('_');
|
||||
var asset = Resources.Load<GameObject>(UISideLoadFactory.PrefabsPath);
|
||||
var canvas = FindObjectOfType<CreateUIPanel>();
|
||||
var item = Instantiate<GameObject>(asset, canvas.transform);
|
||||
item.transform.localScale = Vector3.one;
|
||||
switch (room[1])
|
||||
{
|
||||
case "HVC":
|
||||
var hvcitem = item.AddComponent<UINewHVC>();
|
||||
titleName = "hvc";
|
||||
return hvcitem;
|
||||
default:
|
||||
var testitem = item.AddComponent<UINewHVC>();
|
||||
titleName = "test";
|
||||
return testitem;
|
||||
}
|
||||
}
|
||||
|
||||
public void Show()
|
||||
{
|
||||
if (sideItem == null)
|
||||
return;
|
||||
image.enabled = true;
|
||||
sideItem.SetPosition(new Vector3(rect.position.x - (rect.sizeDelta.x * 0.5f), rect.position.y));
|
||||
sideItem.Show();
|
||||
}
|
||||
|
||||
public void Hide()
|
||||
{
|
||||
if (sideItem == null)
|
||||
return;
|
||||
image.enabled = false;
|
||||
sideItem.Hide();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
11
Assets/NewStudioPGD/DashBoard/UINewStockerValue.cs.meta
Normal file
11
Assets/NewStudioPGD/DashBoard/UINewStockerValue.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ad249143eaba4224aa632f3ce1fc9d6c
|
||||
MonoImporter:
|
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externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
128
Assets/NewStudioPGD/DashBoard/UISideLoadFactory.cs
Normal file
128
Assets/NewStudioPGD/DashBoard/UISideLoadFactory.cs
Normal file
@@ -0,0 +1,128 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Studio.UVC.UI
|
||||
{
|
||||
public abstract class UISideLoadFactory : MonoBehaviour
|
||||
{
|
||||
public static string PrefabsPath = "Prefabs/NewDashBoard/UISideLoadFactory";
|
||||
|
||||
private RectTransform canvasRect;
|
||||
private Button button_close;
|
||||
protected string titleName;
|
||||
protected TextMeshProUGUI Text_Title;
|
||||
protected ScrollRect scrollRect;
|
||||
|
||||
private UINewLoadFactroyItem item;
|
||||
protected RectTransform rect;
|
||||
|
||||
protected Dictionary<string, UINewLoadFactroyItem> itemTable = new();
|
||||
|
||||
protected float average;
|
||||
public float Average { get => average; }
|
||||
|
||||
protected int total;
|
||||
public int Total { get => total; }
|
||||
protected int trayCount;
|
||||
public int TrayCount { get => trayCount; }
|
||||
|
||||
public virtual void Init()
|
||||
{
|
||||
rect = GetComponent<RectTransform>();
|
||||
button_close = GetComponentInChildren<Button>();
|
||||
Text_Title = GetComponentInChildren<TextMeshProUGUI>();
|
||||
scrollRect = GetComponentInChildren<ScrollRect>();
|
||||
canvasRect = FindAnyObjectByType<CreateUIPanel>().GetComponent<RectTransform>();
|
||||
button_close.onClick.AddListener(OnClickClose);
|
||||
Text_Title.text = "Test Dashboard";
|
||||
}
|
||||
|
||||
public Action onClickClose;
|
||||
private void OnClickClose()
|
||||
{
|
||||
Hide();
|
||||
onClickClose?.Invoke();
|
||||
}
|
||||
|
||||
public virtual void Show()
|
||||
{
|
||||
gameObject.SetActive(true);
|
||||
}
|
||||
public virtual void Hide()
|
||||
{
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
public abstract void SetItem(string titleName, string zoneName, string roomNumber, object item);
|
||||
public abstract void ExpandYsize();
|
||||
public virtual void SetPosition(Vector3 size)
|
||||
{
|
||||
var xPos = + size.x - rect.sizeDelta.x-32f;
|
||||
var yPos = size.y;
|
||||
rect.position = new Vector2(xPos, yPos);
|
||||
Vector3 minPosition = canvasRect.rect.min - rect.rect.min;
|
||||
Vector3 maxPosition = canvasRect.rect.max - rect.rect.max;
|
||||
yPos = Mathf.Clamp(canvasRect.localPosition.y, minPosition.y, maxPosition.y - 56f);
|
||||
rect.position = new Vector2(xPos, rect.position.y);
|
||||
}
|
||||
|
||||
protected void AverageLoadFactory()
|
||||
{
|
||||
var total = 0f;
|
||||
foreach (var baritem in itemTable)
|
||||
{
|
||||
if (baritem.Key.Equals("average"))
|
||||
continue;
|
||||
var item = baritem.Value;
|
||||
total += item.Percent;
|
||||
}
|
||||
average = total / (float)itemTable.Count;
|
||||
Debug.Log("average " + average);
|
||||
}
|
||||
protected void TotalLoadedQuantity()
|
||||
{
|
||||
var traycount = 0;
|
||||
var total = 0;
|
||||
|
||||
foreach (var quantityBar in itemTable)
|
||||
{
|
||||
if (quantityBar.Key.Equals("total"))
|
||||
continue;
|
||||
var item = quantityBar.Value;
|
||||
traycount += item.TrayCount;
|
||||
total += item.Total;
|
||||
}
|
||||
|
||||
this.total = total;
|
||||
this.trayCount = traycount;
|
||||
}
|
||||
|
||||
protected UINewLoadFactroyItem BaseSetLoadFactory(string itemName, RectTransform parent = null)
|
||||
{
|
||||
var key = itemName.Replace("\n", "");
|
||||
if (!itemTable.ContainsKey(key))
|
||||
{
|
||||
var item = CreateItem(parent);
|
||||
itemTable.Add(key, item);
|
||||
return item;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public UINewLoadFactroyItem CreateItem(RectTransform parent)
|
||||
{
|
||||
if (item == null)
|
||||
item = Resources.Load<UINewLoadFactroyItem>(UINewLoadFactroyItem.PrefabsPath);
|
||||
|
||||
Debug.Log("Create");
|
||||
parent = parent == null ? scrollRect.content : parent;
|
||||
var newItem = Instantiate<UINewLoadFactroyItem>(item, parent);
|
||||
newItem.transform.localScale = Vector3.one;
|
||||
|
||||
return newItem;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
11
Assets/NewStudioPGD/DashBoard/UISideLoadFactory.cs.meta
Normal file
11
Assets/NewStudioPGD/DashBoard/UISideLoadFactory.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
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serializedVersion: 2
|
||||
defaultReferences: []
|
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executionOrder: 0
|
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icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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||||
1275
Assets/NewStudioPGD/SDIDashboard.unity
Normal file
1275
Assets/NewStudioPGD/SDIDashboard.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/NewStudioPGD/SDIDashboard.unity.meta
Normal file
7
Assets/NewStudioPGD/SDIDashboard.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
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guid: 8bfcb84f3e9107e4ebf7122a97799cfa
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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72
Assets/NewStudioPGD/Scripts/SDIDashboardTest.cs
Normal file
72
Assets/NewStudioPGD/Scripts/SDIDashboardTest.cs
Normal file
@@ -0,0 +1,72 @@
|
||||
using Newtonsoft.Json;
|
||||
using NUnit.Framework;
|
||||
using Studio.UVC.UI;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using XED.UI;
|
||||
|
||||
namespace XED
|
||||
{
|
||||
public class SDIDashboardTest : MonoBehaviour
|
||||
{
|
||||
string json = @"
|
||||
[
|
||||
{
|
||||
""NAME"": ""#9_HVC"",
|
||||
""CAPACITY"": ""100"",
|
||||
""TOTAL_CNT"": ""100"",
|
||||
""FULL_RACK"": ""100""
|
||||
},
|
||||
{
|
||||
""NAME"": ""#10_HVC"",
|
||||
""CAPACITY"": ""80"",
|
||||
""TOTAL_CNT"": ""100"",
|
||||
""FULL_RACK"": ""80""
|
||||
},
|
||||
{
|
||||
""NAME"": ""#11_HVC"",
|
||||
""CAPACITY"": ""60"",
|
||||
""TOTAL_CNT"": ""100"",
|
||||
""FULL_RACK"": ""60""
|
||||
},
|
||||
{
|
||||
""NAME"": ""#12_HVC"",
|
||||
""CAPACITY"": ""70"",
|
||||
""TOTAL_CNT"": ""100"",
|
||||
""FULL_RACK"": ""70""
|
||||
},
|
||||
{
|
||||
""NAME"": ""#13_HVC"",
|
||||
""CAPACITY"": ""20"",
|
||||
""TOTAL_CNT"": ""100"",
|
||||
""FULL_RACK"": ""20""
|
||||
}
|
||||
]";
|
||||
|
||||
|
||||
int count;
|
||||
private void Update()
|
||||
{
|
||||
//if (Input.GetKeyDown(KeyCode.T))
|
||||
//{
|
||||
// List<HVCCapcityEntity> list = JsonConvert.DeserializeObject<List<HVCCapcityEntity>>(json);
|
||||
// for (int i = 0; i < list.Count; i++)
|
||||
// {
|
||||
// FindAnyObjectByType<UINewHVC>().SetItem(list[i].NAME, "zone " + i, list[i].NAME, list[i]);
|
||||
// }
|
||||
//}
|
||||
|
||||
if(Input.GetKeyDown(KeyCode.N))
|
||||
{
|
||||
List<HVCCapcityEntity> list = JsonConvert.DeserializeObject<List<HVCCapcityEntity>>(json);
|
||||
for (int i = 0; i < list.Count; i++)
|
||||
{
|
||||
FindAnyObjectByType<UINewLoadFactory>().SetItem(list[i].NAME, "zone " + i, list[i].NAME, list[i]);
|
||||
}
|
||||
//HVCCapcityEntity entitiy = new HVCCapcityEntity();
|
||||
//FindAnyObjectByType<UINewLoadFactory>().SetItem("Test_" + count, "Test", "Test_" + count, entitiy);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/NewStudioPGD/Scripts/SDIDashboardTest.cs.meta
Normal file
2
Assets/NewStudioPGD/Scripts/SDIDashboardTest.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
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guid: d26fb80f9d6ceb140b999f727f46b103
|
||||
10
Assets/NewStudioPGD/Scripts/TestEntitiy.cs
Normal file
10
Assets/NewStudioPGD/Scripts/TestEntitiy.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
namespace XED
|
||||
{
|
||||
public class HVCCapcityEntity
|
||||
{
|
||||
public string NAME;
|
||||
public string CAPACITY;
|
||||
public string TOTAL_CNT;
|
||||
public string FULL_RACK;
|
||||
}
|
||||
}
|
||||
2
Assets/NewStudioPGD/Scripts/TestEntitiy.cs.meta
Normal file
2
Assets/NewStudioPGD/Scripts/TestEntitiy.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
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||||
guid: 218df0ba81a03d64aa516390df8a20b1
|
||||
8
Assets/Resources/Prefabs/NewDashBoard.meta
Normal file
8
Assets/Resources/Prefabs/NewDashBoard.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
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guid: b5c3e6be521786e4aa30653b6eb915f5
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folderAsset: yes
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||||
DefaultImporter:
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||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Resources/Prefabs/NewDashBoard/UINewLoadFactroy.prefab
Normal file
BIN
Assets/Resources/Prefabs/NewDashBoard/UINewLoadFactroy.prefab
Normal file
Binary file not shown.
@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 7ebf2c586f4607647a370d997e3eb470
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,760 @@
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||||
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Reference in New Issue
Block a user