AGV 모달 추가

This commit is contained in:
geondo55
2025-05-27 16:27:49 +09:00
parent 52a26828f9
commit 95a3029da5
4 changed files with 173 additions and 69 deletions

View File

@@ -1,4 +1,5 @@
using Studio.AssetTool;
using Studio.Manage;
using Studio.VirtualFactory.Info;
using System;
using System.Collections;
@@ -62,6 +63,7 @@ namespace Studio.Staic.STKC
bodySpeed = 0.3f;
liftSpeed = 0.3f;
onMotionStart = StartAnim;
ManagerHub.instance.Get<RunManager>().onRun += OnPlayStart;
//이벤트 걸어둔다..
//+= OnPlayStart
}

View File

@@ -1,5 +1,4 @@
using TMPro;
using UnityEditor.Localization.Plugins.XLIFF.V20;
using UnityEngine;
using UnityEngine.UI;
using XRLib.UI;

View File

@@ -1,11 +1,7 @@
using Studio;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEditor.Animations;
using UnityEngine;
using UnityEngine.UI;
using XRLib;
using XRLib.UI;
namespace Studio.UI
@@ -26,7 +22,7 @@ namespace Studio.UI
RectTransform MiniMapScreen;
RectTransform Image_MiniMapIcon;
RectTransform MiniMapHeightButtons;
RectMask2D rectMask2D;
Vector2 worldMin;
@@ -98,7 +94,7 @@ namespace Studio.UI
float yPos = Mathf.Lerp(0, HeightSelectBar.rect.height, normalizedY);
float height = yPos * unit;
newButton.UpdateHeight(height);
StartCoroutine(CaptureImageAtHeight(newButton, height));
}
@@ -134,7 +130,7 @@ namespace Studio.UI
float maxHeight = float.MinValue;
float minHeight = float.MaxValue;
foreach (var twinObject in twinObjects)
foreach (var twinObject in twinObjects)
{
Renderer[] renderers = twinObject.GetComponentsInChildren<Renderer>();
@@ -274,7 +270,7 @@ namespace Studio.UI
{
GameObject headerChildObject = headerChild.gameObject;
if (headerChildObject != Button_Minimize.gameObject)
if (headerChildObject != Button_Minimize.gameObject)
{
headerChildObject.SetActive(false);
}