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@@ -36,25 +36,25 @@ GraphicsSettings:
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m_PreloadedShaders: []
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m_PreloadShadersBatchTimeLimit: -1
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m_DefaultMobileRenderingPath: 1
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m_TierSettings: []
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m_LightmapStripping: 0
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m_LightmapStripping: 1
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m_FogStripping: 1
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m_InstancingStripping: 0
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m_BrgStripping: 0
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m_LightmapKeepPlain: 1
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m_LightmapKeepPlain: 0
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m_LightmapKeepDirCombined: 1
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m_LightmapKeepDynamicPlain: 1
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m_LightmapKeepDynamicPlain: 0
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m_LightmapKeepDynamicDirCombined: 1
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m_LightmapKeepShadowMask: 1
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m_LightmapKeepSubtractive: 1
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m_FogKeepLinear: 1
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m_FogKeepExp: 1
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m_FogKeepExp2: 1
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m_FogKeepExp: 0
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m_FogKeepExp2: 0
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m_RenderPipelineGlobalSettingsMap:
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@@ -166,7 +166,7 @@ PlayerSettings:
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androidMaxAspectRatio: 2.1
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androidMinAspectRatio: 1
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applicationIdentifier:
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Standalone: com.DefaultCompany.XRISEditor
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Standalone: com.DefaultCompany.Octopus-Studio
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buildNumber:
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VisionOS: 0
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@@ -4,7 +4,7 @@
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QualitySettings:
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m_CurrentQuality: 3
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m_QualitySettings:
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- serializedVersion: 4
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name: Very Low
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@@ -151,7 +151,7 @@ QualitySettings:
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terrainDetailDensityScale: 1
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@@ -163,151 +163,47 @@ QualitySettings:
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terrainMaxTrees: 50
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excludedTargetPlatforms: []
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- serializedVersion: 4
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name: High
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name: PC High
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shadowProjection: 1
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxFileIORequests: 1024
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customRenderPipeline: {fileID: 0}
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terrainFadeLength: 5
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terrainMaxTrees: 50
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excludedTargetPlatforms: []
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name: Very High
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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textureMipmapLimitSettings: []
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adaptiveVsync: 0
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realtimeGICPUUsage: 50
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adaptiveVsyncExtraA: 0
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adaptiveVsyncExtraB: 0
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lodBias: 1.5
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enableLODCrossFade: 1
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxFileIORequests: 1024
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terrainDetailDensityScale: 1
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terrainBillboardStart: 50
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terrainFadeLength: 5
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terrainMaxTrees: 50
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excludedTargetPlatforms: []
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name: Ultra
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useLegacyDetailDistribution: 1
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adaptiveVsync: 0
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realtimeGICPUUsage: 100
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adaptiveVsyncExtraA: 0
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adaptiveVsyncExtraB: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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asyncUploadPersistentBuffer: 1
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customRenderPipeline: {fileID: 0}
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customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, type: 2}
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terrainQualityOverrides: 0
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terrainPixelError: 1
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terrainDetailDensityScale: 1
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@@ -322,5 +218,5 @@ QualitySettings:
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m_PerPlatformDefaultQuality:
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Android: 0
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Server: 0
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Standalone: 0
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Standalone: 3
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WebGL: 0
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