agv 테스트중

This commit is contained in:
2025-05-23 14:41:31 +09:00
parent ba196b626a
commit 5ab0270392
11 changed files with 316 additions and 37 deletions

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@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
@@ -197,7 +197,7 @@ public class VirtualFactoryManager : MonoBehaviour
agvWorker.onCompleteTask += OnAGVIdle;
}
void OnAGVIdle(AGV worker)
void OnAGVIdle(Studio.VirtualFactory.AGV worker)
{
Debug.Log($"{worker.name} is On Enter idle");
stackerNeedsChecker.Scanning();

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@@ -8,15 +8,27 @@ using XED;
namespace Studio
{
public class StudioServiceIdEventArgs : EventArgs
{
public readonly string Type;
public Dictionary<string, string> Entity;
public StudioServiceIdEventArgs(string type, Dictionary<string, string> entity)
{
Type = type;
Entity = entity;
}
}
public class StudioServiceTypeEventArgs : EventArgs
{
public readonly string Type;
Dictionary<string, string> Entitis;
public Dictionary<string,Dictionary<string, string>> Entitis;
public StudioServiceTypeEventArgs(string type, Dictionary<string, string> entity)
public StudioServiceTypeEventArgs(string type, Dictionary<string, Dictionary<string, string>> entitis)
{
Type = type;
Entitis = entity;
Entitis = entitis;
}
}
@@ -28,27 +40,30 @@ namespace Studio
static StudioService() { }
#endregion
private Dictionary<string, Dictionary<string, EventHandler<StudioServiceTypeEventArgs>>> listenerIdMap;
private Dictionary<string, Dictionary<string, EventHandler<StudioServiceIdEventArgs>>> listenerIdMap;
private Dictionary<string, EventHandler<StudioServiceTypeEventArgs>> listenerTypeMap;
private StudioRepoistory repository;
private Dictionary<string, float> updateTime = new();
#region
private int totalRequestPacket;
private int totalResponsePacket;
private long maxElapsedTime;
private long totalElapsedTime;
private int maxReponesSize;
private int maxReuqestSize;
private string maxReuqestApi;
private string maxResponseApi;
private string maxResponseTimeApi;
public Dictionary<string, StudioEntityWithState<object>> baseData = new();
#endregion
public Dictionary<string, StudioEntityWithState<List<Dictionary<string, string>>>> baseData = new();
//private string
private StudioService(StudioRepoistory repository)
{
this.repository = repository;
listenerIdMap = new Dictionary<string, Dictionary<string, EventHandler<StudioServiceTypeEventArgs>>>();
listenerIdMap = new Dictionary<string, Dictionary<string, EventHandler<StudioServiceIdEventArgs>>>();
repository.OnTopicList += OnTopicList;
// repository.OnDetectedError += OnDetectedError;
@@ -109,7 +124,7 @@ namespace Studio
return result != null;
}
public void AddTypeListener(string type, string id, EventHandler<StudioServiceTypeEventArgs> listener)
public void AddTypeIdListener(string type, string id, EventHandler<StudioServiceIdEventArgs> listener)
{
if (!listenerIdMap.ContainsKey(type))
{
@@ -125,7 +140,17 @@ namespace Studio
listenerIdMap[type][id] += listener;
}
}
public void AddTypeListener(string type, EventHandler<StudioServiceTypeEventArgs> listener)
{
if (!listenerTypeMap.ContainsKey(type))
{
listenerTypeMap[type] = listener;
}
else
{
listenerTypeMap[type] += listener;
}
}
public async Task LoadBaseData(string url)
{
System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch();
@@ -142,7 +167,6 @@ namespace Studio
baseData.Add(url, new());
baseData[url] = data;
CheckAPIBoarder(data.Entity.ToString(), data.ReqSize, url, t);
UpdateEntity(url, data.Entity.ToString());
}
@@ -205,24 +229,20 @@ namespace Studio
}
var datas = json["rows"].ToString();
var list = new List<Dictionary<string, string>>();
JArray jarray = JArray.Parse(datas);
foreach (JObject obj in jarray.Children())
{
Dictionary<string, string> keyvalue = new();
int index = 0;
string id = string.Empty;
foreach (JProperty prop in obj.Children())
{
string key = prop.Name.ToString();
string value = prop.Value.ToString();
if (index == 0)
{
id = value;
index = 1;
}
keyvalue.Add(key, value);
}
DispatchMachineEvent(type, id, keyvalue);
list.Add(keyvalue);
//DispatchMachineEvent(type, id, keyvalue);
}
}
@@ -234,9 +254,20 @@ namespace Studio
}
if (listenerIdMap[type].ContainsKey(id))
{
listenerIdMap[type][id].Invoke(this, new StudioServiceTypeEventArgs(type, entity));
listenerIdMap[type][id].Invoke(this, new StudioServiceIdEventArgs(type, entity));
}
}
private void DispatchTypeMachineEvent(string type, Dictionary<string,Dictionary<string, string>> entities)
{
if (!listenerTypeMap.ContainsKey(type))
{
Debug.LogError($"Key Value is missing!!!! -Key:{type}-");
}
if (listenerTypeMap.ContainsKey(type))
{
listenerTypeMap[type].Invoke(this, new(type, entities));
}
}
}
}

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@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using UnityEngine;
@@ -340,5 +340,7 @@ namespace Studio.VirtualFactory
{
updateAction.Invoke();
}
}
}

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@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using UnityEngine;
using Studio.VirtualFactory;
@@ -8,9 +8,9 @@ namespace Studio.Manage
{
public class AGVManager : Manager
{
public AGV prf_AGV;
public Studio.VirtualFactory.AGV prf_AGV;
public AGVSpec prf_Spec;
public HashSet<AGV> agvs = new();
public HashSet<Studio.VirtualFactory.AGV> agvs = new();
public bool autoIndexing;
public override void Init()
@@ -18,7 +18,7 @@ namespace Studio.Manage
}
public bool TryGetIdleAGV(out AGV result)
public bool TryGetIdleAGV(out Studio.VirtualFactory.AGV result)
{
//Debug.Log($"Try Get Idle AGV");
foreach (var agv in agvs)
@@ -35,7 +35,7 @@ namespace Studio.Manage
return false;
}
public AGV CreateEmptyAGV()
public Studio.VirtualFactory.AGV CreateEmptyAGV()
{
var agv = UnityEngine.Object.Instantiate(prf_AGV);
agvs.Add(agv);

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@@ -1,3 +1,4 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
@@ -39,7 +40,7 @@ public class DataReader : MonoBehaviour
void Start()
{
//ReplayTimer.gameObject.SetActive(true);
// Resources 폴더에서 파일을 불러옵니다.
// Resources 폴더에서 파일을 불러옵니다.
csvFile = Resources.Load<TextAsset>($"LogData/DataLog");
if (csvFile != null)
@@ -51,7 +52,7 @@ public class DataReader : MonoBehaviour
}
else
{
Debug.LogError("CSV 파일을 찾을 수 없습니다.");
Debug.LogError("CSV 파일을 찾을 수 없습니다.");
}
}

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@@ -1,6 +1,6 @@
using UnityEngine;
using Studio.Core;
using UnityEngine;
using UnityEngine.SceneManagement;
using XED.Core;
using XRLib;
namespace Studio.UI.Modal

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@@ -1,6 +1,6 @@
using UnityEngine;
using Studio.Core;
using UnityEngine;
using UnityEngine.SceneManagement;
using XED.Core;
using XRLib;
namespace Studio.UI.Popup

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@@ -1,7 +1,7 @@
using System;
using Studio.Core;
using System;
using UnityEngine;
using UnityEngine.SceneManagement;
using XED.Core;
using XRLib;
namespace Studio.UI.Popup

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@@ -11,7 +11,7 @@ namespace XED
// Start is called once before the first execution of Update after the MonoBehaviour is created
private StudioService tt;
private int aa;
void Start()
void Awake()
{
Constants.MQTTDomain = "220.90.135.190";
Constants.APIDomain = "220.90.135.190";