agv 테스트중
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238
Assets/Prefabs/AGV/AGV 1.prefab
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238
Assets/Prefabs/AGV/AGV 1.prefab
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7
Assets/Prefabs/AGV/AGV 1.prefab.meta
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7
Assets/Prefabs/AGV/AGV 1.prefab.meta
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using UnityEditor;
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using UnityEditor;
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@@ -197,7 +197,7 @@ public class VirtualFactoryManager : MonoBehaviour
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agvWorker.onCompleteTask += OnAGVIdle;
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agvWorker.onCompleteTask += OnAGVIdle;
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}
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}
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void OnAGVIdle(AGV worker)
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void OnAGVIdle(Studio.VirtualFactory.AGV worker)
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{
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{
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Debug.Log($"{worker.name} is On Enter idle");
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Debug.Log($"{worker.name} is On Enter idle");
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stackerNeedsChecker.Scanning();
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stackerNeedsChecker.Scanning();
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@@ -8,15 +8,27 @@ using XED;
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namespace Studio
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namespace Studio
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{
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{
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public class StudioServiceIdEventArgs : EventArgs
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{
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public readonly string Type;
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public Dictionary<string, string> Entity;
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public StudioServiceIdEventArgs(string type, Dictionary<string, string> entity)
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{
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Type = type;
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Entity = entity;
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}
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}
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public class StudioServiceTypeEventArgs : EventArgs
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public class StudioServiceTypeEventArgs : EventArgs
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{
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{
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public readonly string Type;
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public readonly string Type;
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Dictionary<string, string> Entitis;
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public Dictionary<string,Dictionary<string, string>> Entitis;
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public StudioServiceTypeEventArgs(string type, Dictionary<string, string> entity)
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public StudioServiceTypeEventArgs(string type, Dictionary<string, Dictionary<string, string>> entitis)
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{
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{
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Type = type;
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Type = type;
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Entitis = entity;
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Entitis = entitis;
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}
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}
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}
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}
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@@ -28,27 +40,30 @@ namespace Studio
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static StudioService() { }
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static StudioService() { }
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#endregion
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#endregion
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private Dictionary<string, Dictionary<string, EventHandler<StudioServiceTypeEventArgs>>> listenerIdMap;
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private Dictionary<string, Dictionary<string, EventHandler<StudioServiceIdEventArgs>>> listenerIdMap;
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private Dictionary<string, EventHandler<StudioServiceTypeEventArgs>> listenerTypeMap;
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private StudioRepoistory repository;
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private StudioRepoistory repository;
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private Dictionary<string, float> updateTime = new();
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private Dictionary<string, float> updateTime = new();
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#region 패킷계산
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private int totalRequestPacket;
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private int totalRequestPacket;
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private int totalResponsePacket;
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private int totalResponsePacket;
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private long maxElapsedTime;
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private long maxElapsedTime;
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private long totalElapsedTime;
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private long totalElapsedTime;
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private int maxReponesSize;
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private int maxReponesSize;
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private int maxReuqestSize;
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private int maxReuqestSize;
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private string maxReuqestApi;
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private string maxReuqestApi;
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private string maxResponseApi;
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private string maxResponseApi;
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||||||
private string maxResponseTimeApi;
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private string maxResponseTimeApi;
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#endregion
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public Dictionary<string, StudioEntityWithState<object>> baseData = new();
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public Dictionary<string, StudioEntityWithState<List<Dictionary<string, string>>>> baseData = new();
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||||||
|
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||||||
//private string
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//private string
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||||||
private StudioService(StudioRepoistory repository)
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private StudioService(StudioRepoistory repository)
|
||||||
{
|
{
|
||||||
this.repository = repository;
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this.repository = repository;
|
||||||
listenerIdMap = new Dictionary<string, Dictionary<string, EventHandler<StudioServiceTypeEventArgs>>>();
|
listenerIdMap = new Dictionary<string, Dictionary<string, EventHandler<StudioServiceIdEventArgs>>>();
|
||||||
|
|
||||||
repository.OnTopicList += OnTopicList;
|
repository.OnTopicList += OnTopicList;
|
||||||
// repository.OnDetectedError += OnDetectedError;
|
// repository.OnDetectedError += OnDetectedError;
|
||||||
@@ -109,7 +124,7 @@ namespace Studio
|
|||||||
return result != null;
|
return result != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddTypeListener(string type, string id, EventHandler<StudioServiceTypeEventArgs> listener)
|
public void AddTypeIdListener(string type, string id, EventHandler<StudioServiceIdEventArgs> listener)
|
||||||
{
|
{
|
||||||
if (!listenerIdMap.ContainsKey(type))
|
if (!listenerIdMap.ContainsKey(type))
|
||||||
{
|
{
|
||||||
@@ -125,7 +140,17 @@ namespace Studio
|
|||||||
listenerIdMap[type][id] += listener;
|
listenerIdMap[type][id] += listener;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public void AddTypeListener(string type, EventHandler<StudioServiceTypeEventArgs> listener)
|
||||||
|
{
|
||||||
|
if (!listenerTypeMap.ContainsKey(type))
|
||||||
|
{
|
||||||
|
listenerTypeMap[type] = listener;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
listenerTypeMap[type] += listener;
|
||||||
|
}
|
||||||
|
}
|
||||||
public async Task LoadBaseData(string url)
|
public async Task LoadBaseData(string url)
|
||||||
{
|
{
|
||||||
System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch();
|
System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch();
|
||||||
@@ -142,7 +167,6 @@ namespace Studio
|
|||||||
baseData.Add(url, new());
|
baseData.Add(url, new());
|
||||||
|
|
||||||
|
|
||||||
baseData[url] = data;
|
|
||||||
CheckAPIBoarder(data.Entity.ToString(), data.ReqSize, url, t);
|
CheckAPIBoarder(data.Entity.ToString(), data.ReqSize, url, t);
|
||||||
UpdateEntity(url, data.Entity.ToString());
|
UpdateEntity(url, data.Entity.ToString());
|
||||||
}
|
}
|
||||||
@@ -205,24 +229,20 @@ namespace Studio
|
|||||||
}
|
}
|
||||||
|
|
||||||
var datas = json["rows"].ToString();
|
var datas = json["rows"].ToString();
|
||||||
|
var list = new List<Dictionary<string, string>>();
|
||||||
JArray jarray = JArray.Parse(datas);
|
JArray jarray = JArray.Parse(datas);
|
||||||
foreach (JObject obj in jarray.Children())
|
foreach (JObject obj in jarray.Children())
|
||||||
{
|
{
|
||||||
Dictionary<string, string> keyvalue = new();
|
Dictionary<string, string> keyvalue = new();
|
||||||
int index = 0;
|
|
||||||
string id = string.Empty;
|
string id = string.Empty;
|
||||||
foreach (JProperty prop in obj.Children())
|
foreach (JProperty prop in obj.Children())
|
||||||
{
|
{
|
||||||
string key = prop.Name.ToString();
|
string key = prop.Name.ToString();
|
||||||
string value = prop.Value.ToString();
|
string value = prop.Value.ToString();
|
||||||
if (index == 0)
|
|
||||||
{
|
|
||||||
id = value;
|
|
||||||
index = 1;
|
|
||||||
}
|
|
||||||
keyvalue.Add(key, value);
|
keyvalue.Add(key, value);
|
||||||
}
|
}
|
||||||
DispatchMachineEvent(type, id, keyvalue);
|
list.Add(keyvalue);
|
||||||
|
//DispatchMachineEvent(type, id, keyvalue);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -234,9 +254,20 @@ namespace Studio
|
|||||||
}
|
}
|
||||||
if (listenerIdMap[type].ContainsKey(id))
|
if (listenerIdMap[type].ContainsKey(id))
|
||||||
{
|
{
|
||||||
listenerIdMap[type][id].Invoke(this, new StudioServiceTypeEventArgs(type, entity));
|
listenerIdMap[type][id].Invoke(this, new StudioServiceIdEventArgs(type, entity));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void DispatchTypeMachineEvent(string type, Dictionary<string,Dictionary<string, string>> entities)
|
||||||
|
{
|
||||||
|
if (!listenerTypeMap.ContainsKey(type))
|
||||||
|
{
|
||||||
|
Debug.LogError($"Key Value is missing!!!! -Key:{type}-");
|
||||||
|
}
|
||||||
|
if (listenerTypeMap.ContainsKey(type))
|
||||||
|
{
|
||||||
|
listenerTypeMap[type].Invoke(this, new(type, entities));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
@@ -340,5 +340,7 @@ namespace Studio.VirtualFactory
|
|||||||
{
|
{
|
||||||
updateAction.Invoke();
|
updateAction.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using Studio.VirtualFactory;
|
using Studio.VirtualFactory;
|
||||||
@@ -8,9 +8,9 @@ namespace Studio.Manage
|
|||||||
{
|
{
|
||||||
public class AGVManager : Manager
|
public class AGVManager : Manager
|
||||||
{
|
{
|
||||||
public AGV prf_AGV;
|
public Studio.VirtualFactory.AGV prf_AGV;
|
||||||
public AGVSpec prf_Spec;
|
public AGVSpec prf_Spec;
|
||||||
public HashSet<AGV> agvs = new();
|
public HashSet<Studio.VirtualFactory.AGV> agvs = new();
|
||||||
public bool autoIndexing;
|
public bool autoIndexing;
|
||||||
|
|
||||||
public override void Init()
|
public override void Init()
|
||||||
@@ -18,7 +18,7 @@ namespace Studio.Manage
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool TryGetIdleAGV(out AGV result)
|
public bool TryGetIdleAGV(out Studio.VirtualFactory.AGV result)
|
||||||
{
|
{
|
||||||
//Debug.Log($"Try Get Idle AGV");
|
//Debug.Log($"Try Get Idle AGV");
|
||||||
foreach (var agv in agvs)
|
foreach (var agv in agvs)
|
||||||
@@ -35,7 +35,7 @@ namespace Studio.Manage
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public AGV CreateEmptyAGV()
|
public Studio.VirtualFactory.AGV CreateEmptyAGV()
|
||||||
{
|
{
|
||||||
var agv = UnityEngine.Object.Instantiate(prf_AGV);
|
var agv = UnityEngine.Object.Instantiate(prf_AGV);
|
||||||
agvs.Add(agv);
|
agvs.Add(agv);
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@@ -39,7 +40,7 @@ public class DataReader : MonoBehaviour
|
|||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
//ReplayTimer.gameObject.SetActive(true);
|
//ReplayTimer.gameObject.SetActive(true);
|
||||||
// Resources 폴더에서 파일을 불러옵니다.
|
// Resources 폴더에서 파일을 불러옵니다.
|
||||||
csvFile = Resources.Load<TextAsset>($"LogData/DataLog");
|
csvFile = Resources.Load<TextAsset>($"LogData/DataLog");
|
||||||
|
|
||||||
if (csvFile != null)
|
if (csvFile != null)
|
||||||
@@ -51,7 +52,7 @@ public class DataReader : MonoBehaviour
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Debug.LogError("CSV 파일을 찾을 수 없습니다.");
|
Debug.LogError("CSV 파일을 찾을 수 없습니다.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
using UnityEngine;
|
using Studio.Core;
|
||||||
|
using UnityEngine;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
using XED.Core;
|
|
||||||
using XRLib;
|
using XRLib;
|
||||||
|
|
||||||
namespace Studio.UI.Modal
|
namespace Studio.UI.Modal
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
using UnityEngine;
|
using Studio.Core;
|
||||||
|
using UnityEngine;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
using XED.Core;
|
|
||||||
using XRLib;
|
using XRLib;
|
||||||
|
|
||||||
namespace Studio.UI.Popup
|
namespace Studio.UI.Popup
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
using System;
|
using Studio.Core;
|
||||||
|
using System;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
using XED.Core;
|
|
||||||
using XRLib;
|
using XRLib;
|
||||||
|
|
||||||
namespace Studio.UI.Popup
|
namespace Studio.UI.Popup
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ namespace XED
|
|||||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||||
private StudioService tt;
|
private StudioService tt;
|
||||||
private int aa;
|
private int aa;
|
||||||
void Start()
|
void Awake()
|
||||||
{
|
{
|
||||||
Constants.MQTTDomain = "220.90.135.190";
|
Constants.MQTTDomain = "220.90.135.190";
|
||||||
Constants.APIDomain = "220.90.135.190";
|
Constants.APIDomain = "220.90.135.190";
|
||||||
|
|||||||
Reference in New Issue
Block a user