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@@ -1,12 +1,9 @@
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using System;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using XED.UI;
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using XED.UI;
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using XRLib;
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namespace XED
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namespace XED.Manage
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{
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{
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public class CursorManager : MonoBehaviour, ISingle
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public class CursorManager : Manager
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{
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{
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Texture2D cursor_Up;
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Texture2D cursor_Up;
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Texture2D cursor_Down;
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Texture2D cursor_Down;
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@@ -19,8 +16,10 @@ namespace XED
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public UI_GUIWindow currentUseGUIWindow;
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public UI_GUIWindow currentUseGUIWindow;
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public override void AfterAwake()
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public override void Init()
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{
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{
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UpdateRunner.AddAction(Update);
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cursor_Up = Resources.Load<Texture2D>("Images/cursor_vertical");
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cursor_Up = Resources.Load<Texture2D>("Images/cursor_vertical");
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cursor_Down = Resources.Load<Texture2D>("Images/cursor_vertical");
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cursor_Down = Resources.Load<Texture2D>("Images/cursor_vertical");
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cursor_Left = Resources.Load<Texture2D>("Images/cursor_horizontal");
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cursor_Left = Resources.Load<Texture2D>("Images/cursor_horizontal");
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@@ -31,6 +30,18 @@ namespace XED
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cursor_DownRight = Resources.Load<Texture2D>("Images/cursor_diag_a");
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cursor_DownRight = Resources.Load<Texture2D>("Images/cursor_diag_a");
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}
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}
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//public override void AfterAwake()
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//{
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// cursor_Up = Resources.Load<Texture2D>("Images/cursor_vertical");
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// cursor_Down = Resources.Load<Texture2D>("Images/cursor_vertical");
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// cursor_Left = Resources.Load<Texture2D>("Images/cursor_horizontal");
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// cursor_Right = Resources.Load<Texture2D>("Images/cursor_horizontal");
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// cursor_UpLeft = Resources.Load<Texture2D>("Images/cursor_diag_a");
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// cursor_UpRight = Resources.Load<Texture2D>("Images/cursor_diag_b");
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// cursor_DownLeft = Resources.Load<Texture2D>("Images/cursor_diag_b");
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// cursor_DownRight = Resources.Load<Texture2D>("Images/cursor_diag_a");
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//}
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private void Update()
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private void Update()
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{
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{
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if (currentUseGUIWindow == null)
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if (currentUseGUIWindow == null)
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@@ -18,6 +18,7 @@ namespace XED.Manage
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Join(new CustomAssetConnector());
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Join(new CustomAssetConnector());
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Join(new RenderObjectHandler());
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Join(new RenderObjectHandler());
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Join(new InterferedObjectManager());
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Join(new InterferedObjectManager());
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Join(new CursorManager());
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foreach(var m in managers)
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foreach(var m in managers)
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{
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{
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@@ -1,6 +1,7 @@
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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using UnityEngine.UI;
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using XED.Manage;
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using XRLib.UI;
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using XRLib.UI;
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namespace XED.UI
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namespace XED.UI
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@@ -45,7 +46,7 @@ namespace XED.UI
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public override void AfterAwake()
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public override void AfterAwake()
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{
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{
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cursorManager = FindSingle<CursorManager>();
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cursorManager = ManagerHub.instance.Get<CursorManager>();
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rect = GetComponent<RectTransform>();
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rect = GetComponent<RectTransform>();
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initialPivot = rect.pivot;
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initialPivot = rect.pivot;
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