0.19.6
This commit is contained in:
1932
Assets/AGVsLog.csv
1932
Assets/AGVsLog.csv
File diff suppressed because it is too large
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@@ -1,7 +0,0 @@
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fileFormatVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,57 +0,0 @@
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using TMPro;
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using UnityEngine;
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namespace XED
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{
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public class Canvas_Commander : MonoBehaviour
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{
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public string[] commands =
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{
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"HELP",
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"WAIT",
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"CREATE",
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"COUNT",
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};
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public TMP_InputField input;
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private void Awake()
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{
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input = GetComponentInChildren<TMP_InputField>();
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}
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private void Update()
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{
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if(input.isFocused && Input.GetKeyDown(KeyCode.Return))
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{
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Command(input.text);
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input.text = "";
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}
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}
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void Command(string args)
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{
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var commands = args.Split(' ');
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for (int i = 0; i < commands.Length; i++)
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{
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if (!CommandCheck(commands[i]))
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{
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Debug.Log("Command not found: " + commands[i]);
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return;
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}
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}
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}
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bool CommandCheck(string command)
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{
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foreach (var c in commands)
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{
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if(command == c)
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{
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return true;
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}
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}
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return false;
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: 414aa258e39287f4f834e2b3eba037fd
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@@ -1,19 +0,0 @@
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using UnityEngine;
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namespace XED
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{
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public class Panel_ActionViewer : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: dc46ffbe70eec5b4aaca6f19999e56c0
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@@ -1,30 +0,0 @@
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using UnityEngine;
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using UnityEngine.UI;
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using WI.UI;
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using XED.UI;
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namespace XED
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{
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public class Panel_ComponentEditor : PanelBase
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{
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Panel_Header panel_Header;
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Panel_ComponentViewer panel_ComponentViewer;
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Panel_ActionViewer panel_ActionViewer;
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Panel_PropertyViewer panel_PropertyViewer;
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public override void AfterAwake()
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{
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panel_Header.onClickClose += Close;
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}
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public void Close()
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{
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gameObject.SetActive(false);
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}
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public void Open(TwinObject to)
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{
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: bd74dcd788125634c98eb7f5c398549a
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@@ -1,19 +0,0 @@
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using UnityEngine;
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namespace XED
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{
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public class Panel_ComponentViewer : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: 35861a7e6daba124b819fcb4746f544c
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@@ -1,18 +0,0 @@
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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using WI.UI;
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namespace XED
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{
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public class Panel_Header : PanelBase
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{
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public Button button_Close;
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public event Action onClickClose;
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public override void AfterAwake()
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{
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button_Close.onClick.AddListener(() => onClickClose?.Invoke());
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: fe19266874db3b241a36269559bd17e0
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@@ -74,8 +74,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 660, y: -140}
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m_SizeDelta: {x: 600, y: 800}
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m_AnchoredPosition: {x: 809.17017, y: -345.22787}
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m_SizeDelta: {x: 300, y: 400}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &209865376421846872
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CanvasRenderer:
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@@ -158,8 +158,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -40}
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m_SizeDelta: {x: -40, y: -120}
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m_AnchoredPosition: {x: 0, y: -15}
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m_SizeDelta: {x: -10, y: -40}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1099089906866125424
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CanvasRenderer:
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@@ -264,8 +264,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -30, y: -30}
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m_SizeDelta: {x: 30, y: 30}
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m_AnchoredPosition: {x: -16.1, y: -13.3}
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m_SizeDelta: {x: 20, y: 20}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1716870440269391695
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CanvasRenderer:
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@@ -546,10 +546,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 6397375499865491079}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 105, y: -30}
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m_SizeDelta: {x: 200, y: 50}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -20.486, y: 0}
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m_SizeDelta: {x: -40.973, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1608847746968451021
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CanvasRenderer:
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@@ -606,12 +606,12 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 45
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m_fontSize: 20
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m_fontSizeBase: 45
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_enableAutoSizing: 1
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontSizeMax: 20
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m_fontStyle: 0
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m_HorizontalAlignment: 1
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m_VerticalAlignment: 512
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@@ -644,7 +644,7 @@ MonoBehaviour:
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: 0}
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m_margin: {x: 10, y: 0, z: 0, w: 0}
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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@@ -838,8 +838,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -50}
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m_SizeDelta: {x: -40, y: 60}
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m_AnchoredPosition: {x: 0, y: -20}
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m_SizeDelta: {x: -10, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5628262866029505794
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CanvasRenderer:
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@@ -1,3 +1,8 @@
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### 0.19.6 02-20
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```
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1. 프로퍼티 뷰어 레이아웃 수정
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```
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### 0.19.5 02-14
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```
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1. 프로퍼티 뷰어에 툴팁 기능 추가
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@@ -1,81 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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m_Script: {fileID: 11500000, guid: f6a018f972d949340abbdf58fa667d98, type: 3}
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@@ -1,13 +0,0 @@
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using UnityEngine;
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using XED.Attributes;
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namespace XED
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||||
{
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||||
public class TestTruck : TwinObject
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||||
{
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||||
[PropertyVisible]
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||||
public int deliveryCount;
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[PropertyVisible]
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||||
public float deliverySpeed;
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||||
}
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||||
}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: b4389e4c9a46b5a48bd9304ff5ab6f0f
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||||
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Block a user