This commit is contained in:
geondo55
2025-05-28 20:33:00 +09:00
parent 11834b2a2a
commit 2e00970a6a
5 changed files with 557 additions and 105 deletions

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m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 5343463534162107796}
m_HandleRect: {fileID: 8839646493412544996}
m_Direction: 2
m_Value: 0
m_Size: 1
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls:
m_Calls: []
--- !u!1 &9158034230855959382 --- !u!1 &9158034230855959382
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -32,10 +32,10 @@ RectTransform:
m_Children: [] m_Children: []
m_Father: {fileID: 6625112702371143276} m_Father: {fileID: 6625112702371143276}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 67, y: -25} m_AnchoredPosition: {x: -68.5, y: 0}
m_SizeDelta: {x: 134, y: 25} m_SizeDelta: {x: 151, y: 25}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4619594656901260396 --- !u!222 &4619594656901260396
CanvasRenderer: CanvasRenderer:
@@ -92,8 +92,8 @@ MonoBehaviour:
m_faceColor: m_faceColor:
serializedVersion: 2 serializedVersion: 2
rgba: 4294967295 rgba: 4294967295
m_fontSize: 13 m_fontSize: 12
m_fontSizeBase: 13 m_fontSizeBase: 12
m_fontWeight: 400 m_fontWeight: 400
m_enableAutoSizing: 0 m_enableAutoSizing: 0
m_fontSizeMin: 18 m_fontSizeMin: 18
@@ -168,10 +168,10 @@ RectTransform:
m_Children: [] m_Children: []
m_Father: {fileID: 6625112702371143276} m_Father: {fileID: 6625112702371143276}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 211, y: -25} m_AnchoredPosition: {x: 75.5, y: 0}
m_SizeDelta: {x: 154, y: 25} m_SizeDelta: {x: 137, y: 25}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4902551005294585158 --- !u!222 &4902551005294585158
CanvasRenderer: CanvasRenderer:

View File

@@ -1,4 +1,5 @@
using System.Collections.Generic; using System;
using System.Collections.Generic;
using UnityEngine; using UnityEngine;
namespace Studio namespace Studio
@@ -17,6 +18,8 @@ namespace Studio
public virtual ObjectType ObjectType { get; set; } public virtual ObjectType ObjectType { get; set; }
public Action<Dictionary<string, string>> onDataUpdate;
public abstract void OnUpdateData(object sender, StudioServiceIdEventArgs e); public abstract void OnUpdateData(object sender, StudioServiceIdEventArgs e);
public abstract void ChangeAutoID(bool isAuto); public abstract void ChangeAutoID(bool isAuto);

View File

@@ -25,7 +25,6 @@ namespace Studio.Dynamic.TwinObject
Quaternion startRot; Quaternion startRot;
Quaternion endRot; Quaternion endRot;
public Action<Dictionary<string, string>> onDataUpdate;
public Dictionary<string, string> CurrentEntity; public Dictionary<string, string> CurrentEntity;
private bool isPlay = false; private bool isPlay = false;

View File

@@ -15,9 +15,8 @@ namespace Studio.UI
public RectTransform Content; public RectTransform Content;
private Dictionary<string, TMP_Text> textDict = new(); private Dictionary<string, TMP_Text> textDict = new();
private bool itemInit; private bool itemInit;
private string targetId = string.Empty; private AbstractFunctionObject curObj;
private AGV prevAgv;
public override void AfterAwake() public override void AfterAwake()
{ {
itemPrefab = Resources.Load<GameObject>("Prefabs/UI/PRF_EntityItem"); itemPrefab = Resources.Load<GameObject>("Prefabs/UI/PRF_EntityItem");
@@ -42,19 +41,20 @@ namespace Studio.UI
return; return;
GameObject selectedObject = selectedObjects[0]; GameObject selectedObject = selectedObjects[0];
if (prevAgv != null)
{
prevAgv.onDataUpdate -= InstantiateUI;
prevAgv = null;
}
if (selectedObject.TryGetComponent<AGV>(out AGV agv)) if (curObj != null)
curObj.onDataUpdate -= OnUpdateData;
if (selectedObject.TryGetComponent<AbstractFunctionObject>(out AbstractFunctionObject obj))
{ {
var dic = agv.Info; if(curObj?.GetType().Name != obj.GetType().Name)
{
itemInit = false;
}
curObj = obj;
OnUpdateData(curObj.Info);
curObj.onDataUpdate += OnUpdateData;
SetActive(true); SetActive(true);
prevAgv = agv;
OnUpdateData(dic);
agv.onDataUpdate += OnUpdateData;
} }
else else
{ {
@@ -64,6 +64,18 @@ namespace Studio.UI
void InstantiateUI(Dictionary<string, string> entity) void InstantiateUI(Dictionary<string, string> entity)
{ {
foreach (var kvp in textDict)
{
print("enter");
if (kvp.Value != null)
Destroy(kvp.Value.gameObject);
}
textDict.Clear();
if (entity == null)
return;
foreach (var kvp in entity) foreach (var kvp in entity)
{ {
GameObject item = Instantiate(itemPrefab, Content); GameObject item = Instantiate(itemPrefab, Content);
@@ -82,6 +94,9 @@ namespace Studio.UI
public void UpdateUI(Dictionary<string, string> entity) public void UpdateUI(Dictionary<string, string> entity)
{ {
if (entity == null)
return;
foreach (var kvp in entity) foreach (var kvp in entity)
{ {
if (textDict.TryGetValue(kvp.Key, out var txt)) if (textDict.TryGetValue(kvp.Key, out var txt))