Load Asset 에서 폴더 선택 시 경로가 폴더안의 첫 번째 파일로 지정되는 오류 수정

This commit is contained in:
정영민
2025-06-17 10:59:32 +09:00
parent cdc9f75246
commit 2950731ce7
3 changed files with 44 additions and 3 deletions

View File

@@ -2239,8 +2239,8 @@ MonoBehaviour:
m_faceColor: m_faceColor:
serializedVersion: 2 serializedVersion: 2
rgba: 4294967295 rgba: 4294967295
m_fontSize: 25 m_fontSize: 14
m_fontSizeBase: 25 m_fontSizeBase: 14
m_fontWeight: 400 m_fontWeight: 400
m_enableAutoSizing: 0 m_enableAutoSizing: 0
m_fontSizeMin: 18 m_fontSizeMin: 18

View File

@@ -4223,6 +4223,7 @@ GameObject:
- component: {fileID: 1215421424825789100} - component: {fileID: 1215421424825789100}
- component: {fileID: 3237974088270507350} - component: {fileID: 3237974088270507350}
- component: {fileID: 7781437951359503076} - component: {fileID: 7781437951359503076}
- component: {fileID: 3157134552076219446}
m_Layer: 5 m_Layer: 5
m_Name: InputField_ProjectRoute m_Name: InputField_ProjectRoute
m_TagString: Untagged m_TagString: Untagged
@@ -4390,6 +4391,21 @@ MonoBehaviour:
isAlert: 0 isAlert: 0
m_InputValidator: {fileID: 0} m_InputValidator: {fileID: 0}
m_ShouldActivateOnSelect: 1 m_ShouldActivateOnSelect: 1
--- !u!114 &3157134552076219446
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6045950372922419404}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EffectColor: {r: 1, g: 0, b: 0, a: 0}
m_EffectDistance: {x: 1, y: -1}
m_UseGraphicAlpha: 1
--- !u!1 &6119926203839472246 --- !u!1 &6119926203839472246
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -5112,6 +5128,7 @@ GameObject:
- component: {fileID: 3051697916339464255} - component: {fileID: 3051697916339464255}
- component: {fileID: 7025850301156575891} - component: {fileID: 7025850301156575891}
- component: {fileID: 2420147620014466822} - component: {fileID: 2420147620014466822}
- component: {fileID: 3320051748461985446}
m_Layer: 5 m_Layer: 5
m_Name: InputField_ProjectName m_Name: InputField_ProjectName
m_TagString: Untagged m_TagString: Untagged
@@ -5278,6 +5295,21 @@ MonoBehaviour:
isAlert: 0 isAlert: 0
m_InputValidator: {fileID: 0} m_InputValidator: {fileID: 0}
m_ShouldActivateOnSelect: 1 m_ShouldActivateOnSelect: 1
--- !u!114 &3320051748461985446
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7114420628450455510}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EffectColor: {r: 1, g: 0, b: 0, a: 0}
m_EffectDistance: {x: 1, y: -1}
m_UseGraphicAlpha: 1
--- !u!1 &7381463749175027285 --- !u!1 &7381463749175027285
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -4,6 +4,8 @@ using TMPro;
using UnityEngine.UI; using UnityEngine.UI;
using TriLibCore.SFB; using TriLibCore.SFB;
using System; using System;
using System.IO;
using System.Collections;
namespace Studio.UI namespace Studio.UI
{ {
@@ -36,7 +38,10 @@ namespace Studio.UI
if (paths.Count > 0 && !string.IsNullOrEmpty(paths[0].Name)) if (paths.Count > 0 && !string.IsNullOrEmpty(paths[0].Name))
{ {
InputField_URL.text = paths[0].Name; var filePath = Path.GetFullPath(paths[0].Name);
var directoryPath = Path.GetDirectoryName(filePath);
InputField_URL.text = NormalizePath(directoryPath);
InputField_URL.onEndEdit?.Invoke(InputField_URL.text); InputField_URL.onEndEdit?.Invoke(InputField_URL.text);
} }
} }
@@ -45,5 +50,9 @@ namespace Studio.UI
var url = InputField_URL.text; var url = InputField_URL.text;
return url; return url;
} }
string NormalizePath(string path)
{
return path.Replace("\\", "/"); // ¶Ç´Â ToUpperInvariant(), OS¿¡ µû¶ó
}
} }
} }