Load Asset 에서 폴더 선택 시 경로가 폴더안의 첫 번째 파일로 지정되는 오류 수정

This commit is contained in:
정영민
2025-06-17 10:59:32 +09:00
parent cdc9f75246
commit 2950731ce7
3 changed files with 44 additions and 3 deletions

View File

@@ -2239,8 +2239,8 @@ MonoBehaviour:
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rgba: 4294967295
m_fontSize: 25
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m_fontSizeBase: 14
m_fontWeight: 400
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m_fontSizeMin: 18

View File

@@ -4223,6 +4223,7 @@ GameObject:
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m_Layer: 5
m_Name: InputField_ProjectRoute
m_TagString: Untagged
@@ -4390,6 +4391,21 @@ MonoBehaviour:
isAlert: 0
m_InputValidator: {fileID: 0}
m_ShouldActivateOnSelect: 1
--- !u!114 &3157134552076219446
MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6045950372922419404}
m_Enabled: 1
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m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
m_Name:
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--- !u!1 &6119926203839472246
GameObject:
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@@ -5112,6 +5128,7 @@ GameObject:
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- component: {fileID: 7025850301156575891}
- component: {fileID: 2420147620014466822}
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m_Layer: 5
m_Name: InputField_ProjectName
m_TagString: Untagged
@@ -5278,6 +5295,21 @@ MonoBehaviour:
isAlert: 0
m_InputValidator: {fileID: 0}
m_ShouldActivateOnSelect: 1
--- !u!114 &3320051748461985446
MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
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GameObject:
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