Merge pull request '상단 로고 클릭 시 초기화면으로 이동' (#202) from pgd/20250714_1 into main

Reviewed-on: http://220.90.135.190:3000/UVCXR/Studio/pulls/202
This commit was merged in pull request #202.
This commit is contained in:
jym
2025-07-15 13:42:25 +09:00
2 changed files with 98 additions and 1 deletions

View File

@@ -1284,6 +1284,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 7f6987e1739948249a379338af8a6cbc, type: 3}
m_Name:
m_EditorClassIdentifier:
Button_Logo: {fileID: 0}
Button_NewProject: {fileID: 0}
Button_OpenProject: {fileID: 0}
Button_SaveProject: {fileID: 0}
@@ -9568,8 +9569,11 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 4829137962280313475}
- component: {fileID: 852701277637592919}
- component: {fileID: 4018498675555493210}
- component: {fileID: 7470335573224555696}
m_Layer: 5
m_Name: GameObject
m_Name: Button_Logo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -9596,6 +9600,88 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 262, y: 75}
m_Pivot: {x: 0.5, y: 0.5}
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m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6972710070263793744}
m_CullTransparentMesh: 1
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MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6972710070263793744}
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m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_FillMethod: 4
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m_FillOrigin: 0
m_UseSpriteMesh: 0
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m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
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View File

@@ -2,6 +2,7 @@ using Studio.Manage;
using System;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using XRLib.UI;
@@ -9,6 +10,8 @@ namespace Studio.UI
{
public class Panel_StudioTopBar : PanelBase
{
public Button Button_Logo;
/*File*/
public Button Button_NewProject;
public Button Button_OpenProject;
@@ -60,6 +63,8 @@ namespace Studio.UI
public override void AfterAwake()
{
Button_Logo.onClick.AddListener(OnClickLogo);
Button_NewProject.onClick.AddListener(OnClickNewProject);
Button_OpenProject.onClick.AddListener(OnClickOpenProject);
Button_Exit.onClick.AddListener(OnClickExit);
@@ -85,6 +90,12 @@ namespace Studio.UI
Button_Close.onClick.AddListener(OnClickClose);
}
private void OnClickLogo()
{
Debug.Log("On TopMenu Click Logo");
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
}
private void OnClickMQTTSetting()
{
Debug.Log("On TopMenu Click MQTT Setting");