불필요 코드 제거

This commit is contained in:
jmaniuvc
2025-05-23 21:16:38 +09:00
parent b56dd00ee8
commit 1fefb2d384
3 changed files with 47 additions and 87 deletions

View File

@@ -2633,50 +2633,6 @@ RectTransform:
m_CorrespondingSourceObject: {fileID: 7903913507570427698, guid: b0f606a28456e384ba973ec4b18be0b8, type: 3}
m_PrefabInstance: {fileID: 7508193496350277438}
m_PrefabAsset: {fileID: 0}
--- !u!1 &931237680
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 931237682}
- component: {fileID: 931237681}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &931237681
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 931237680}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 86d8ea1a81790154fa1c1c2be6398b6a, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!4 &931237682
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 931237680}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 704.9204, y: 770.36145, z: -1.7147999}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &982431036
PrefabInstance:
m_ObjectHideFlags: 0
@@ -3044,7 +3000,6 @@ GameObject:
m_Component:
- component: {fileID: 1093055756}
- component: {fileID: 1093055757}
- component: {fileID: 1093055758}
m_Layer: 0
m_Name: System
m_TagString: Untagged
@@ -3076,6 +3031,7 @@ Transform:
- {fileID: 294055731}
- {fileID: 349372257}
- {fileID: 1155210}
- {fileID: 1846769877}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1093055757
@@ -3090,18 +3046,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 2778cc56cc78c8a46846112e3aad69d2, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &1093055758
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1093055755}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 12899bf44d0ad334fac9db78807dca00, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1149817088
GameObject:
m_ObjectHideFlags: 0
@@ -7707,6 +7651,50 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: cd7d21f7ac364344c8c3fd1e261acc0e, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1846769876
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1846769877}
- component: {fileID: 1846769878}
m_Layer: 0
m_Name: StudioService
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1846769877
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1846769876}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1093055756}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1846769878
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1846769876}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 12899bf44d0ad334fac9db78807dca00, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!224 &1847741281 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 3409130499235709296, guid: 1c31c1f054f4a624aabe7579c0e241a7, type: 3}
@@ -12152,4 +12140,3 @@ SceneRoots:
- {fileID: 216528118}
- {fileID: 481136644}
- {fileID: 1833346089}
- {fileID: 931237682}

View File

@@ -57,41 +57,17 @@ namespace Studio
public event Action<string, StudioEntityWithState<object>> onAPIDataLoaded;
public event Action<string, Dictionary<string, Dictionary<string, string>>, TimeSpan> onMQTTDataLoaded;
bool isMQTTConnected;
//private string
private StudioService(StudioRepoistory repository)
{
this.repository = repository;
listenerIdMap = new Dictionary<string, Dictionary<string, EventHandler<StudioServiceTypeEventArgs>>>();
repository.OnTopicList += OnTopicList;
// repository.OnDetectedError += OnDetectedError;
}
private void Awake()
{
Constants.MQTTDomain = "220.90.135.190";
Constants.APIDomain = "220.90.135.190";
Constants.APIPort = 23000;
Constants.MQTTPort = 8088;
//Constants.APIDomain = "220.90.135.190";
//Constants.APIPort = 23000;
ConnectMQTT();
}
public void ConnectMQTT()
{
/*
if (isMQTTConnected)
return;
this.repository = new StudioRepoistory();
listenerIdMap = new Dictionary<string, Dictionary<string, EventHandler<StudioServiceTypeEventArgs>>>();
repository.OnTopicList += OnTopicList;
repository.MQTTConnect();
isMQTTConnected = true;
*/
this.repository = new StudioRepoistory();
// ✅ 명시적으로 필요한 Dictionary들 초기화
@@ -103,7 +79,6 @@ namespace Studio
repository.OnTopicList += OnTopicList;
repository.MQTTConnect();
isMQTTConnected = true;
}
public void SubscribeMQTT(string topic)

View File

@@ -12,12 +12,10 @@ namespace Studio
private int aa;
void Awake()
{
/*
Constants.MQTTDomain = "220.90.135.190";
Constants.APIDomain = "220.90.135.190";
Constants.APIPort = 23000;
Constants.MQTTPort = 8088;
*/
StudioService.instance.ConnectMQTT();
}