Merge branch 'main' into pgd/20250528_3merge
This commit is contained in:
@@ -1,24 +0,0 @@
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using Studio.Command;
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using Studio.Manage;
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namespace Studio
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{
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public class LoadLocalAssetCommand : IIrreversibleCommand
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{
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public string id { get => throw new System.NotImplementedException(); set => throw new System.NotImplementedException(); }
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public bool CanExecute()
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{
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throw new System.NotImplementedException();
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}
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public void Execute()
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{
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var assetManager = ManagerHub.instance.Get<AssetManager>();
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var canvas_Popup = CanvasManager.instance.GetCanvas<Canvas_Popup>();
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assetManager.CombineAssetFolderPaths(canvas_Popup.panel_assetmanager.GetAssetManagerData().localAssetsPaths);
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assetManager.CombineAssetFolderPaths(canvas_Popup.panel_assetsetting.GetAssetManagerData().localAssetsPaths);
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assetManager.LoadLocalFBXDirectorys();
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: 3b90a946289e83746bd7ab964aeec940
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@@ -1,6 +1,7 @@
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using Studio.AssetTool;
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using Studio.Manage;
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using Studio.RuntimeGizmo;
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using Studio.UI;
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using Studio.Util;
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namespace Studio.Command
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@@ -23,7 +24,7 @@ namespace Studio.Command
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{
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var renderObjectHandler = ManagerHub.instance.Get<RenderObjectHandler>();
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renderObjectHandler.rtgController.SetWorkGizmoId(RTGController.GizmoId.Move);
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CanvasManager.instance.GetCanvas<Canvas_Popup>().panel_toolbar.SetActionToggle(UI.ObjectGizmo.Move, true);
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CanvasManager.instance.GetCanvas<Canvas_Static>().panel_toolbox.SetActionToggle(UI.ObjectGizmo.Move, true);
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}
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}
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}
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@@ -1,6 +1,7 @@
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using Studio.AssetTool;
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using Studio.Manage;
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using Studio.RuntimeGizmo;
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using Studio.UI;
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namespace Studio.Command
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{
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@@ -17,7 +18,8 @@ namespace Studio.Command
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{
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var renderObjectHandler = ManagerHub.instance.Get<RenderObjectHandler>();
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renderObjectHandler.rtgController.SetWorkGizmoId(RTGController.GizmoId.Rotate);
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CanvasManager.instance.GetCanvas<Canvas_Popup>().panel_toolbar.SetActionToggle(UI.ObjectGizmo.Rotate, true);
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CanvasManager.instance.GetCanvas<Canvas_Static>().panel_toolbox.SetActionToggle(UI.ObjectGizmo.Rotate, true);
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}
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}
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}
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@@ -1,6 +1,7 @@
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using Studio.AssetTool;
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using Studio.Manage;
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using Studio.RuntimeGizmo;
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using Studio.UI;
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using Studio.Util;
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namespace Studio.Command
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@@ -23,7 +24,8 @@ namespace Studio.Command
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{
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var renderObjectHandler = ManagerHub.instance.Get<RenderObjectHandler>();
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renderObjectHandler.rtgController.SetWorkGizmoId(RTGController.GizmoId.Scale);
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CanvasManager.instance.GetCanvas<Canvas_Popup>().panel_toolbar.SetActionToggle(UI.ObjectGizmo.Scale, true);
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CanvasManager.instance.GetCanvas<Canvas_Static>().panel_toolbox.SetActionToggle(UI.ObjectGizmo.Scale, true);
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}
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}
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}
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@@ -16,7 +16,15 @@ namespace Studio.Manage
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private List<string> folderPathList = new List<string>();
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private Dictionary<int, HierarchyItem> itemDict = new Dictionary<int, HierarchyItem>();
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private Dictionary<int, string> assetSettingPaths = new Dictionary<int, string>();
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private Dictionary<int, string> assetManagerPaths = new Dictionary<int, string>();
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public Action<Dictionary<int, string>> onAddMangerPaths;
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public Action<Dictionary<int, string>> onAddSettingPaths;
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public Action<AssetManagerData> onAssetManagerDatas;
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public Action<AssetManagerData> onSetAssetManager;
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public Action<AssetManagerData> onSetAssetSetting;
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public override void Init()
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{
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@@ -29,8 +37,11 @@ namespace Studio.Manage
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var projectManager = ManagerHub.instance.Get<ProjectManager>();
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fbxFileManager.onLoadComplete += OnLoadCustomAsset;
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onAssetManagerDatas += canvas_Popup.panel_assetmanager.SetAssetManager;
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onAssetManagerDatas += canvas_Popup.panel_assetsetting.SetAssetManager;
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onAddSettingPaths += canvas_Popup.panel_assetsetting.SetAssetPathItmes;
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onAddMangerPaths += canvas_Popup.panel_assetmanager.SetAssetPathItmes;
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onSetAssetManager += canvas_Popup.panel_assetmanager.SetAssetManager;
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onSetAssetSetting += canvas_Popup.panel_assetsetting.SetAssetManager;
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onAssetManagerDatas += (data) => projectManager.OpenProjectSettingsDataAfterDataLoad();
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}
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@@ -39,8 +50,40 @@ namespace Studio.Manage
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localAssetPaths.Clear();
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folderPathList.Clear();
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}
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public void LoadAssetManagerFBXDirectorys(int index, string folderPath)
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{
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if (!assetManagerPaths.ContainsKey(index))
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{
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assetManagerPaths.Add(index, folderPath);
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}
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else
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{
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assetManagerPaths[index] = folderPath;
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}
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onAddSettingPaths?.Invoke(assetManagerPaths);
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CombineAssetFolderPaths(assetManagerPaths.Values.ToList());
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}
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public void LoadAssetSettingFBXDirectorys(int index, string folderPath)
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{
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if (!assetSettingPaths.ContainsKey(index))
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{
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assetSettingPaths.Add(index, folderPath);
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}
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else
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{
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assetSettingPaths[index] = folderPath;
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}
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onAddMangerPaths?.Invoke(assetSettingPaths);
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CombineAssetFolderPaths(assetSettingPaths.Values.ToList());
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}
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public void CombineAssetFolderPaths(List<string> folderPaths)
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{
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ClearFolderPathList();
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if (folderPaths == null)
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return;
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foreach(var folderPath in folderPaths)
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{
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if (folderPathList.Contains(folderPath))
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@@ -50,6 +93,8 @@ namespace Studio.Manage
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folderPathList.Add(folderPath);
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localAssetPaths.Add(folderPath);
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}
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LoadLocalFBXDirectorys();
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}
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public void LoadLocalFBXDirectorys()
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{
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@@ -60,6 +105,11 @@ namespace Studio.Manage
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assetManagerData.localAssetsPaths.AddRange(folderPathList);
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onAssetManagerDatas?.Invoke(assetManagerData);
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}
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public void SetAssetManager(AssetManagerData data)
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{
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onSetAssetManager?.Invoke(data);
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onSetAssetSetting?.Invoke(data);
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}
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private void OnLoadCustomAsset()
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{
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@@ -48,6 +48,7 @@ namespace Studio.AssetTool
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}
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public void ClearFilePaths()
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{
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dataRepo.assetDatas.Clear();
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filePaths.Clear();
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}
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public void LoadLocalFBXDirectorys(List<string> folderPaths)
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@@ -62,6 +63,11 @@ namespace Studio.AssetTool
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public void LoadLocalFBXDirectory(string folderPath)
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{
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if (!Directory.Exists(folderPath))
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{
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return;
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}
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var files = Directory.GetFiles(folderPath, "*.fbx", SearchOption.AllDirectories);
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foreach (var file in files)
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@@ -93,7 +99,6 @@ namespace Studio.AssetTool
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if (dataRepo.TryGetDataFromName(assetName, out var p))
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{
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OnLoadComplete(p);
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continue;
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}
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@@ -133,7 +133,7 @@ namespace Studio.Manage
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sceneSettingService.SetMQTTSettingData(curProjectData.sceneStartSetting.mqttSetting);
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assetManager.CombineAssetFolderPaths(curProjectData.assetManagerData.localAssetsPaths);
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assetManager.LoadLocalFBXDirectorys();
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assetManager.SetAssetManager(curProjectData.assetManagerData);
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}
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else
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{
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@@ -27,7 +27,7 @@ namespace Studio.Manage
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{
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}
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public void ChangeState()
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void ChangeState()
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{
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ManagerHub.instance.Get<RenderObjectHandler>().rtgController.ResetGizmo();
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ManagerHub.instance.Get<CustomAssetConnector>().OnDeselectAll();
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@@ -49,6 +49,7 @@ namespace Studio.Manage
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public void Run()
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{
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ChangeState();
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MQTTConeect();
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onRun?.Invoke();
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}
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@@ -79,13 +79,14 @@ namespace Studio
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canvasHandler = new PopupCanvasHandler(this);
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var assetManager = ManagerHub.instance.Get<AssetManager>();
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var dataManager = FindAnyObjectByType<ConnectDataManager>();
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var quitManager = FindAnyObjectByType<QuitManager>();
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panel_newprojectinfo.onClickCreate += () => CommandInvoker.instance.Invoke(new NewProjectCommand());
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panel_openprojectinfo.onClickOpen += () => CommandInvoker.instance.Invoke(new OpenProjectCommand());
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panel_assetmanager.onSelectedURLs += () => CommandInvoker.instance.Invoke(new LoadLocalAssetCommand());
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panel_assetsetting.onSelectedURLs += () => CommandInvoker.instance.Invoke(new LoadLocalAssetCommand());
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panel_assetmanager.onSelectedURL += assetManager.LoadAssetManagerFBXDirectorys;
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panel_assetsetting.onSelectedURL += assetManager.LoadAssetSettingFBXDirectorys;
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panel_saveandnewchecker.onClickSaveAndNew += () => CommandInvoker.instance.Invoke(new SaveAndNewProjectCommand());
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panel_saveandopenchecker.onClickSaveAndOpen += () => CommandInvoker.instance.Invoke(new SaveAndOpenProjectCommand());
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@@ -13,6 +13,7 @@ namespace Studio.UI
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{
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public Panel_StudioTopBar panel_studiotopbar;
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public Panel_SceneTab panel_scenetab;
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public Panel_Toolbox panel_toolbox;
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private void Awake()
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{
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@@ -34,7 +35,7 @@ namespace Studio.UI
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panel_studiotopbar.onClickOpenProject += projectManager.TopMenuOpenProjectSettingData;
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panel_studiotopbar.onClickSaveProject += () => CommandInvoker.instance.Invoke(new SaveProjectCommand());
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panel_studiotopbar.onClickPlay += runManager.ChangeState;
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panel_studiotopbar.onClickPlay += runManager.Run;
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}
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}
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}
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@@ -12,7 +12,7 @@ namespace Studio.UI
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private TMP_InputField InputField_URL;
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private Button Button_SelectedFolder;
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public Action onEndEditInputFieldURL;
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public Action<UI_FolderPathItem> onEndEditInputFieldURL;
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|
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public override void AfterAwake()
|
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{
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@@ -28,7 +28,7 @@ namespace Studio.UI
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if (string.IsNullOrEmpty(input))
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return;
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|
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onEndEditInputFieldURL?.Invoke();
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onEndEditInputFieldURL?.Invoke(this);
|
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}
|
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private void OnClickSelectedFolderButton()
|
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{
|
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|
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@@ -1,6 +1,8 @@
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using Studio.Util;
|
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using System;
|
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using System.Collections.Generic;
|
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using System.Linq;
|
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using TMPro;
|
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using UnityEngine;
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using UnityEngine.UI;
|
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using XRLib.UI;
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@@ -26,9 +28,9 @@ namespace Studio.UI
|
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private UI_FolderPathItem prf_folderPathItem;
|
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private List<UI_FolderPathItem> folderPathItems = new List<UI_FolderPathItem>();
|
||||
private List<string> selectedURLs = new List<string>();
|
||||
private Dictionary<int, string> selectedURLs = new Dictionary<int, string>();
|
||||
|
||||
public Action onSelectedURLs;
|
||||
public Action<int, string> onSelectedURL;
|
||||
|
||||
public override void AfterAwake()
|
||||
{
|
||||
@@ -37,7 +39,7 @@ namespace Studio.UI
|
||||
toggleGroup = TabToggles.GetComponent<ToggleGroup>();
|
||||
Toggle_ServerAssets.onValueChanged.AddListener(OnServerAssetsValueChanged);
|
||||
Toggle_LocalAssets.onValueChanged.AddListener(OnLocalAssetsValueChanged);
|
||||
Toggle_AssetHierarchy.onValueChanged.AddListener(OnSAssetHierarchyValueChanged);
|
||||
Toggle_AssetHierarchy.onValueChanged.AddListener(OnAssetHierarchyValueChanged);
|
||||
|
||||
Toggle_ServerAssets.group = toggleGroup;
|
||||
Toggle_LocalAssets.group = toggleGroup;
|
||||
@@ -58,41 +60,86 @@ namespace Studio.UI
|
||||
}
|
||||
private void OnServerAssetsValueChanged(bool isOn)
|
||||
{
|
||||
SetToggleChanged(Toggle_ServerAssets, isOn);
|
||||
ServerAssets.gameObject.SetActive(isOn);
|
||||
}
|
||||
private void OnLocalAssetsValueChanged(bool isOn)
|
||||
{
|
||||
SetToggleChanged(Toggle_LocalAssets, isOn);
|
||||
LocalAssets.gameObject.SetActive(isOn);
|
||||
}
|
||||
private void OnSAssetHierarchyValueChanged(bool isOn)
|
||||
private void OnAssetHierarchyValueChanged(bool isOn)
|
||||
{
|
||||
SetToggleChanged(Toggle_AssetHierarchy, isOn);
|
||||
AssetHierarchy.gameObject.SetActive(isOn);
|
||||
}
|
||||
private void SetToggleChanged(Toggle toggle, bool isOn)
|
||||
{
|
||||
Debug.Log($"SetToggleChanged: {toggle.name} isOn: {isOn}");
|
||||
var image = toggle.transform.GetChild(0).GetComponent<Image>();
|
||||
image.gameObject.SetActive(isOn);
|
||||
|
||||
TextMeshProUGUI text = toggle.GetComponentInChildren<TextMeshProUGUI>();
|
||||
if (isOn)
|
||||
{
|
||||
text.color = Color.white;
|
||||
}
|
||||
else
|
||||
{
|
||||
text.color = Color.black;
|
||||
}
|
||||
}
|
||||
private void OnClickAddFolderPathItemButton()
|
||||
{
|
||||
selectedURLs.Clear();
|
||||
|
||||
var item = Instantiate(prf_folderPathItem, Content_LocalAssets);
|
||||
folderPathItems.Add(item);
|
||||
item.onEndEditInputFieldURL += LoadAsstsPath;
|
||||
|
||||
selectedURLs.Add(folderPathItems.IndexOf(item), item.GetURL());
|
||||
|
||||
Button_AddFolderPathItem.transform.SetAsLastSibling();
|
||||
}
|
||||
private void LoadAsstsPath()
|
||||
private void LoadAsstsPath(UI_FolderPathItem item)
|
||||
{
|
||||
foreach(var item in folderPathItems)
|
||||
for(int i = 0; i < folderPathItems.Count; i++)
|
||||
{
|
||||
selectedURLs.Add(item.GetURL());
|
||||
if(folderPathItems[i] == item)
|
||||
{
|
||||
onSelectedURL?.Invoke(i, item.GetURL());
|
||||
}
|
||||
}
|
||||
onSelectedURLs?.Invoke();
|
||||
}
|
||||
public AssetManagerData GetAssetManagerData()
|
||||
{
|
||||
var assetManagerData = new AssetManagerData();
|
||||
assetManagerData.localAssetsPaths.AddRange(selectedURLs);
|
||||
assetManagerData.localAssetsPaths.AddRange(selectedURLs.Values.ToList());
|
||||
|
||||
return assetManagerData;
|
||||
}
|
||||
public void SetAssetPathItmes(Dictionary<int, string> paths)
|
||||
{
|
||||
var keys = paths.Keys.ToList();
|
||||
|
||||
for (int i = 0; i < keys.Count; i++)
|
||||
{
|
||||
int key = keys[i];
|
||||
|
||||
if (selectedURLs.ContainsKey(key))
|
||||
{
|
||||
folderPathItems[i].SetData(paths[key]);
|
||||
selectedURLs[key] = paths[key];
|
||||
}
|
||||
else
|
||||
{
|
||||
var item = Instantiate(prf_folderPathItem, Content_LocalAssets);
|
||||
item.onEndEditInputFieldURL += LoadAsstsPath;
|
||||
item.SetData(paths[key]);
|
||||
folderPathItems.Add(item);
|
||||
selectedURLs.Add(key, item.GetURL());
|
||||
|
||||
Button_AddFolderPathItem.transform.SetAsLastSibling();
|
||||
}
|
||||
}
|
||||
}
|
||||
public void SetAssetManager(AssetManagerData assetManagerData)
|
||||
{
|
||||
selectedURLs.Clear();
|
||||
@@ -106,13 +153,13 @@ namespace Studio.UI
|
||||
if (assetManagerData == null)
|
||||
return;
|
||||
|
||||
foreach (var localPath in assetManagerData.localAssetsPaths)
|
||||
for (int i = 0; i < assetManagerData.localAssetsPaths.Count; i++)
|
||||
{
|
||||
var item = Instantiate(prf_folderPathItem, Content_LocalAssets);
|
||||
item.onEndEditInputFieldURL += LoadAsstsPath;
|
||||
item.SetData(localPath);
|
||||
item.SetData(assetManagerData.localAssetsPaths[i]);
|
||||
folderPathItems.Add(item);
|
||||
selectedURLs.Add(item.GetURL());
|
||||
selectedURLs.Add(i,item.GetURL());
|
||||
|
||||
Button_AddFolderPathItem.transform.SetAsLastSibling();
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Studio.Util;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using XRLib.UI;
|
||||
@@ -25,9 +26,9 @@ namespace Studio.UI
|
||||
|
||||
private UI_FolderPathItem prf_folderPathItem;
|
||||
private List<UI_FolderPathItem> folderPathItems = new List<UI_FolderPathItem>();
|
||||
private List<string> selectedURLs = new List<string>();
|
||||
private Dictionary<int, string> selectedURLs = new Dictionary<int, string>();
|
||||
|
||||
public Action onSelectedURLs;
|
||||
public Action<int, string> onSelectedURL;
|
||||
|
||||
public override void AfterAwake()
|
||||
{
|
||||
@@ -64,29 +65,55 @@ namespace Studio.UI
|
||||
}
|
||||
private void OnClickAddFolderPathItemButton()
|
||||
{
|
||||
selectedURLs.Clear();
|
||||
|
||||
var item = Instantiate(prf_folderPathItem, Content_LocalAssets);
|
||||
folderPathItems.Add(item);
|
||||
item.onEndEditInputFieldURL += LoadAsstsPath;
|
||||
selectedURLs.Add(folderPathItems.IndexOf(item), item.GetURL());
|
||||
|
||||
Button_AddFolderPathItem.transform.SetAsLastSibling();
|
||||
}
|
||||
private void LoadAsstsPath()
|
||||
private void LoadAsstsPath(UI_FolderPathItem item)
|
||||
{
|
||||
foreach (var item in folderPathItems)
|
||||
for (int i = 0; i < folderPathItems.Count; i++)
|
||||
{
|
||||
selectedURLs.Add(item.GetURL());
|
||||
if (folderPathItems[i] == item)
|
||||
{
|
||||
onSelectedURL?.Invoke(i, item.GetURL());
|
||||
}
|
||||
}
|
||||
onSelectedURLs?.Invoke();
|
||||
}
|
||||
public AssetManagerData GetAssetManagerData()
|
||||
{
|
||||
var assetManagerData = new AssetManagerData();
|
||||
assetManagerData.localAssetsPaths.AddRange(selectedURLs);
|
||||
assetManagerData.localAssetsPaths.AddRange(selectedURLs.Values.ToList());
|
||||
|
||||
return assetManagerData;
|
||||
}
|
||||
public void SetAssetPathItmes(Dictionary<int, string> paths)
|
||||
{
|
||||
var keys = paths.Keys.ToList();
|
||||
|
||||
for (int i = 0; i < keys.Count; i++)
|
||||
{
|
||||
int key = keys[i];
|
||||
|
||||
if (selectedURLs.ContainsKey(key))
|
||||
{
|
||||
folderPathItems[i].SetData(paths[key]);
|
||||
selectedURLs[key] = paths[key];
|
||||
}
|
||||
else
|
||||
{
|
||||
var item = Instantiate(prf_folderPathItem, Content_LocalAssets);
|
||||
item.onEndEditInputFieldURL += LoadAsstsPath;
|
||||
item.SetData(paths[key]);
|
||||
folderPathItems.Add(item);
|
||||
selectedURLs.Add(key, item.GetURL());
|
||||
|
||||
Button_AddFolderPathItem.transform.SetAsLastSibling();
|
||||
}
|
||||
}
|
||||
}
|
||||
public void SetAssetManager(AssetManagerData assetManagerData)
|
||||
{
|
||||
selectedURLs.Clear();
|
||||
@@ -100,13 +127,13 @@ namespace Studio.UI
|
||||
if (assetManagerData == null)
|
||||
return;
|
||||
|
||||
foreach (var localPath in assetManagerData.localAssetsPaths)
|
||||
for (int i = 0; i < assetManagerData.localAssetsPaths.Count; i++)
|
||||
{
|
||||
var item = Instantiate(prf_folderPathItem, Content_LocalAssets);
|
||||
item.onEndEditInputFieldURL += LoadAsstsPath;
|
||||
item.SetData(localPath);
|
||||
item.SetData(assetManagerData.localAssetsPaths[i]);
|
||||
folderPathItems.Add(item);
|
||||
selectedURLs.Add(item.GetURL());
|
||||
selectedURLs.Add(i, item.GetURL());
|
||||
|
||||
Button_AddFolderPathItem.transform.SetAsLastSibling();
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace Studio.UI
|
||||
/*Window*/
|
||||
public Button Button_DataStorage;
|
||||
public Button Button_DataUpdateSetting;
|
||||
public Button Button_AssetManager;
|
||||
public Button Button_AssetSetting;
|
||||
public Button Button_AssetLibraryWindow;
|
||||
public Button Button_HierarchyWindow;
|
||||
|
||||
@@ -54,7 +54,7 @@ namespace Studio.UI
|
||||
|
||||
Button_DataStorage.onClick.AddListener(OnClickDataStorage);
|
||||
Button_DataUpdateSetting.onClick.AddListener(OnClickDataUpdateSetting);
|
||||
Button_AssetManager.onClick.AddListener(OnClickAssetManager);
|
||||
Button_AssetSetting.onClick.AddListener(OnClickAssetManager);
|
||||
Button_AssetLibraryWindow.onClick.AddListener(OnClickAssetLibraryWindow);
|
||||
Button_HierarchyWindow.onClick.AddListener(OnClickHierarchyWindow);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user