2025-05-23 12:33:04 +09:00
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using Studio;
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using Studio.Setting.Connect;
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using System.Collections.Generic;
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using UnityEngine;
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2025-05-23 19:00:09 +09:00
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namespace Studio
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2025-05-23 12:33:04 +09:00
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{
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public class UI_DataRepositoryButtonList : MonoBehaviour
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{
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RectTransform rect;
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private void Awake()
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{
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rect = GetComponent<RectTransform>();
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}
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public void FoldButtons(bool isFold)
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{
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foreach (Transform button in rect.transform)
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{
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button.gameObject.SetActive(isFold);
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}
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}
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}
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}
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