Files
Simulation/Assets/Scripts/ModelObjectStatus.cs
2025-06-05 17:54:18 +09:00

16 lines
357 B
C#

using UnityEngine;
using TMPro;
public class ModelObjectStatus : MonoBehaviour
{
public TMP_Text textLogic;
public TMP_Text textName;
public TMP_Text textType;
public TMP_Text textID;
public void SetStatus(SimulationModel model)
{
textName.text = model.modelName;
textType.text = model.modelType.ToString();
}
}