Files
Simulation/Assets/Scripts/Manager/PathManager.cs
SullyunShin c06a65ad49 asset 추가
2025-05-26 12:53:54 +09:00

22 lines
392 B
C#

using UnityEngine;
public class PathManager : UnitySingleton<PathManager>
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
public class SimulationPath
{
public SimulationPath prev;
public SimulationPath next;
}