Files
Simulation/Assets/Scripts/SimulationPathNode.cs
2025-05-28 10:56:57 +09:00

19 lines
369 B
C#

using UnityEngine;
public class SimulationPathNode : MonoBehaviour
{
public SimulationPathNode prevNode;
public SimulationPathNode nextNode;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}