Files
Simulation/Assets/Scripts/Web/WebParameters.cs
2025-07-31 12:18:57 +09:00

14 lines
324 B
C#

using UnityEngine;
using System;
namespace Octopus.Simulator.Networks
{
[Serializable]
public static class WebParameters
{
public static int speed = 1;
public static int id = 1;
public static string code = "";
public static SimulatorConfig config = new SimulatorConfig();
}
}