14 lines
324 B
C#
14 lines
324 B
C#
using UnityEngine;
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using System;
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namespace Octopus.Simulator.Networks
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{
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[Serializable]
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public static class WebParameters
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{
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public static int speed = 1;
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public static int id = 1;
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public static string code = "";
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public static SimulatorConfig config = new SimulatorConfig();
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}
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} |