Files
Simulation/Assets/Scripts/SimulationModels/SimulationModelProduct.cs
2025-08-04 17:26:24 +09:00

21 lines
379 B
C#

using UnityEngine;
public class SimulationModelProduct : SimulationModel
{
public string id;
public override void GetData(string data)
{
throw new System.NotImplementedException();
}
public void SetParent(string id)
{
this.id = id;
}
public override void SetBubble(object data)
{
Debug.Log(data.ToString());
}
}