35 lines
541 B
C#
35 lines
541 B
C#
using System;
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using UnityEngine;
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[Serializable]
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public class SimulationModelInfo
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{
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[SerializeField]
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public string prefabName;
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[SerializeField]
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public string modelName;
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[SerializeField]
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public string modelType;
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[SerializeField]
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public string objectName;
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[SerializeField]
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public string modelID;
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[SerializeField]
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public string nodeID;
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[SerializeField]
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public string position;
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[SerializeField]
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public string rotation;
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[SerializeField]
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public string scale;
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}
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