Files
Simulation/Assets/Generic Client/TextListItem.cs
2025-05-27 10:13:49 +09:00

27 lines
533 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Best.MQTT.Examples.Helpers
{
public class TextListItem : MonoBehaviour
{
#pragma warning disable 0649
[SerializeField]
private Text _text;
#pragma warning restore
public void SetText(string text)
{
this._text.text = text;
}
public void AddLeftPadding(int padding)
{
this.GetComponent<LayoutGroup>().padding.left += padding;
}
}
}