Files
Simulation/Assets/WorkSpace/LH/WebConfig.cs
2025-05-02 17:51:34 +09:00

30 lines
601 B
C#

using UnityEngine;
using System;
using System.Collections.Generic;
namespace Octopus.Simulator.Networks
{
[Serializable]
public class WebConfigList
{
public List<WebConfig> configs = new List<WebConfig>();
}
[Serializable]
public class WebConfig
{
public string host;
public int port;
public string accessToken;
}
[Serializable]
public class APIEndPointsConfig
{
public string history;
public string model;
public string logic;
public string project;
public string analyses;
}
}