Files
Simulation/Assets/Scripts/SimulationModels/SimulationModelProduct.cs
2025-07-15 17:35:53 +09:00

15 lines
285 B
C#

using UnityEngine;
public class SimulationModelProduct : SimulationModel
{
public override void GetData(string data)
{
throw new System.NotImplementedException();
}
public override void SetBubble(object data)
{
Debug.Log(data.ToString());
}
}