Files
Simulation/Assets/WorkSpace/LH/WebParameters.cs
2025-05-26 10:24:40 +09:00

13 lines
280 B
C#

using UnityEngine;
using System;
using Octopus.Simulator.Networks;
[Serializable]
public static class WebParameters
{
public static int speed=1;
public static int id=1;
public static string code="";
public static SimulatorConfig config = new SimulatorConfig();
}