Files
Simulation/Assets/Scripts/UI/LibraryToggle.cs
2025-07-31 16:08:23 +09:00

24 lines
421 B
C#

using UnityEngine;
using TMPro;
public class LibraryToggle : MonoBehaviour
{
TMP_Text Label;
private void Awake()
{
Label = transform.Find(nameof(Label)).GetComponent<TMP_Text>();
}
public void OnToggle(bool flag)
{
if (flag)
{
Label.color = new Color(1, 1, 1);
}
else
{
Label.color = new Color(0, 0, 0);
}
}
}