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- target: {fileID: 2127442700830948185, guid: edc366cf00c267c489519457d7cce823, type: 3}
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propertyPath: m_LocalRotation.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2127442700830948185, guid: edc366cf00c267c489519457d7cce823, type: 3}
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propertyPath: m_LocalRotation.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2127442700830948185, guid: edc366cf00c267c489519457d7cce823, type: 3}
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propertyPath: m_LocalEulerAnglesHint.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2127442700830948185, guid: edc366cf00c267c489519457d7cce823, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2127442700830948185, guid: edc366cf00c267c489519457d7cce823, type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2516890092290491541, guid: edc366cf00c267c489519457d7cce823, type: 3}
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propertyPath: m_Name
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value: Store_BufferRack
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: edc366cf00c267c489519457d7cce823, type: 3}
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--- !u!108 &480699121 stripped
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Light:
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m_CorrespondingSourceObject: {fileID: 1377996960358852691, guid: 6d159c66df8395a40b6e819f4ef72a95, type: 3}
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@@ -4049,7 +4106,7 @@ MonoBehaviour:
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_settings:
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_canBeDisplayed: 1
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_isExpanded: 1
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_isVisible: 1
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_isVisible: 0
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_cellSizeX: 1
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_cellSizeZ: 1
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_yOffset: 0
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@@ -5426,3 +5483,4 @@ SceneRoots:
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- {fileID: 941336964}
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- {fileID: 28956631}
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- {fileID: 18823863}
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- {fileID: 354815155}
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@@ -348,6 +348,7 @@ public class SimulationModelProcess : SimulationModel
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elapsedTime = 0;
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startBatch = true;
|
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onProcessStart?.Invoke();
|
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AnimationAction_Start?.Invoke();
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}
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|
||||
private void OutputToQueue(ProcessDataClass_output_queue data)
|
||||
@@ -370,6 +371,8 @@ public class SimulationModelProcess : SimulationModel
|
||||
//Debug.LogWarning("Trying to unload from empty transporter : " + nodeID);
|
||||
}
|
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}
|
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|
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AnimationAction_End?.Invoke();
|
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}
|
||||
|
||||
private void DefectToQueue(ProcessDataClass_defects_detected data)
|
||||
@@ -392,6 +395,9 @@ public class SimulationModelProcess : SimulationModel
|
||||
Debug.LogWarning("Trying to unload from empty transporter : " + nodeID);
|
||||
}
|
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}
|
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|
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|
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AnimationAction_End?.Invoke();
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}
|
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|
||||
private void OutputToStore(ProcessDataClass_output_store data)
|
||||
@@ -414,6 +420,9 @@ public class SimulationModelProcess : SimulationModel
|
||||
Debug.LogWarning("Trying to unload from empty transporter : " + nodeID);
|
||||
}
|
||||
}
|
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|
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|
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AnimationAction_End?.Invoke();
|
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}
|
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|
||||
private void ResourceAcquired(ProcessDataClass_ResourceAcquired data)
|
||||
|
||||
Reference in New Issue
Block a user