중간안정화
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8
Assets/Prefabs/LibaryPrefab_Legacy/UnUse.meta
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8
Assets/Prefabs/LibaryPrefab_Legacy/UnUse.meta
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|
--- !u!4 &2605206922930830563
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m_GameObject: {fileID: 8845628813315170493}
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serializedVersion: 2
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||||||
|
m_LocalPosition: {x: 3.34, y: -0, z: -2}
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m_LocalScale: {x: 1, y: 1, z: 1}
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BoxCollider:
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||||||
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serializedVersion: 2
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m_ExcludeLayers:
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--- !u!1 &9104671524685475520
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GameObject:
|
GameObject:
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||||||
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m_ObjectHideFlags: 0
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||||||
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|||||||
@@ -37,12 +37,10 @@ public class DataManager : UnitySingleton<DataManager>
|
|||||||
}
|
}
|
||||||
public void RemoveModel(SimulationModel model)
|
public void RemoveModel(SimulationModel model)
|
||||||
{
|
{
|
||||||
Debug.Log("remove");
|
|
||||||
/*
|
/*
|
||||||
if (models.Any(x => x == model))
|
if (models.Any(x => x == model))
|
||||||
return;
|
return;
|
||||||
*/
|
*/
|
||||||
Debug.Log("removeon");
|
|
||||||
models.Remove(model);
|
models.Remove(model);
|
||||||
onModelsUpdated?.Invoke(models);
|
onModelsUpdated?.Invoke(models);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -33,28 +33,28 @@ MonoBehaviour:
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m_Settings:
|
m_Settings:
|
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m_SettingsList:
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m_SettingsList:
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m_List:
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m_List:
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||||||
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||||||
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- rid: 6852985685364965392
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||||||
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||||||
m_RuntimeSettings:
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m_RuntimeSettings:
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||||||
m_List:
|
m_List:
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||||||
- rid: 6852985685364965378
|
- rid: 6852985685364965378
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||||||
@@ -97,14 +97,14 @@ MonoBehaviour:
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|||||||
references:
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references:
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version: 2
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version: 2
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RefIds:
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type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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data:
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data:
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m_Version: 0
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m_StripUnusedPostProcessingVariants: 1
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m_StripUnusedPostProcessingVariants: 1
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m_StripUnusedVariants: 1
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m_StripUnusedVariants: 1
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m_StripScreenCoordOverrideVariants: 1
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m_StripScreenCoordOverrideVariants: 1
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- rid: 2193962276692426908
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- rid: 2193962362920763543
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type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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data:
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data:
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m_AutodeskInteractive: {fileID: 4800000, guid: 0e9d5a909a1f7e84882a534d0d11e49f, type: 3}
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m_AutodeskInteractive: {fileID: 4800000, guid: 0e9d5a909a1f7e84882a534d0d11e49f, type: 3}
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@@ -116,7 +116,7 @@ MonoBehaviour:
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m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
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m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
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m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec, type: 3}
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m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec, type: 3}
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m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3}
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m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3}
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- rid: 2193962276692426909
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- rid: 2193962362920763544
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type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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||||||
data:
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data:
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m_Version: 0
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m_Version: 0
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@@ -131,7 +131,7 @@ MonoBehaviour:
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m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
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m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
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||||||
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
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m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
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||||||
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
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m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
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||||||
- rid: 2193962276692426910
|
- rid: 2193962362920763545
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||||||
type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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||||||
data:
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data:
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m_DefaultMaterial: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
m_DefaultMaterial: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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@@ -140,7 +140,7 @@ MonoBehaviour:
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m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2}
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m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2}
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m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2}
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m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2}
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m_DefaultSpriteMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
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m_DefaultSpriteMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
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||||||
- rid: 2193962276692426911
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- rid: 2193962362920763546
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||||||
type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
|
type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
|
||||||
data:
|
data:
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m_Version: 0
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m_Version: 0
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@@ -153,13 +153,13 @@ MonoBehaviour:
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m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df, type: 3}
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m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df, type: 3}
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m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3}
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m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3}
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m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3}
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m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3}
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- rid: 2193962276692426912
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||||||
type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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data:
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m_setupCS: {fileID: 7200000, guid: 33be2e9a5506b2843bdb2bdff9cad5e1, type: 3}
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m_setupCS: {fileID: 7200000, guid: 33be2e9a5506b2843bdb2bdff9cad5e1, type: 3}
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m_preTaaCS: {fileID: 7200000, guid: a679dba8ec4d9ce45884a270b0e22dda, type: 3}
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m_preTaaCS: {fileID: 7200000, guid: a679dba8ec4d9ce45884a270b0e22dda, type: 3}
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m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3}
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m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3}
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- rid: 2193962276692426913
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||||||
type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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||||||
data:
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data:
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||||||
m_Version: 1
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m_Version: 1
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||||||
@@ -172,12 +172,12 @@ MonoBehaviour:
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skyOcclusionRT: {fileID: -5126288278712620388, guid: 5a2a534753fbdb44e96c3c78b5a6999d, type: 3}
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skyOcclusionRT: {fileID: -5126288278712620388, guid: 5a2a534753fbdb44e96c3c78b5a6999d, type: 3}
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renderingLayerCS: {fileID: -6772857160820960102, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
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renderingLayerRT: {fileID: -5126288278712620388, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
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renderingLayerRT: {fileID: -5126288278712620388, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
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||||||
- rid: 2193962276692426914
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||||||
type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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||||||
data:
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data:
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||||||
m_Version: 1
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m_Version: 1
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m_ProbeVolumeDisableStreamingAssets: 0
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m_ProbeVolumeDisableStreamingAssets: 0
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- rid: 2193962276692426915
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||||||
type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
||||||
data:
|
data:
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||||||
m_Version: 1
|
m_Version: 1
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@@ -187,21 +187,21 @@ MonoBehaviour:
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||||||
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||||||
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|
numbersDisplayTex: {fileID: 2800000, guid: 73fe53b428c5b3440b7e87ee830b608a, type: 3}
|
||||||
- rid: 2193962276692426916
|
- rid: 2193962362920763551
|
||||||
type: {class: IncludeAdditionalRPAssets, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
type: {class: IncludeAdditionalRPAssets, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
||||||
data:
|
data:
|
||||||
m_version: 0
|
m_version: 0
|
||||||
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|
m_IncludeReferencedInScenes: 0
|
||||||
m_IncludeAssetsByLabel: 0
|
m_IncludeAssetsByLabel: 0
|
||||||
m_LabelToInclude:
|
m_LabelToInclude:
|
||||||
- rid: 2193962276692426917
|
- rid: 2193962362920763552
|
||||||
type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
||||||
data:
|
data:
|
||||||
m_Version: 1
|
m_Version: 1
|
||||||
probeVolumeBlendStatesCS: {fileID: 7200000, guid: a3f7b8c99de28a94684cb1daebeccf5d, type: 3}
|
probeVolumeBlendStatesCS: {fileID: 7200000, guid: a3f7b8c99de28a94684cb1daebeccf5d, type: 3}
|
||||||
probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c, type: 3}
|
probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c, type: 3}
|
||||||
probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931, type: 3}
|
probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931, type: 3}
|
||||||
- rid: 2193962276692426918
|
- rid: 2193962362920763553
|
||||||
type: {class: UniversalRenderPipelineEditorAssets, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
type: {class: UniversalRenderPipelineEditorAssets, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
||||||
data:
|
data:
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||||||
m_DefaultSettingsVolumeProfile: {fileID: 11400000, guid: eda47df5b85f4f249abf7abd73db2cb2, type: 2}
|
m_DefaultSettingsVolumeProfile: {fileID: 11400000, guid: eda47df5b85f4f249abf7abd73db2cb2, type: 2}
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ namespace Octopus.Simulator
|
|||||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||||
void Awake()
|
void Awake()
|
||||||
{
|
{
|
||||||
DataManager.I.onModelsUpdated += (value)=>SetDropdown();
|
DataManager.I.onModelsUpdated += (value) => SetDropdown();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
@@ -26,6 +26,8 @@ namespace Octopus.Simulator
|
|||||||
var logicUIManager = FindAnyObjectByType<LogicUIManager>();
|
var logicUIManager = FindAnyObjectByType<LogicUIManager>();
|
||||||
logicUIManager.onLogicItemSelected += SetPlacedObjectDataItem;
|
logicUIManager.onLogicItemSelected += SetPlacedObjectDataItem;
|
||||||
logicUIManager.onLogicItemDeSelected += UnsetPlacedObjectDataItem;
|
logicUIManager.onLogicItemDeSelected += UnsetPlacedObjectDataItem;
|
||||||
|
var panelSimulationUI = FindAnyObjectByType<Panel_SimulationUI>();
|
||||||
|
panelSimulationUI.onPlaying += (Value) => dropdown.interactable = false;
|
||||||
gameObject.SetActive(false);
|
gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -110,6 +110,7 @@ namespace Octopus.Simulator
|
|||||||
public int? logicId = 0;
|
public int? logicId = 0;
|
||||||
public string? logicData;
|
public string? logicData;
|
||||||
public string? name;
|
public string? name;
|
||||||
|
public int speed;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -133,7 +134,6 @@ namespace Octopus.Simulator
|
|||||||
public interface ILogicItem
|
public interface ILogicItem
|
||||||
{
|
{
|
||||||
string? Name { get; }
|
string? Name { get; }
|
||||||
string? Description { get; }
|
|
||||||
string? Label { get; }
|
string? Label { get; }
|
||||||
LogicItemType ItemType { get; }
|
LogicItemType ItemType { get; }
|
||||||
}
|
}
|
||||||
@@ -141,14 +141,12 @@ namespace Octopus.Simulator
|
|||||||
public class LogicQueue : ILogicItem
|
public class LogicQueue : ILogicItem
|
||||||
{
|
{
|
||||||
public string? name = "";
|
public string? name = "";
|
||||||
public string? description = "";
|
|
||||||
public string? label;
|
public string? label;
|
||||||
public int capacity = 0;
|
public int capacity = 0;
|
||||||
public int quantity;
|
public int quantity;
|
||||||
public int priority_order;
|
public int priority_order;
|
||||||
public string? queue_type;
|
public string? queue_type;
|
||||||
public string? Name => name;
|
public string? Name => name;
|
||||||
public string? Description => description;
|
|
||||||
public string? Label => label;
|
public string? Label => label;
|
||||||
public LogicItemType ItemType => LogicItemType.Queue;
|
public LogicItemType ItemType => LogicItemType.Queue;
|
||||||
}
|
}
|
||||||
@@ -158,13 +156,11 @@ namespace Octopus.Simulator
|
|||||||
{
|
{
|
||||||
public string? name = "";
|
public string? name = "";
|
||||||
public int capacity = 0;
|
public int capacity = 0;
|
||||||
public string? description = "";
|
|
||||||
public string? label;
|
public string? label;
|
||||||
public int? repair_time = 0;
|
public int? repair_time = 0;
|
||||||
public double speed_factor = 0.0;
|
public double speed_factor = 0.0;
|
||||||
public int? breakdown_interval = 0;
|
public int? breakdown_interval = 0;
|
||||||
public string? Name => name;
|
public string? Name => name;
|
||||||
public string? Description => description;
|
|
||||||
public string? Label => label;
|
public string? Label => label;
|
||||||
public LogicItemType ItemType => LogicItemType.Resource;
|
public LogicItemType ItemType => LogicItemType.Resource;
|
||||||
}
|
}
|
||||||
@@ -173,13 +169,11 @@ namespace Octopus.Simulator
|
|||||||
public class LogicStore : ILogicItem
|
public class LogicStore : ILogicItem
|
||||||
{
|
{
|
||||||
public string? name;
|
public string? name;
|
||||||
public string? description;
|
|
||||||
public string? label;
|
public string? label;
|
||||||
public int capacity;
|
public int capacity;
|
||||||
public int quantity;
|
public int quantity;
|
||||||
public int priority_order;
|
public int priority_order;
|
||||||
public string? Name => name;
|
public string? Name => name;
|
||||||
public string? Description => description;
|
|
||||||
public string? Label => label;
|
public string? Label => label;
|
||||||
public LogicItemType ItemType => LogicItemType.Store;
|
public LogicItemType ItemType => LogicItemType.Store;
|
||||||
}
|
}
|
||||||
@@ -189,7 +183,6 @@ namespace Octopus.Simulator
|
|||||||
{
|
{
|
||||||
public abstract ComponentType Type { get; }
|
public abstract ComponentType Type { get; }
|
||||||
public abstract string? Name { get; }
|
public abstract string? Name { get; }
|
||||||
public abstract string? Description { get; }
|
|
||||||
public abstract string? Label { get; }
|
public abstract string? Label { get; }
|
||||||
public LogicItemType ItemType => LogicItemType.Component;
|
public LogicItemType ItemType => LogicItemType.Component;
|
||||||
}
|
}
|
||||||
@@ -199,10 +192,11 @@ namespace Octopus.Simulator
|
|||||||
{
|
{
|
||||||
public string? name;
|
public string? name;
|
||||||
public int? rate = 0;
|
public int? rate = 0;
|
||||||
public string? description;
|
|
||||||
public string? label;
|
public string? label;
|
||||||
public string? output_queue;
|
public string? output_queue;
|
||||||
|
public string? output_store;
|
||||||
public string? defect_queue;
|
public string? defect_queue;
|
||||||
|
public string? defect_store;
|
||||||
public string? output_resource;
|
public string? output_resource;
|
||||||
public int prod_priority;
|
public int prod_priority;
|
||||||
public int? batch_size = 0;
|
public int? batch_size = 0;
|
||||||
@@ -210,7 +204,6 @@ namespace Octopus.Simulator
|
|||||||
public int? period = 0;
|
public int? period = 0;
|
||||||
public int? capacity = 0;
|
public int? capacity = 0;
|
||||||
public override string Name => name;
|
public override string Name => name;
|
||||||
public override string Description => description;
|
|
||||||
public override string Label => label;
|
public override string Label => label;
|
||||||
public override ComponentType Type => ComponentType.Source;
|
public override ComponentType Type => ComponentType.Source;
|
||||||
}
|
}
|
||||||
@@ -219,7 +212,6 @@ namespace Octopus.Simulator
|
|||||||
public class Processor : ILogicComponent
|
public class Processor : ILogicComponent
|
||||||
{
|
{
|
||||||
public string? name;
|
public string? name;
|
||||||
public string? description;
|
|
||||||
public string? label;
|
public string? label;
|
||||||
public int processing_time;
|
public int processing_time;
|
||||||
public int? batch_size = 0;
|
public int? batch_size = 0;
|
||||||
@@ -230,7 +222,6 @@ namespace Octopus.Simulator
|
|||||||
public int process_amount;
|
public int process_amount;
|
||||||
public float defect_rate;
|
public float defect_rate;
|
||||||
public override string? Name => name;
|
public override string? Name => name;
|
||||||
public override string? Description => description;
|
|
||||||
public override string? Label => label;
|
public override string? Label => label;
|
||||||
public override ComponentType Type => ComponentType.Processor;
|
public override ComponentType Type => ComponentType.Processor;
|
||||||
}
|
}
|
||||||
@@ -239,7 +230,6 @@ namespace Octopus.Simulator
|
|||||||
public class Move : ILogicComponent
|
public class Move : ILogicComponent
|
||||||
{
|
{
|
||||||
public string name;
|
public string name;
|
||||||
public string description;
|
|
||||||
public string label;
|
public string label;
|
||||||
public int? move_time = 0;
|
public int? move_time = 0;
|
||||||
public float? move_distance = 0f;
|
public float? move_distance = 0f;
|
||||||
@@ -253,7 +243,6 @@ namespace Octopus.Simulator
|
|||||||
public float return_time;
|
public float return_time;
|
||||||
public int min_batch_size;
|
public int min_batch_size;
|
||||||
public override string Name => name;
|
public override string Name => name;
|
||||||
public override string Description => description;
|
|
||||||
public override string Label => label;
|
public override string Label => label;
|
||||||
public override ComponentType Type => ComponentType.Move;
|
public override ComponentType Type => ComponentType.Move;
|
||||||
}
|
}
|
||||||
@@ -262,14 +251,12 @@ namespace Octopus.Simulator
|
|||||||
public class Sink : ILogicComponent
|
public class Sink : ILogicComponent
|
||||||
{
|
{
|
||||||
public string? name;
|
public string? name;
|
||||||
public string? description;
|
|
||||||
public string? label;
|
public string? label;
|
||||||
public int? sinking_interval = 0;
|
public int? sinking_interval = 0;
|
||||||
public int? sinking_amount = 0;
|
public int? sinking_amount = 0;
|
||||||
public List<InputQueue>? input_queues;
|
public List<InputQueue>? input_queues;
|
||||||
|
|
||||||
public override string? Name => name;
|
public override string? Name => name;
|
||||||
public override string? Description => description;
|
|
||||||
public override string? Label => label;
|
public override string? Label => label;
|
||||||
public override ComponentType Type => ComponentType.Sink;
|
public override ComponentType Type => ComponentType.Sink;
|
||||||
}
|
}
|
||||||
@@ -278,17 +265,15 @@ namespace Octopus.Simulator
|
|||||||
public class Conveyor : ILogicComponent
|
public class Conveyor : ILogicComponent
|
||||||
{
|
{
|
||||||
public string name;
|
public string name;
|
||||||
public string description;
|
|
||||||
public string label;
|
public string label;
|
||||||
public int? move_time=0;
|
public int? move_time=0;
|
||||||
public float belt_speed;
|
public float? belt_speed=0;
|
||||||
public int? capacity = 0;
|
public int? capacity = 0;
|
||||||
public string? input_queue;
|
public string? input_queue;
|
||||||
public string? output_queue;
|
public string? output_queue;
|
||||||
public string? defect_queue;
|
public string? defect_queue;
|
||||||
public string? required_resource;
|
public string? required_resource;
|
||||||
public override string? Name => name;
|
public override string? Name => name;
|
||||||
public override string? Description => description;
|
|
||||||
public override string? Label => label;
|
public override string? Label => label;
|
||||||
public override ComponentType Type => ComponentType.Conveyor;
|
public override ComponentType Type => ComponentType.Conveyor;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -39,6 +39,7 @@ namespace Octopus.Simulator
|
|||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
webmanager = WebManager.Instance;
|
webmanager = WebManager.Instance;
|
||||||
|
WebParameters.speed = 10;
|
||||||
Button_Play.onClick.AddListener(OnClickPlayBTN);
|
Button_Play.onClick.AddListener(OnClickPlayBTN);
|
||||||
Button_FastForward.onClick.AddListener(OnclickFastForwardBTN);
|
Button_FastForward.onClick.AddListener(OnclickFastForwardBTN);
|
||||||
Button_Logic.onClick.AddListener(OnclickLogicBTN);
|
Button_Logic.onClick.AddListener(OnclickLogicBTN);
|
||||||
@@ -52,6 +53,7 @@ namespace Octopus.Simulator
|
|||||||
param.logicId = int.Parse(WebParameters.config.logicId);
|
param.logicId = int.Parse(WebParameters.config.logicId);
|
||||||
param.logicData = null;
|
param.logicData = null;
|
||||||
param.name = "simualtion";
|
param.name = "simualtion";
|
||||||
|
param.speed = WebParameters.speed;
|
||||||
string requestAPI = $"{webmanager.apiConfig.history}";
|
string requestAPI = $"{webmanager.apiConfig.history}";
|
||||||
//Request_SimulationCreate(param, requestAPI);
|
//Request_SimulationCreate(param, requestAPI);
|
||||||
if (isplaying)
|
if (isplaying)
|
||||||
@@ -146,6 +148,7 @@ namespace Octopus.Simulator
|
|||||||
paramclass param = new paramclass();
|
paramclass param = new paramclass();
|
||||||
param.parameters.duration = 3600;
|
param.parameters.duration = 3600;
|
||||||
param.parameters.real_time = true;
|
param.parameters.real_time = true;
|
||||||
|
param.parameters.speed = WebParameters.speed;
|
||||||
string requestAPI = $"{webmanager.apiConfig.history}/{WebParameters.id}/start";
|
string requestAPI = $"{webmanager.apiConfig.history}/{WebParameters.id}/start";
|
||||||
|
|
||||||
webmanager.Reqeust<UpdatedSimulationsInfo>(requestAPI, RequestType.POST, null, param);
|
webmanager.Reqeust<UpdatedSimulationsInfo>(requestAPI, RequestType.POST, null, param);
|
||||||
@@ -226,7 +229,7 @@ namespace Octopus.Simulator
|
|||||||
{
|
{
|
||||||
var reqeustURL = $"{webmanager.apiConfig.history}/{WebParameters.id}/resume";
|
var reqeustURL = $"{webmanager.apiConfig.history}/{WebParameters.id}/resume";
|
||||||
emptyClass ec = new emptyClass();
|
emptyClass ec = new emptyClass();
|
||||||
webmanager.Reqeust<emptyClass>(reqeustURL, RequestType.POST, null);
|
webmanager.Reqeust<emptyClass>(reqeustURL, RequestType.POST,null,ec);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -49,7 +49,7 @@ namespace Octopus.Simulator
|
|||||||
|
|
||||||
void onPlay(bool flag)
|
void onPlay(bool flag)
|
||||||
{
|
{
|
||||||
projectSaveButton.interactable = !flag;
|
projectSaveButton.interactable = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -78,6 +78,7 @@ public abstract class SimulationModel : MonoBehaviour, IClickable
|
|||||||
|
|
||||||
collider.center = transform.InverseTransformPoint(bounds.center);
|
collider.center = transform.InverseTransformPoint(bounds.center);
|
||||||
collider.size = transform.InverseTransformVector(bounds.size);
|
collider.size = transform.InverseTransformVector(bounds.size);
|
||||||
|
collider.size = new Vector3(Mathf.Abs(collider.size.x), Mathf.Abs(collider.size.y),Mathf.Abs(collider.size.z));
|
||||||
}
|
}
|
||||||
protected virtual IEnumerator RunSimulationCoroutine()
|
protected virtual IEnumerator RunSimulationCoroutine()
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -136,9 +136,9 @@ public class SimulationModelMove : SimulationModel
|
|||||||
ConcurrentQueue<JObject> dataQueue;
|
ConcurrentQueue<JObject> dataQueue;
|
||||||
int productCount = 0;
|
int productCount = 0;
|
||||||
Transform origin = null;
|
Transform origin = null;
|
||||||
Transform destination = null;
|
public Transform destination = null;
|
||||||
float arrivalTime = 0;
|
public float arrivalTime = 0;
|
||||||
float elapsedTime = 0;
|
public float elapsedTime = 0;
|
||||||
Vector3 originalPos;
|
Vector3 originalPos;
|
||||||
Vector3 prevPos;
|
Vector3 prevPos;
|
||||||
|
|
||||||
@@ -159,7 +159,7 @@ public class SimulationModelMove : SimulationModel
|
|||||||
}
|
}
|
||||||
if (destination != null)
|
if (destination != null)
|
||||||
{
|
{
|
||||||
elapsedTime += Time.deltaTime;
|
elapsedTime += Time.deltaTime*WebParameters.speed;
|
||||||
|
|
||||||
if (elapsedTime / arrivalTime > 1.0f)
|
if (elapsedTime / arrivalTime > 1.0f)
|
||||||
{
|
{
|
||||||
@@ -426,27 +426,27 @@ public class SimulationModelMove : SimulationModel
|
|||||||
{
|
{
|
||||||
string queueID = moveData_Move.input.queues[0].ToString();
|
string queueID = moveData_Move.input.queues[0].ToString();
|
||||||
SimulationModel model = DataManager.I.GetModel(queueID);
|
SimulationModel model = DataManager.I.GetModel(queueID);
|
||||||
SimulationModelStore storeModel = (SimulationModelStore)model;
|
SimulationModelStore storeModel = model.GetComponent<SimulationModelStore>();
|
||||||
origin = storeModel.GetTransporterPosition();
|
origin = storeModel.GetTransporterPosition();
|
||||||
}
|
}
|
||||||
else if (moveData_Move.input.stores != null && moveData_Move.input.stores.Count >= 1)
|
else if (moveData_Move.input.stores != null && moveData_Move.input.stores.Count >= 1)
|
||||||
{
|
{
|
||||||
string storeID = moveData_Move.input.stores[0].ToString();
|
string storeID = moveData_Move.input.stores[0].ToString();
|
||||||
SimulationModel model = DataManager.I.GetModel(storeID);
|
SimulationModel model = DataManager.I.GetModel(storeID);
|
||||||
SimulationModelStore storeModel = (SimulationModelStore)model;
|
SimulationModelStore storeModel = model.GetComponent<SimulationModelStore>();
|
||||||
origin = storeModel.GetTransporterPosition();
|
origin = storeModel.GetTransporterPosition();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(moveData_Move.output.queue))
|
if (!string.IsNullOrEmpty(moveData_Move.output.queue))
|
||||||
{
|
{
|
||||||
SimulationModel model = DataManager.I.GetModel(moveData_Move.output.queue);
|
SimulationModel model = DataManager.I.GetModel(moveData_Move.output.queue);
|
||||||
SimulationModelStore storeModel = (SimulationModelStore)model;
|
SimulationModelStore storeModel = model.GetComponent<SimulationModelStore>();
|
||||||
destination = storeModel.GetTransporterPosition();
|
destination = storeModel.GetTransporterPosition();
|
||||||
}
|
}
|
||||||
else if (!string.IsNullOrEmpty(moveData_Move.output.store))
|
else if (!string.IsNullOrEmpty(moveData_Move.output.store))
|
||||||
{
|
{
|
||||||
SimulationModel model = DataManager.I.GetModel(moveData_Move.output.store);
|
SimulationModel model = DataManager.I.GetModel(moveData_Move.output.store);
|
||||||
SimulationModelStore storeModel = (SimulationModelStore)model;
|
SimulationModelStore storeModel = model.GetComponent<SimulationModelStore>();
|
||||||
destination = storeModel.GetTransporterPosition();
|
destination = storeModel.GetTransporterPosition();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -70,6 +70,8 @@ public class ProcessDataClass_defects_detected
|
|||||||
{
|
{
|
||||||
public string processor_id;
|
public string processor_id;
|
||||||
public int defect_count;
|
public int defect_count;
|
||||||
|
public string queue_name;
|
||||||
|
public int queue_length;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Serializable]
|
[Serializable]
|
||||||
@@ -120,6 +122,15 @@ public class ProcessDataClass_output_queue
|
|||||||
public int products_to_add;
|
public int products_to_add;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class ProcessDataClass_output_store
|
||||||
|
{
|
||||||
|
public string processor_id;
|
||||||
|
public string store_name;
|
||||||
|
public int store_length;
|
||||||
|
public int products_added;
|
||||||
|
}
|
||||||
|
|
||||||
[Serializable]
|
[Serializable]
|
||||||
public class ProcessDataClass_waiting
|
public class ProcessDataClass_waiting
|
||||||
{
|
{
|
||||||
@@ -338,6 +349,48 @@ public class SimulationModelProcess : SimulationModel
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void DefectToQueue(ProcessDataClass_defects_detected data)
|
||||||
|
{
|
||||||
|
string queueID = data.queue_name;
|
||||||
|
int productCount = data.defect_count;
|
||||||
|
SimulationModel model = DataManager.I.GetModel(queueID);
|
||||||
|
SimulationModelStore storeModel = model.GetComponent<SimulationModelStore>();
|
||||||
|
for (int i = 0; i < productCount; i++)
|
||||||
|
{
|
||||||
|
if (listProducts.Count > 0)
|
||||||
|
{
|
||||||
|
GameObject product = listProducts[0];
|
||||||
|
storeModel.StoreProduct(product);
|
||||||
|
listProducts.Remove(product);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogWarning("Trying to unload from empty transporter : " + nodeID);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OutputToStore(ProcessDataClass_output_store data)
|
||||||
|
{
|
||||||
|
string queueID = data.store_name;
|
||||||
|
int productCount = data.products_added;
|
||||||
|
SimulationModel model = DataManager.I.GetModel(queueID);
|
||||||
|
SimulationModelStore storeModel = model.GetComponent<SimulationModelStore>();
|
||||||
|
for (int i = 0; i < productCount; i++)
|
||||||
|
{
|
||||||
|
if (listProducts.Count > 0)
|
||||||
|
{
|
||||||
|
GameObject product = listProducts[0];
|
||||||
|
storeModel.StoreProduct(product);
|
||||||
|
listProducts.Remove(product);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogWarning("Trying to unload from empty transporter : " + nodeID);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void ResourceAcquired(ProcessDataClass_ResourceAcquired data)
|
private void ResourceAcquired(ProcessDataClass_ResourceAcquired data)
|
||||||
{
|
{
|
||||||
resource = DataManager.I.GetModel(data.resource_name) as SimulationModelResource;
|
resource = DataManager.I.GetModel(data.resource_name) as SimulationModelResource;
|
||||||
@@ -374,6 +427,18 @@ public class SimulationModelProcess : SimulationModel
|
|||||||
OutputToQueue(message.data.ToObject<ProcessDataClass_output_queue>());
|
OutputToQueue(message.data.ToObject<ProcessDataClass_output_queue>());
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
case "processor_output_store":
|
||||||
|
OutputToStore(message.data.ToObject<ProcessDataClass_output_store>());
|
||||||
|
return;
|
||||||
|
|
||||||
|
case "processor_defects_detected":
|
||||||
|
DefectToQueue(message.data.ToObject<ProcessDataClass_defects_detected>());
|
||||||
|
return;
|
||||||
|
|
||||||
|
case "processor_output_defect_store":
|
||||||
|
OutputToStore(message.data.ToObject<ProcessDataClass_output_store>());
|
||||||
|
return;
|
||||||
|
|
||||||
case "processor_resource_acquired":
|
case "processor_resource_acquired":
|
||||||
ResourceAcquired(message.data.ToObject<ProcessDataClass_ResourceAcquired>());
|
ResourceAcquired(message.data.ToObject<ProcessDataClass_ResourceAcquired>());
|
||||||
Debug.Log($"{this.nodeID} acquired {message.data.ToObject<ProcessDataClass_ResourceAcquired>().resource_name}");
|
Debug.Log($"{this.nodeID} acquired {message.data.ToObject<ProcessDataClass_ResourceAcquired>().resource_name}");
|
||||||
|
|||||||
@@ -138,16 +138,15 @@ public class SimulationModelSink : SimulationModel
|
|||||||
var sinkDataClass_item_removed_from_queue = JsonConvert.DeserializeObject<SinkDataClass_item_removed_from_queue>(wrapclass.data.ToString());
|
var sinkDataClass_item_removed_from_queue = JsonConvert.DeserializeObject<SinkDataClass_item_removed_from_queue>(wrapclass.data.ToString());
|
||||||
string queueID = sinkDataClass_item_removed_from_queue.queue_name;
|
string queueID = sinkDataClass_item_removed_from_queue.queue_name;
|
||||||
int queueCapacity = sinkDataClass_item_removed_from_queue.remaining_queue_length;
|
int queueCapacity = sinkDataClass_item_removed_from_queue.remaining_queue_length;
|
||||||
|
Debug.Log(queueCapacity);
|
||||||
SimulationModel model = DataManager.I.GetModel(queueID);
|
SimulationModel model = DataManager.I.GetModel(queueID);
|
||||||
SimulationModelStore storeModel = (SimulationModelStore)model;
|
SimulationModelStore storeModel = (SimulationModelStore)model;
|
||||||
/*
|
|
||||||
while (storeModel.storedProducts.Count > queueCapacity)
|
while (storeModel.storedProducts.Count > queueCapacity)
|
||||||
{
|
{
|
||||||
//Destroy(storeModel.GetProduct());
|
Destroy(storeModel.GetProduct());
|
||||||
totalShipped++;
|
totalShipped++;
|
||||||
yield return null;
|
|
||||||
}
|
}
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -100,12 +100,36 @@ public class SimulationModelSource : SimulationModel
|
|||||||
}
|
}
|
||||||
if (model != null && product != null)
|
if (model != null && product != null)
|
||||||
{
|
{
|
||||||
SimulationModelStore storeModel = model.GetComponent< SimulationModelStore>();
|
SimulationModelStore storeModel = model.GetComponent<SimulationModelStore>();
|
||||||
storeModel.maxCapacity = queueCapacity;
|
storeModel.maxCapacity = queueCapacity;
|
||||||
storeModel.storeType = storeType;
|
storeModel.storeType = storeType;
|
||||||
storeModel.StoreProduct(product);
|
storeModel.StoreProduct(product);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if (wrapclass._event.Contains(eventStoreProduct))
|
||||||
|
{
|
||||||
|
var StoreData = JsonConvert.DeserializeObject<SourceDataClass_Stored>(wrapclass.data.ToString());
|
||||||
|
string queueID = StoreData.store;
|
||||||
|
int queueCapacity = StoreData.store_length;
|
||||||
|
SimulationModel model = DataManager.I.GetModel(queueID);
|
||||||
|
GameObject product = null;
|
||||||
|
if (listProducts.Count > 0)
|
||||||
|
{
|
||||||
|
product = listProducts[0];
|
||||||
|
listProducts.Remove(product);
|
||||||
|
}
|
||||||
|
else if (listDefects.Count > 0)
|
||||||
|
{
|
||||||
|
product = listDefects[0];
|
||||||
|
listDefects.Remove(product);
|
||||||
|
}
|
||||||
|
if (model != null && product != null)
|
||||||
|
{
|
||||||
|
SimulationModelStore storeModel = model.GetComponent<SimulationModelStore>();
|
||||||
|
storeModel.maxCapacity = queueCapacity;
|
||||||
|
storeModel.StoreProduct(product);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ProductSorting()
|
void ProductSorting()
|
||||||
|
|||||||
Reference in New Issue
Block a user