fix merge

This commit is contained in:
lwj
2025-06-05 18:00:14 +09:00
45 changed files with 743 additions and 784 deletions

View File

@@ -5,9 +5,7 @@ using UnityEngine;
using System.Collections;
using Newtonsoft.Json.Linq;
using System.Collections.Concurrent;
using RTG;
using Unity.VisualScripting;
using Best.HTTP.JSON;
using Octopus.Simulator.Networks;
public class SimulationModelConveyor : SimulationModel
{

View File

@@ -3,8 +3,9 @@ using UnityEngine;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine.Events;
using Octopus.Simulator.Networks;
public class SimulationModelMove : SimulationModel
{
public string eventLoading = "transporter_loading";

View File

@@ -4,6 +4,8 @@ using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using UnityEngine.Events;
using Octopus.Simulator.Networks;
public class SimulationModelProcess : SimulationModel
{
public string eventUsingQueue = "processor_using_queue";

View File

@@ -2,6 +2,7 @@ using Newtonsoft.Json.Linq;
using System.Collections.Concurrent;
using UnityEngine;
using System.Collections;
using Octopus.Simulator.Networks;
public class SimulationModelSink : SimulationModel
{

View File

@@ -3,7 +3,7 @@ using System.Collections.Generic;
using UnityEngine;
using System.Collections;
using Newtonsoft.Json.Linq;
using Best.HTTP.JSON;
using Octopus.Simulator.Networks;
public class SimulationModelSource : SimulationModel
{