refactoring
This commit is contained in:
@@ -4,6 +4,8 @@ using System.Collections;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.Events;
|
||||
using Octopus.Simulator.Networks;
|
||||
|
||||
public class SimulationModelProcess : SimulationModel
|
||||
{
|
||||
public string eventUsingQueue = "processor_using_queue";
|
||||
|
||||
Reference in New Issue
Block a user