process, sink 작업

This commit is contained in:
SullyunShin
2025-05-28 10:08:15 +09:00
parent c0826b3854
commit 07fcd25315
13 changed files with 15164 additions and 94 deletions

View File

@@ -4,6 +4,7 @@ using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine.Events;
public class SimulationModelMove : SimulationModel
{
public string eventLoading = "transporter_loading";
@@ -14,6 +15,8 @@ public class SimulationModelMove : SimulationModel
public List<GameObject> listProducts = new List<GameObject>();
public Transform productPos;
public Vector3 productDistance = new Vector3(0, 0.321f, 0);
public UnityEvent onMove;
public UnityEvent onWait;
ConcurrentQueue<JObject> dataQueue;
int productCount = 0;
Transform origin = null;