오브젝트 목록 할당 팝업메세지 추가
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||||||
- rid: 8712630790384254976
|
- rid: 8712630790384254976
|
||||||
- rid: 5092397466944798720
|
- rid: 5092397466944798720
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||||||
- rid: 7810220825279463550
|
- rid: 7810220825279463562
|
||||||
m_RuntimeSettings:
|
m_RuntimeSettings:
|
||||||
m_List:
|
m_List:
|
||||||
- rid: 6852985685364965378
|
- rid: 6852985685364965378
|
||||||
@@ -156,14 +156,14 @@ MonoBehaviour:
|
|||||||
m_version: 0
|
m_version: 0
|
||||||
m_EnableCompilationCaching: 1
|
m_EnableCompilationCaching: 1
|
||||||
m_EnableValidityChecks: 1
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m_EnableValidityChecks: 1
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||||||
- rid: 7810220825279463539
|
- rid: 7810220825279463551
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||||||
type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
||||||
data:
|
data:
|
||||||
m_Version: 0
|
m_Version: 0
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||||||
m_StripUnusedPostProcessingVariants: 1
|
m_StripUnusedPostProcessingVariants: 1
|
||||||
m_StripUnusedVariants: 1
|
m_StripUnusedVariants: 1
|
||||||
m_StripScreenCoordOverrideVariants: 1
|
m_StripScreenCoordOverrideVariants: 1
|
||||||
- rid: 7810220825279463540
|
- rid: 7810220825279463552
|
||||||
type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
||||||
data:
|
data:
|
||||||
m_AutodeskInteractive: {fileID: 4800000, guid: 0e9d5a909a1f7e84882a534d0d11e49f, type: 3}
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m_AutodeskInteractive: {fileID: 4800000, guid: 0e9d5a909a1f7e84882a534d0d11e49f, type: 3}
|
||||||
@@ -175,7 +175,7 @@ MonoBehaviour:
|
|||||||
m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
|
m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
|
||||||
m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec, type: 3}
|
m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec, type: 3}
|
||||||
m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3}
|
m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3}
|
||||||
- rid: 7810220825279463541
|
- rid: 7810220825279463553
|
||||||
type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
||||||
data:
|
data:
|
||||||
m_Version: 0
|
m_Version: 0
|
||||||
@@ -190,7 +190,7 @@ MonoBehaviour:
|
|||||||
m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
|
m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
|
||||||
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
|
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
|
||||||
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
|
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
|
||||||
- rid: 7810220825279463542
|
- rid: 7810220825279463554
|
||||||
type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
||||||
data:
|
data:
|
||||||
m_DefaultMaterial: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
m_DefaultMaterial: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||||
@@ -199,7 +199,7 @@ MonoBehaviour:
|
|||||||
m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2}
|
m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2}
|
||||||
m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2}
|
m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2}
|
||||||
m_DefaultSpriteMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
|
m_DefaultSpriteMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
|
||||||
- rid: 7810220825279463543
|
- rid: 7810220825279463555
|
||||||
type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
|
type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
|
||||||
data:
|
data:
|
||||||
m_Version: 0
|
m_Version: 0
|
||||||
@@ -212,13 +212,13 @@ MonoBehaviour:
|
|||||||
m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df, type: 3}
|
m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df, type: 3}
|
||||||
m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3}
|
m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3}
|
||||||
m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3}
|
m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3}
|
||||||
- rid: 7810220825279463544
|
- rid: 7810220825279463556
|
||||||
type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
||||||
data:
|
data:
|
||||||
m_setupCS: {fileID: 7200000, guid: 33be2e9a5506b2843bdb2bdff9cad5e1, type: 3}
|
m_setupCS: {fileID: 7200000, guid: 33be2e9a5506b2843bdb2bdff9cad5e1, type: 3}
|
||||||
m_preTaaCS: {fileID: 7200000, guid: a679dba8ec4d9ce45884a270b0e22dda, type: 3}
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m_preTaaCS: {fileID: 7200000, guid: a679dba8ec4d9ce45884a270b0e22dda, type: 3}
|
||||||
m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3}
|
m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3}
|
||||||
- rid: 7810220825279463545
|
- rid: 7810220825279463557
|
||||||
type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
||||||
data:
|
data:
|
||||||
m_Version: 1
|
m_Version: 1
|
||||||
@@ -231,12 +231,12 @@ MonoBehaviour:
|
|||||||
skyOcclusionRT: {fileID: -5126288278712620388, guid: 5a2a534753fbdb44e96c3c78b5a6999d, type: 3}
|
skyOcclusionRT: {fileID: -5126288278712620388, guid: 5a2a534753fbdb44e96c3c78b5a6999d, type: 3}
|
||||||
renderingLayerCS: {fileID: -6772857160820960102, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
|
renderingLayerCS: {fileID: -6772857160820960102, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
|
||||||
renderingLayerRT: {fileID: -5126288278712620388, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
|
renderingLayerRT: {fileID: -5126288278712620388, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
|
||||||
- rid: 7810220825279463546
|
- rid: 7810220825279463558
|
||||||
type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
||||||
data:
|
data:
|
||||||
m_Version: 1
|
m_Version: 1
|
||||||
m_ProbeVolumeDisableStreamingAssets: 0
|
m_ProbeVolumeDisableStreamingAssets: 0
|
||||||
- rid: 7810220825279463547
|
- rid: 7810220825279463559
|
||||||
type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
||||||
data:
|
data:
|
||||||
m_Version: 1
|
m_Version: 1
|
||||||
@@ -246,21 +246,21 @@ MonoBehaviour:
|
|||||||
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: db8bd7436dc2c5f4c92655307d198381, type: 3}
|
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: db8bd7436dc2c5f4c92655307d198381, type: 3}
|
||||||
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 20be25aac4e22ee49a7db76fb3df6de2, type: 3}
|
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 20be25aac4e22ee49a7db76fb3df6de2, type: 3}
|
||||||
numbersDisplayTex: {fileID: 2800000, guid: 73fe53b428c5b3440b7e87ee830b608a, type: 3}
|
numbersDisplayTex: {fileID: 2800000, guid: 73fe53b428c5b3440b7e87ee830b608a, type: 3}
|
||||||
- rid: 7810220825279463548
|
- rid: 7810220825279463560
|
||||||
type: {class: IncludeAdditionalRPAssets, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
type: {class: IncludeAdditionalRPAssets, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
||||||
data:
|
data:
|
||||||
m_version: 0
|
m_version: 0
|
||||||
m_IncludeReferencedInScenes: 0
|
m_IncludeReferencedInScenes: 0
|
||||||
m_IncludeAssetsByLabel: 0
|
m_IncludeAssetsByLabel: 0
|
||||||
m_LabelToInclude:
|
m_LabelToInclude:
|
||||||
- rid: 7810220825279463549
|
- rid: 7810220825279463561
|
||||||
type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
|
||||||
data:
|
data:
|
||||||
m_Version: 1
|
m_Version: 1
|
||||||
probeVolumeBlendStatesCS: {fileID: 7200000, guid: a3f7b8c99de28a94684cb1daebeccf5d, type: 3}
|
probeVolumeBlendStatesCS: {fileID: 7200000, guid: a3f7b8c99de28a94684cb1daebeccf5d, type: 3}
|
||||||
probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c, type: 3}
|
probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c, type: 3}
|
||||||
probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931, type: 3}
|
probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931, type: 3}
|
||||||
- rid: 7810220825279463550
|
- rid: 7810220825279463562
|
||||||
type: {class: UniversalRenderPipelineEditorAssets, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
type: {class: UniversalRenderPipelineEditorAssets, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
|
||||||
data:
|
data:
|
||||||
m_DefaultSettingsVolumeProfile: {fileID: 11400000, guid: eda47df5b85f4f249abf7abd73db2cb2, type: 2}
|
m_DefaultSettingsVolumeProfile: {fileID: 11400000, guid: eda47df5b85f4f249abf7abd73db2cb2, type: 2}
|
||||||
|
|||||||
@@ -170,6 +170,23 @@ namespace Octopus.Simulator
|
|||||||
onLogicItemSelected?.Invoke(item);
|
onLogicItemSelected?.Invoke(item);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public string GetUnassignedList()
|
||||||
|
{
|
||||||
|
var logicstatus = FindAnyObjectByType<Panel_LogicStatus>();
|
||||||
|
string result = string.Empty;
|
||||||
|
foreach(var item in itemMap)
|
||||||
|
{
|
||||||
|
var value = logicstatus.Panel_PlacedObject.GetDropDownValue(item.Key);
|
||||||
|
if(value == 0)
|
||||||
|
{
|
||||||
|
if (!item.Value.ItemType.Equals(LogicItemType.Resource))
|
||||||
|
{
|
||||||
|
result += string.IsNullOrEmpty(result) ? item.Value.Label : $",{item.Value.Label}";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
public void ModelSelected(SimulationModel model)
|
public void ModelSelected(SimulationModel model)
|
||||||
{
|
{
|
||||||
if (itemMap.ContainsKey(model.nodeID))
|
if (itemMap.ContainsKey(model.nodeID))
|
||||||
|
|||||||
@@ -1,13 +1,15 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
namespace Octopus.Simulator {
|
namespace Octopus.Simulator {
|
||||||
public class Panel_LogicStatus : MonoBehaviour
|
public class Panel_LogicStatus : MonoBehaviour
|
||||||
{
|
{
|
||||||
RectTransform rect;
|
RectTransform rect;
|
||||||
Panel_LogicData Panel_LogicData;
|
Panel_LogicData panel_LogicData;
|
||||||
Panel_PlacedObject Panel_PlacedObject;
|
Panel_PlacedObject panel_PlacedObject;
|
||||||
Panel_ConnectedObject Panel_ConnectedObject;
|
Panel_ConnectedObject panel_ConnectedObject;
|
||||||
|
|
||||||
|
public Panel_PlacedObject Panel_PlacedObject { get { return panel_PlacedObject; } }
|
||||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||||
void Awake()
|
void Awake()
|
||||||
{
|
{
|
||||||
@@ -16,11 +18,11 @@ namespace Octopus.Simulator {
|
|||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
Panel_LogicData = gameObject.transform.Find(nameof(Panel_LogicData)).GetComponent<Panel_LogicData>();
|
panel_LogicData = GetComponentInChildren<Panel_LogicData>(true);
|
||||||
Panel_PlacedObject = gameObject.transform.Find(nameof(Panel_PlacedObject)).GetComponent<Panel_PlacedObject>();
|
panel_PlacedObject = GetComponentInChildren<Panel_PlacedObject>(true);
|
||||||
Panel_ConnectedObject = gameObject.transform.Find(nameof(Panel_ConnectedObject)).GetComponent<Panel_ConnectedObject>();
|
panel_ConnectedObject = GetComponentInChildren<Panel_ConnectedObject>(true);
|
||||||
Panel_LogicData.onPanelUpdated += PanelUpdate;
|
panel_LogicData.onPanelUpdated += PanelUpdate;
|
||||||
Panel_ConnectedObject.onPanelUpdated += PanelUpdate;
|
panel_ConnectedObject.onPanelUpdated += PanelUpdate;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PanelUpdate()
|
void PanelUpdate()
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using System;
|
using System;
|
||||||
@@ -41,11 +41,12 @@ namespace Octopus.Simulator
|
|||||||
dropdown.onValueChanged.RemoveAllListeners();
|
dropdown.onValueChanged.RemoveAllListeners();
|
||||||
dropdown.ClearOptions();
|
dropdown.ClearOptions();
|
||||||
|
|
||||||
// 3) 옵션 데이터 생성
|
// 3) 옵션 데이터 생성
|
||||||
List<TMP_Dropdown.OptionData> options = new List<TMP_Dropdown.OptionData>
|
List<TMP_Dropdown.OptionData> options = new List<TMP_Dropdown.OptionData>
|
||||||
{
|
{
|
||||||
new TMP_Dropdown.OptionData("선택되지않음")
|
new TMP_Dropdown.OptionData("선택되지않음")
|
||||||
};
|
};
|
||||||
|
|
||||||
foreach (var model in models)
|
foreach (var model in models)
|
||||||
{
|
{
|
||||||
options.Add(new TMP_Dropdown.OptionData(model.name));
|
options.Add(new TMP_Dropdown.OptionData(model.name));
|
||||||
@@ -54,25 +55,25 @@ namespace Octopus.Simulator
|
|||||||
var current = LogicMappingDataBase.GetGameObject(mappingKey);
|
var current = LogicMappingDataBase.GetGameObject(mappingKey);
|
||||||
if (current != null)
|
if (current != null)
|
||||||
{
|
{
|
||||||
// models 리스트에서 current와 같은 객체의 인덱스 찾기
|
// models 리스트에서 current와 같은 객체의 인덱스 찾기
|
||||||
int modelIndex = models.FindIndex(m => m == current);
|
int modelIndex = models.FindIndex(m => m == current);
|
||||||
if (modelIndex >= 0)
|
if (modelIndex >= 0)
|
||||||
{
|
{
|
||||||
// 플레이스홀더(0) 다음이므로 +1
|
// 플레이스홀더(0) 다음이므로 +1
|
||||||
dropdown.value = modelIndex + 1;
|
dropdown.value = modelIndex + 1;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
dropdown.value = 0; // 혹시 리스트에 없으면 플레이스홀더
|
dropdown.value = 0; // 혹시 리스트에 없으면 플레이스홀더
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
dropdown.value = 0; // 매핑된 게 없으면 플레이스홀더
|
dropdown.value = 0; // 매핑된 게 없으면 플레이스홀더
|
||||||
}
|
}
|
||||||
dropdown.RefreshShownValue();
|
dropdown.RefreshShownValue();
|
||||||
|
|
||||||
// 4) 콜백 초기화 후 등록
|
// 4) 콜백 초기화 후 등록
|
||||||
dropdown.onValueChanged.RemoveAllListeners();
|
dropdown.onValueChanged.RemoveAllListeners();
|
||||||
dropdown.onValueChanged.AddListener(idx =>
|
dropdown.onValueChanged.AddListener(idx =>
|
||||||
{
|
{
|
||||||
@@ -98,10 +99,10 @@ namespace Octopus.Simulator
|
|||||||
dropdown.onValueChanged.RemoveAllListeners();
|
dropdown.onValueChanged.RemoveAllListeners();
|
||||||
dropdown.ClearOptions();
|
dropdown.ClearOptions();
|
||||||
|
|
||||||
// 3) 옵션 데이터 생성
|
// 3) 옵션 데이터 생성
|
||||||
List<TMP_Dropdown.OptionData> options = new List<TMP_Dropdown.OptionData>
|
List<TMP_Dropdown.OptionData> options = new List<TMP_Dropdown.OptionData>
|
||||||
{
|
{
|
||||||
new TMP_Dropdown.OptionData("선택되지않음")
|
new TMP_Dropdown.OptionData("선택되지않음")
|
||||||
};
|
};
|
||||||
foreach (var model in models)
|
foreach (var model in models)
|
||||||
{
|
{
|
||||||
@@ -111,24 +112,24 @@ namespace Octopus.Simulator
|
|||||||
var current = LogicMappingDataBase.GetGameObject(mappingkey);
|
var current = LogicMappingDataBase.GetGameObject(mappingkey);
|
||||||
if (current != null)
|
if (current != null)
|
||||||
{
|
{
|
||||||
// models 리스트에서 current와 같은 객체의 인덱스 찾기
|
// models 리스트에서 current와 같은 객체의 인덱스 찾기
|
||||||
int modelIndex = models.FindIndex(m => m == current);
|
int modelIndex = models.FindIndex(m => m == current);
|
||||||
if (modelIndex >= 0)
|
if (modelIndex >= 0)
|
||||||
{
|
{
|
||||||
// 플레이스홀더(0) 다음이므로 +1
|
// 플레이스홀더(0) 다음이므로 +1
|
||||||
dropdown.value = modelIndex + 1;
|
dropdown.value = modelIndex + 1;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
dropdown.value = 0; // 혹시 리스트에 없으면 플레이스홀더
|
dropdown.value = 0; // 혹시 리스트에 없으면 플레이스홀더
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
dropdown.value = 0; // 매핑된 게 없으면 플레이스홀더
|
dropdown.value = 0; // 매핑된 게 없으면 플레이스홀더
|
||||||
}
|
}
|
||||||
dropdown.RefreshShownValue();
|
dropdown.RefreshShownValue();
|
||||||
// 4) 콜백 초기화 후 등록
|
// 4) 콜백 초기화 후 등록
|
||||||
dropdown.onValueChanged.RemoveAllListeners();
|
dropdown.onValueChanged.RemoveAllListeners();
|
||||||
dropdown.onValueChanged.AddListener(idx =>
|
dropdown.onValueChanged.AddListener(idx =>
|
||||||
{
|
{
|
||||||
@@ -148,6 +149,31 @@ namespace Octopus.Simulator
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public int GetDropDownValue(string mappingKey)
|
||||||
|
{
|
||||||
|
var current = LogicMappingDataBase.GetGameObject(mappingKey);
|
||||||
|
var models = DataManager.I.GetModels();
|
||||||
|
var result = 0;
|
||||||
|
if (current != null)
|
||||||
|
{
|
||||||
|
// models 리스트에서 current와 같은 객체의 인덱스 찾기
|
||||||
|
int modelIndex = models.FindIndex(m => m == current);
|
||||||
|
if (modelIndex >= 0)
|
||||||
|
{
|
||||||
|
// 플레이스홀더(0) 다음이므로 +1
|
||||||
|
result = modelIndex + 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result = 0; // 혹시 리스트에 없으면 플레이스홀더
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result = 0; // 매핑된 게 없으면 플레이스홀더
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
public void SetPlacedObjectDataItem(ILogicItem item)
|
public void SetPlacedObjectDataItem(ILogicItem item)
|
||||||
{
|
{
|
||||||
SetDropdown(item.Name);
|
SetDropdown(item.Name);
|
||||||
|
|||||||
@@ -10,6 +10,8 @@ using Best.MQTT;
|
|||||||
using Best.MQTT.Packets;
|
using Best.MQTT.Packets;
|
||||||
using RTG;
|
using RTG;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
|
using Octopus.Simulator.UI.Popup;
|
||||||
|
using Cysharp.Threading.Tasks;
|
||||||
|
|
||||||
namespace Octopus.Simulator
|
namespace Octopus.Simulator
|
||||||
{
|
{
|
||||||
@@ -78,6 +80,12 @@ namespace Octopus.Simulator
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
var unassingedList = LogicUIManager.instance.GetUnassignedList();
|
||||||
|
if(!string.IsNullOrEmpty(unassingedList))
|
||||||
|
{
|
||||||
|
AlertManager.I.ShowAlert("오브젝트 할당 필요", $"{unassingedList} \n해당 오브젝트 목록을 할당해 주세요").Forget();
|
||||||
|
return;
|
||||||
|
}
|
||||||
isplaying = true;
|
isplaying = true;
|
||||||
Button_Play.image.sprite = playing;
|
Button_Play.image.sprite = playing;
|
||||||
onPlaying?.Invoke(isplaying);
|
onPlaying?.Invoke(isplaying);
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
using Newtonsoft.Json.Linq;
|
using Newtonsoft.Json.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
@@ -533,6 +533,11 @@ public class SimulationModelMove : SimulationModel
|
|||||||
}
|
}
|
||||||
|
|
||||||
var model = DataManager.I.GetModel(targetID);
|
var model = DataManager.I.GetModel(targetID);
|
||||||
|
if(model == null)
|
||||||
|
{
|
||||||
|
Debug.LogWarning($"Datamanager Model Null!!!!! TargetID:{targetID}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
SimulationModelStore storeModel = model.GetComponent<SimulationModelStore>();
|
SimulationModelStore storeModel = model.GetComponent<SimulationModelStore>();
|
||||||
|
|
||||||
if (listProducts.Count > 0)
|
if (listProducts.Count > 0)
|
||||||
@@ -588,13 +593,13 @@ public class SimulationModelMove : SimulationModel
|
|||||||
|
|
||||||
if (currentBubble == null)
|
if (currentBubble == null)
|
||||||
{
|
{
|
||||||
// 생성
|
// 생성
|
||||||
currentBubble = Instantiate(bubbleUIPrefab, FindAnyObjectByType<Canvas_Bubble>().transform);
|
currentBubble = Instantiate(bubbleUIPrefab, FindAnyObjectByType<Canvas_Bubble>().transform);
|
||||||
currentBubble.target = DataBubbleSocket;
|
currentBubble.target = DataBubbleSocket;
|
||||||
currentBubble.worldOffset = new Vector3(0, 2.0f, 0); // 필요에 따라 조절
|
currentBubble.worldOffset = new Vector3(0, 2.0f, 0); // 필요에 따라 조절
|
||||||
currentBubble.GetComponent<RectTransform>().SetAsFirstSibling();
|
currentBubble.GetComponent<RectTransform>().SetAsFirstSibling();
|
||||||
}
|
}
|
||||||
// 텍스트 갱신
|
// 텍스트 갱신
|
||||||
currentBubble.SetMessage(msg);
|
currentBubble.SetMessage(msg);
|
||||||
List<string> datas = new List<string>
|
List<string> datas = new List<string>
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -21,9 +21,9 @@ namespace Octopus.Simulator.Networks
|
|||||||
onParameterRecived += FindAnyObjectByType<ProjectDataManager>().RequestInfo;
|
onParameterRecived += FindAnyObjectByType<ProjectDataManager>().RequestInfo;
|
||||||
onParameterRecived += FindAnyObjectByType<LogicDataManager>().RequestInfo;
|
onParameterRecived += FindAnyObjectByType<LogicDataManager>().RequestInfo;
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
config.projectId = "63";
|
config.projectId = "56";
|
||||||
//config.simulationId = "15";
|
//config.simulationId = "15";
|
||||||
config.logicId = "68";
|
config.logicId = "61";
|
||||||
WebParameters.config = config;
|
WebParameters.config = config;
|
||||||
onParameterRecived?.Invoke();
|
onParameterRecived?.Invoke();
|
||||||
#else
|
#else
|
||||||
|
|||||||
Reference in New Issue
Block a user