From 05ae017731cfd6d5373ba754ef95e6b5a3729d76 Mon Sep 17 00:00:00 2001 From: lwj Date: Wed, 23 Jul 2025 10:28:20 +0900 Subject: [PATCH] fix conveyor move --- Assets/WorkSpace/LH/Simulation/SimulationModelConveyor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/WorkSpace/LH/Simulation/SimulationModelConveyor.cs b/Assets/WorkSpace/LH/Simulation/SimulationModelConveyor.cs index 929eff2b..f69f5a42 100644 --- a/Assets/WorkSpace/LH/Simulation/SimulationModelConveyor.cs +++ b/Assets/WorkSpace/LH/Simulation/SimulationModelConveyor.cs @@ -296,11 +296,11 @@ public class SimulationModelConveyor : SimulationModel currentBubble = Instantiate(bubbleUIPrefab, FindAnyObjectByType().transform); currentBubble.target = DataBubbleSocket; currentBubble.worldOffset = new Vector3(0, 1.0f, 0); // 필요에 따라 조절 + currentBubble.GetComponent().SetAsFirstSibling(); } // 텍스트 갱신 currentBubble.SetMessage(msg); currentBubble.SetDetail(msg, logicType.conveyor, LogicUIManager.instance.GetItemLabelByID(nodeID)); - currentBubble.GetComponent().SetAsFirstSibling(); } }