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Simulation/Assets/WorkSpace/LH/TestCode.cs

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2025-07-01 09:57:16 +09:00
using UnityEngine;
public class TestCode : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.P))
{
DynamicGI.UpdateEnvironment();
}
}
}