using UnityEngine;

namespace RTG
{
    public class GizmoQuad2DBorderControllerData
    {
        public Gizmo Gizmo;
        public GizmoPlaneSlider2D PlaneSlider;
        public GizmoQuad2DBorder Border;
        public GizmoHandle TargetHandle;
        public QuadShape2D TargetQuad;
        public QuadShape2D BorderQuad;
        public int BorderQuadIndex;
    }
}
