using UnityEngine;

namespace RTG
{
    public class GizmoCap2DControllerData
    {
        public Gizmo Gizmo;
        public GizmoCap2D Cap;
        public GizmoHandle CapHandle;
        public QuadShape2D Quad;
        public CircleShape2D Circle;
        public ConeShape2D Arrow;
        public int QuadIndex;
        public int CircleIndex;
        public int ArrowIndex;
    }
}
