using UnityEngine;

namespace RTG
{
    public class GizmoPlaneSlider3DControllerData
    {
        public Gizmo Gizmo;
        public GizmoPlaneSlider3D Slider;
        public GizmoHandle SliderHandle;
        public GizmoQuad3DBorder QuadBorder;
        public QuadShape3D Quad;
        public GizmoRATriangle3DBorder RATriangleBorder;
        public RightAngTriangle3D RATriangle;
        public GizmoCircle3DBorder CircleBorder;
        public CircleShape3D Circle;
        public int QuadIndex;
        public int RATriangleIndex;
        public int CircleIndex;
    }
}
