using UnityEngine;
using System.Collections.Generic;

namespace Octopus.Simulator.Networks
{
    public class MQTTConfigList
    {
        public List<MQTTConfig> configs=new List<MQTTConfig>();
    }

    public class MQTTConfig
    {
        public string name;
        public string host;
        public int port;
    }
}