using UnityEngine;

namespace RTG
{
    public class GizmoLineSlider3DControllerData
    {
        public Gizmo Gizmo;
        public GizmoLineSlider3D Slider;
        public GizmoHandle SliderHandle;
        public SegmentShape3D Segment;
        public BoxShape3D Box;
        public CylinderShape3D Cylinder;
        public int SegmentIndex;
        public int BoxIndex;
        public int CylinderIndex;
    }
}
