using UnityEngine;

namespace RTG
{
    public class GizmoPlaneSlider2DControllerData
    {
        public Gizmo Gizmo;
        public GizmoPlaneSlider2D Slider;
        public GizmoHandle SliderHandle;
        public GizmoQuad2DBorder QuadBorder;
        public GizmoCircle2DBorder CircleBorder;
        public GizmoPolygon2DBorder PolygonBorder;
        public QuadShape2D Quad;
        public CircleShape2D Circle;
        public PolygonShape2D Polygon;
        public int QuadIndex;
        public int CircleIndex;
        public int PolygonIndex;
    }
}
