using UnityEngine;

namespace RTG
{
    public class GizmoRATriangle3DBorderControllerData
    {
        public Gizmo Gizmo;
        public GizmoPlaneSlider3D PlaneSlider;
        public GizmoRATriangle3DBorder Border;
        public GizmoHandle TargetHandle;
        public RightAngTriangle3D TargetTriangle;
        public RightAngTriangle3D BorderTriangle;
        public int BorderTriangleIndex;
    }
}
