Files
SAMKWANG/Assets/Scripts/BranchSelection/UI/UI_BranchLocationButton.cs

33 lines
871 B
C#

using UnityEngine;
using WI;
using UnityEngine.UI;
using TMPro;
namespace Samkwang
{
public class UI_BranchLocationButton : MonoBehaviour
{
public Button button;
public TextMeshProUGUI Text_BranchName;
public UI_BranchLocation branchLocation;
public void Awake()
{
Text_BranchName = transform.GetComponentInChildren<TextMeshProUGUI>();
button = GetComponent<Button>();
button.onClick.AddListener(OnClickBranchLocationButton);
}
public void SetBranchLocationButton(string branchName, UI_BranchLocation branchLocation)
{
Text_BranchName.SetText(branchName);
this.branchLocation = branchLocation;
}
private void OnClickBranchLocationButton()
{
branchLocation.OnClickBranchLocation();
}
}
}