using System; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; namespace Samkwang { public class Panel_WorkProgress : UIPopupBase { public Dictionary workStatuses = new Dictionary(); private UI_WorkStatusItem prf_workStatusItem; public ScrollRect ScrollView_StatusItems; public RectTransform Image_Loading; public Button Button_Close; public TextMeshProUGUI CurrentDate; public TextMeshProUGUI CurrentTime; public float fadeTime; public Action onClose; public void Init() { var textDict = transform.GetChildComponentsByName(transform); var buttonDict = transform.GetChildComponentsByName