베트남 가상 공장 데이터 연동

This commit is contained in:
정영민
2025-10-24 16:11:28 +09:00
parent aacb8dc879
commit 3b5761d708
33 changed files with 442 additions and 1877 deletions

View File

@@ -64,13 +64,13 @@ namespace Samkwang
if (machineIcons.ContainsKey(data.worknm))
{
machineIcons[data.worknm].SetData(data, machine.code);
machineIcons[data.worknm].SetData(data, machine.machineName);
uiElements.Add(machineIcons[data.worknm].rectTransform);
continue;
}
var machineIcon = Instantiate(prefab_MachineStatusIcon, transform);
machineIcon.SetData(data, machine.code);
machineIcon.SetData(data, machine.machineName);
machineIcon.onClickIcon += OnClickMachineKPI;
machineIcon.name = data.worknm;
machineIcon.gameObject.SetActive(false);
@@ -81,9 +81,9 @@ namespace Samkwang
foreach (var machine in machines)
{
if (machineIcons.ContainsKey(machine.code))
if (machineIcons.ContainsKey(machine.machineName))
{
machine.machineStatusIcon = machineIcons[machine.code];
machine.machineStatusIcon = machineIcons[machine.machineName];
matchingMachines.Add(machine);
iconToMachines.Add(machine.machineStatusIcon, machine);
}
@@ -94,7 +94,7 @@ namespace Samkwang
Machine machine = null;
for (int i = 0; i < machines.Length; i++)
{
if (machines[i].code == worknm)
if (machines[i].machineName == worknm)
{
machine = machines[i];
break;