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2 Commits

Author SHA1 Message Date
njh
928a2d1625 merge wia scene 2026-02-10 18:18:15 +09:00
XR
836c7eaca6 add anims 2026-02-10 17:59:27 +09:00
9 changed files with 1369 additions and 179 deletions

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@@ -45,6 +45,8 @@ public class AMR : MonoBehaviour
// Start is called before the first frame update
void Awake()
{
return;
Lift = gameObject.transform.Find(nameof(Lift)).gameObject;
amrLight = GetComponentInChildren<AMR_Light>(true);
onWorkStateChanged += amrLight.ChangeMat;

View File

@@ -1,11 +1,16 @@
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Triggers;
using HyundaiWIA.UI;
using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UVC.Management;
using static lzma;
using static UnityEditor.PlayerSettings;
using static UnityEngine.Rendering.GPUSort;
namespace HyundaiWIA.Management
{
@@ -26,6 +31,12 @@ namespace HyundaiWIA.Management
[SerializeField]
GameObject Cargo;
[SerializeField]
GameObject randomPlaceMother1;
[SerializeField]
GameObject randomPlaceMother2;
public GameObject pivot;
public AMR_Class_AMR amr_class;
public AMR_Class amr;
@@ -43,7 +54,7 @@ namespace HyundaiWIA.Management
private List<string> amr1tIdList = new List<string> { "R_137", "R_147" };
public Action<string, GameObject> Spawned300kgAMREvent;
public Action<string, GameObject> Spawned1tAMREvent;
struct motionContainer
{
public AMR worker;
@@ -91,147 +102,119 @@ namespace HyundaiWIA.Management
var dataManager = HyundaiWIASceneMain.Instance.GetManager<DataManager>();
dataManager.onAMRDataReceived += ReceiveData_Destination;
dataManager.onAMR1DataReceived += ReceiveData;
dataManager.onAMR2DataReceived += ReceiveData;
dataManager.onAMR3DataReceived += ReceiveData;
dataManager.onAMR4DataReceived += ReceiveData;
//dataManager.onAMR1DataReceived += ReceiveData;
//dataManager.onAMR2DataReceived += ReceiveData;
//dataManager.onAMR3DataReceived += ReceiveData;
//dataManager.onAMR4DataReceived += ReceiveData;
}
public void ReceiveData(string json)
public void Start()
{
if (json.Contains("battery"))
{
var battery = JsonConvert.DeserializeObject<AMR_Battery_Class>(json);
if (dict_AMR.ContainsKey(battery.AmrId))
{
dict_AMR[battery.AmrId].battery = battery.data[2];
}
return;
}
if (!json.Contains("wia1000") && !json.Contains("wia300"))
{
return;
}
amr = JsonConvert.DeserializeObject<AMR_Class>(json);
var AMR1 = new AMR_Class();
AMR1.type = "wia300";
AMR1.AmrId = "R_135";
var AMR2 = new AMR_Class();
AMR2.type = "wia300";
AMR2.AmrId = "R_137";
if (!string.Equals(amr.Cmd, "basic"))
var obj = SpawnAMR(AMR1.type);
if (AMR1.type.Equals("wia300"))
{
Debug.Log($"battery:{amr.Cmd}");
return;
var script = obj.AddComponent<AMR_300KG>();
dict_AMR.Add(AMR1.AmrId, script);
}
if (!dict_AMR.ContainsKey(amr.AmrId))
var obj2 = SpawnAMR(AMR2.type);
if (AMR2.type.Equals("wia300"))
{
var obj = SpawnAMR(amr.type);
if (obj == null)
{
Debug.LogError("type error");
return;
}
if (amr.type.Equals("wia300"))
{
var script = obj.AddComponent<AMR_300KG>();
dict_AMR.Add(amr.AmrId, script);
}
else
{
var script = obj.AddComponent<AMR_1T>();
dict_AMR.Add(amr.AmrId, script);
}
if (amr.type.Equals("wia300"))
{
var popup=cloudPopupManager.CreateAMR300kgCloudPopup(amr.AmrId, obj);
dict_AMR[amr.AmrId].amrName = popup.title;
//Spawned300kgAMREvent?.Invoke(amr.AmrId, obj);
}
else
{
var popup = cloudPopupManager.CreateAMR1tCloudPopup(amr.AmrId, obj);
dict_AMR[amr.AmrId].amrName = popup.title;
//Spawned1tAMREvent?.Invoke(amr.AmrId, obj);
}
var script = obj2.AddComponent<AMR_300KG>();
dict_AMR.Add(AMR2.AmrId, script);
}
var targetAMR = dict_AMR[amr.AmrId];
targetAMR.AMR_class = amr;
targetAMR.workstate = amr.workstate;
amrUIEventTable[amr.AmrId]?.Invoke(targetAMR);
StartCoroutine(UpdatePoseRoutine("R_135"));
StartCoroutine(UpdatePoseRoutine("R_137"));
}
public AMR_Class CreatePoseFromCurrentTransform(
GameObject amr,
GameObject target,
string amrId = null,
string type = null)
{
if (amr.type.Equals("wia300") && amr.lift_ == 2)
Vector3 aPos = amr.transform.position;
Vector3 tPos = target.transform.position;
float dx = tPos.x - aPos.x;
float dz = tPos.z - aPos.z;
float thetaRad = Mathf.Atan2(dz, dx);
// ȸÀü ¹Ý¿µ(¼±ÅÃ)
float thetaDeg = thetaRad * Mathf.Rad2Deg;
amr.transform.rotation = Quaternion.Euler(0f, thetaDeg, 0f);
return new AMR_Class
{
if (targetAMR.dockingStation != null && targetAMR.dockingStation.Pallet == null & targetAMR.Pallet != null)
type = type ?? "",
AmrId = amrId ?? amr.name,
Pose = new Pose
{
targetAMR.dockingStation.Pallet = targetAMR.Pallet;
targetAMR.Pallet.transform.SetParent(targetAMR.dockingStation.Socket.transform);
if (targetAMR.dockingStation.State == DockingStation_InOut.In)
{
targetAMR.Pallet.GetComponent<Pallet>().MovetoSlowly(new Vector3(-0.35f, 0.05f, 0f), new Vector3(0f, 90f, 0f));
}
else
{
targetAMR.Pallet.GetComponent<Pallet>().MovetoSlowly(new Vector3(0.38f, 0.05f, 0f), new Vector3(0f, -90f, 0f));
}
targetAMR.Pallet = null;
x = tPos.x,
y = tPos.z,
theta = thetaRad
}
}
if (amr.lift_ == 1)
};
}
private IEnumerator UpdatePoseRoutine(string amrID)
{
var amr= dict_AMR[amrID];
while (true)
{
if (!string.IsNullOrEmpty(targetAMR.startDestination) && !string.IsNullOrEmpty(targetAMR.endDestination))
GameObject target = null;
if ( amrID.Contains("135"))
{
if (amr.type.Equals("wia300"))
{
if (targetAMR.dockingStation != null)
{
if (targetAMR.dockingStation.Pallet != null && targetAMR.Pallet == null)
{
targetAMR.Pallet = targetAMR.dockingStation.Pallet;
targetAMR.Pallet.GetComponent<Pallet>().StopAllCoroutines();
targetAMR.Pallet.transform.SetParent(targetAMR.dockingStation.Socket.transform);
targetAMR.dockingStation.Pallet = null;
}
}
else if (amr.type.Equals("wia300") && targetAMR.Pallet == null && !targetAMR.spawnCargo)
{
targetAMR.spawnCargo = true;
var obj = Instantiate(Pallet);
targetAMR.Pallet = obj;
obj.transform.SetParent(targetAMR.Lift.transform);
obj.transform.SetLocalPositionAndRotation(new Vector3(0.35f, 0f, 0.8f), Quaternion.Euler(180, 90, 90));
if (string.Equals(targetAMR.endDestination, "7"))
{
obj.GetComponent<Pallet>().SpawnProducts();
}
}
}
else if (amr.type.Equals("wia1000") && targetAMR.LoadCargo == null && !targetAMR.spawnCargo)
{
targetAMR.spawnCargo = true;
if (string.Equals(targetAMR.startDestination, "4") || string.Equals(targetAMR.endDestination, "4"))
{
var obj = Instantiate(Dummy);
obj.AddComponent<Cargo>();
targetAMR.LoadCargo = obj.GetComponent<Cargo>();
obj.transform.SetParent(targetAMR.Lift.transform);
obj.transform.SetLocalPositionAndRotation(new Vector3(0, 0f, 0.35f), Quaternion.Euler(90, 0, 0));
}
else
{
var obj = Instantiate(Cargo);
obj.AddComponent<Cargo>();
targetAMR.LoadCargo = obj.GetComponent<Cargo>();
if (obj.TryGetComponent<Pallet>(out var p))
{
p.SpawnProducts();
}
obj.transform.parent = targetAMR.Lift.transform;
obj.transform.SetLocalPositionAndRotation(new Vector3(0, 0f, 0.355f), Quaternion.Euler(90, 0, 0));
}
}
target = randomPlaceMother1.transform.GetChild(UnityEngine.Random.Range(0, randomPlaceMother1.transform.childCount - 1)).gameObject;
}
else if (amrID.Contains("137"))
{
target = randomPlaceMother2.transform.GetChild(UnityEngine.Random.Range(0, randomPlaceMother2.transform.childCount - 1)).gameObject;
}
var amrData = CreatePoseFromCurrentTransform(
amr.gameObject,
target,
amrID
);
ReceiveData(null, amrData);
yield return new WaitForSeconds(1f);
}
yield return null;
}
public void ReceiveData(string json, AMR_Class amrCommand)
{
Debug.Log(amrCommand.AmrId);
var tmpamr = dict_AMR[amrCommand.AmrId];
tmpamr.AMR_class = amrCommand;
var amr = tmpamr.AMR_class;
Vector2 pivotPos = new Vector2(pivot.transform.position.x, pivot.transform.position.z);
Vector2 newPos = new Vector2(-amr.Pose.x, -amr.Pose.y);
newPos += pivotPos;
@@ -239,35 +222,34 @@ namespace HyundaiWIA.Management
amr.Pose.y = newPos.y;
var radian = amr.Pose.theta * Mathf.Rad2Deg;
radian = -radian;
amr.Pose.theta = radian;
Vector3 nextPos = new Vector3(amr.Pose.x, targetAMR.transform.position.y, amr.Pose.y);
Quaternion nextRot = Quaternion.Euler(0f, amr.Pose.theta, 0);
//amr.Pose.theta = radian;
Vector3 nextPos = new Vector3(amr.Pose.x, tmpamr.transform.position.y, amr.Pose.y);
//Quaternion nextRot = Quaternion.Euler(0f, amr.Pose.theta, 0);
if (!motionQueue.ContainsKey(targetAMR))
if (!motionQueue.ContainsKey(tmpamr))
{
targetAMR.transform.position = nextPos;
targetAMR.transform.rotation = nextRot;
motionQueue.Add(targetAMR, new());
tmpamr.transform.position = nextPos;
//tmpamr.transform.rotation = nextRot;
motionQueue.Add(tmpamr, new());
}
if (amr.moveSpeed <= 0f)
{
amr.moveSpeed = 1.2f;
}
amr.moveSpeed = 1.2f;
var mc = new motionContainer()
{
worker = targetAMR,
worker = tmpamr,
pos = nextPos,
rot = nextRot,
startPos = targetAMR.transform.position,
startRot = targetAMR.transform.rotation,
rot = Quaternion.identity,
startPos = tmpamr.transform.position,
startRot = tmpamr.transform.rotation,
speed = amr.moveSpeed,
lift = amr.lift_,
process = 0f
};
motionQueue[targetAMR].Add(mc);
motionQueue[tmpamr].Add(mc);
}
void ReceiveData_Destination(string json)
@@ -297,25 +279,62 @@ namespace HyundaiWIA.Management
return null;
}
float timeGap = 0f;
motionContainer motion1;
motionContainer motion2;
private void Update()
{
foreach (var m in motionQueue)
if (motionQueue.Count < 2)
return;
var amrs = motionQueue.Keys.ToList();
timeGap += Time.deltaTime;
if(timeGap > 2f)
{
var worker = m.Key;
if (m.Value.Count == 0)
{
continue;
}
var curr = motionQueue[worker].Last();
var motion = curr;
motion.process += motion.speed * Time.deltaTime;
var newPos = Vector3.Lerp(motion.startPos, motion.pos, motion.process);
worker.transform.rotation = Quaternion.Lerp(motion.startRot, motion.rot, motion.process);
worker.transform.position = newPos;
worker.LiftUpdate(motion.lift);
motionQueue[worker].Clear();
motionQueue[worker].Add(motion);
motion1 = motionQueue[amrs[0]].Last();
motion2 = motionQueue[amrs[1]].Last();
timeGap = 0f;
//foreach (var m in motionQueue)
//{
// var worker = m.Key;
// if (m.Value.Count == 0)
// {
// continue;
// }
// var curr = motionQueue[worker].Last();
// var motion = curr;
// motion.process += motion.speed * Time.deltaTime;
// var newPos = Vector3.Lerp(motion.startPos, motion.pos, motion.process);
// //worker.transform.rotation = Quaternion.Lerp(motion.startRot, motion.rot, motion.process);
// worker.transform.rotation = motion.rot;
// worker.transform.position = newPos;
// worker.LiftUpdate(motion.lift);
// motionQueue[worker].Clear();
// motionQueue[worker].Add(motion);
//}
}
Vector3 dir1 = motion1.pos - motion1.startPos;
Quaternion rot1 = Quaternion.LookRotation(dir1, Vector3.up);
Vector3 dir2 = motion2.pos - motion2.startPos;
Quaternion rot2 = Quaternion.LookRotation(dir2, Vector3.up);
motion1.process += motion1.speed * Time.deltaTime;
motion2.process += motion2.speed * Time.deltaTime;
var newPos1 = Vector3.Lerp(motion1.startPos, motion1.pos, motion1.process);
var newPos2 = Vector3.Lerp(motion2.startPos, motion2.pos, motion2.process);
amrs[0].transform.rotation = rot1;
amrs[1].transform.rotation = rot2;
amrs[0].transform.position = newPos1;
amrs[1].transform.position = newPos2;
}
}
}

View File

@@ -16,7 +16,7 @@ public class ClickObject : MonoBehaviour, IPointerClickHandler
{
CameraSocket = new GameObject(nameof(CameraSocket));
CameraSocket.transform.parent = transform;
FindObjectOfType<ObjectManager>().AddObject(this);
//FindObjectOfType<ObjectManager>().AddObject(this);
}
public void OnPointerClick(PointerEventData eventData)

View File

@@ -5,6 +5,7 @@ using UnityEngine;
using System.Linq;
using UnityEditor;
using Best.HTTP.SecureProtocol.Org.BouncyCastle.Asn1.Mozilla;
using Unity.VisualScripting;
public class StackerAnimationInfo
{
@@ -75,11 +76,30 @@ public class StackerCrane : MonoBehaviour
public bool prevDirection;
public Cell currentForkDokcingCell;
// x - -9800~0
// y - 1000~5500
private void Start()
{
stackerFork.GetComponent<Tag_CraneFork>().OnCellEntered += DockingCell;
//AddStackerLocation(-9800, 5800, 0);
StartCoroutine(RandPositionGeneratro());
}
IEnumerator RandPositionGeneratro()
{
while (true)
{
int pillarPosition = UnityEngine.Random.Range(-9800, 1); // -9800 ~ 0
int bucketPosition = UnityEngine.Random.Range(1000, 5501); // 1000 ~ 5500
int forkPosition = 0; // 고정
AddStackerLocation(pillarPosition, bucketPosition, forkPosition);
yield return new WaitForSeconds(2f); // 3초마다 실행
}
}
private void Update()
{
XAxisConnAnimate();