[한수빈] 홈 화면에서 프로젝트 클릭 후에 hover상태 유지되던 문제 해결

This commit is contained in:
SOOBEEN HAN
2026-02-10 14:10:45 +09:00
parent 8f01a76d7c
commit 9e76e93418
2 changed files with 16 additions and 4 deletions

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 6de7838db2221394597524e5a7722f9f

View File

@@ -9,7 +9,7 @@ using DG.Tweening;
namespace OCTOPUS_TWIN
{
public class ProjectItemView : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
public class ProjectItemView : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IPointerClickHandler
{
[SerializeField] private TextMeshProUGUI textTitle;
[SerializeField] private TextMeshProUGUI textDesc;
@@ -36,12 +36,22 @@ namespace OCTOPUS_TWIN
}
public void OnPointerExit(PointerEventData eventData)
{
FadeOut();
}
public void OnPointerClick(PointerEventData eventData)
{
FadeOut();
// 클릭 후 버튼에 남는 '선택된 상태' 잔상 제거
EventSystem.current.SetSelectedGameObject(null);
}
private void FadeOut()
{
if (hoverOverlayImage == null) return;
hoverOverlayImage.DOKill();
// 알파값을 0으로 변경
hoverOverlayImage.DOFade(0f, fadeDuration);
}