Files
EnglewoodLAB/Assets/Scripts/UI/Panel_Effect.cs
SOOBEEN HAN f1894889ee <refactor> Octopus Twin 템플릿 적용
- 기능 외 UI 구조만 적용
- 프로젝트에 걸맞는 UI는 재작업 필요
2026-02-23 18:20:09 +09:00

17 lines
334 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Panel_Effect : MonoBehaviour
{
public void ActivePanel()
{
gameObject.SetActive(true);
gameObject.transform.SetAsLastSibling();
}
public void DeactivePanel()
{
gameObject.SetActive(false);
}
}