Files
EnglewoodLAB/Assets/Scripts/UI/CameraController/CameraPoint.cs
SOOBEEN HAN f1894889ee <refactor> Octopus Twin 템플릿 적용
- 기능 외 UI 구조만 적용
- 프로젝트에 걸맞는 UI는 재작업 필요
2026-02-23 18:20:09 +09:00

21 lines
459 B
C#

using UnityEngine;
namespace EnglewoodLAB.Object
{
public class CameraPoint : MonoBehaviour
{
public int floorIndex;
public float azimuth;
public float elevation;
public float distance;
public Transform TargetPivotTransform;
private void Awake()
{
floorIndex = transform.GetComponentInParent<Floor>().index;
TargetPivotTransform = transform;
}
}
}