13 lines
323 B
C#
13 lines
323 B
C#
using UnityEngine;
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namespace EnglewoodLAB.Constants
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{
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public class ResourceURL
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{
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public static readonly string UIPrefabFolderPath = "UI/Prefab/EnglewoodLAB/";
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public static readonly string UISpriteFolderPath = "UI/Sprites/";
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public static readonly string DataFolderPath = "Data/";
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}
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}
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