Files
EnglewoodLAB/Assets/Scripts/Studio/StudioSceneMain.cs

671 lines
31 KiB
C#

#nullable enable
using Cysharp.Threading.Tasks;
using RTGLite;
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using UVC.Core;
using UVC.Data.Core;
using UVC.Locale;
using UVC.Studio.Command;
using UVC.Studio.Config;
using UVC.Studio.Manager;
using UVC.Studio.Modal.Settings;
using UVC.Studio.UIToolkit;
using UVC.Studio.Window;
using UVC.UI.Commands;
using UVC.UI.Tooltip;
using UVC.UIToolkit;
using UVC.Util;
using ActionCommand = UVC.UI.Commands.ActionCommand;
namespace UVC.Studio
{
[DefaultExecutionOrder(90)]
public class StudioSceneMain : SingletonScene<StudioSceneMain>
{
[SerializeField] private GameObject? stage;
/// <summary>
/// Stage GameObject에 대한 외부 접근 프로퍼티
/// </summary>
public GameObject? Stage => stage;
[Inject]
private UTKTopMenu? topMenu;
[Inject]
private UTKToolBar? toolBar;
[Inject]
private UTKTreeListWindow? explorerWindow;
[Inject]
private UTKAccordionListWindow? libraryWindow;
[Inject]
private UTKPropertyTabListWindow? propertyWindow;
[Inject]
private Setting? setting;
[Inject]
private SelectionManager? selectionManager;
[Inject]
private StageObjectManager? stageObjectManager;
[Inject]
private StaticUIDocument? StaticUIDoc;
[Inject]
private DynamicUIDocument? dynamicUIDoc;
[Inject]
private ModalUIDocument? modalUIDoc;
private UIDocument? StaticUI => StaticUIDoc?.Value;
private UIDocument? DynamicUI => dynamicUIDoc?.Value;
private UIDocument? ModalUI => modalUIDoc?.Value;
// 단축키 관리자
private ShortcutManager? shortcutManager;
private UTKTreeListWindowController? componentListWindowController;
private UTKAccordionListWindowController? accordionListWindowController;
public Action? Initialized;
/// <summary>
/// 초기 화 메서드입니다.
/// Awake 메서드에서 호출되며, MonoBehaviour가 생성될 때 한 번만 실행됩니다.
/// </summary>
protected override void Init()
{
if (!TooltipManager.Instance.IsInitialized) TooltipManager.Instance.Initialize();
StudioAppMain.Instance.Initialized += OnAppInitialized;
}
private async void OnAppInitialized()
{
// 초기화 완료 대기 (Injection이 수행된 후)
await InjectorAppContext.Instance.WaitForInitializationAsync();
Initialize();
}
private void Initialize()
{
SetupTopMenu();
SetupToolBar();
SetupShortcutManager();
// sideTabBar?.InitTab();
SetupSidebar();
// SelectionManager 기즈모 초기화
if (selectionManager != null)
{
selectionManager.InitializeGizmos();
}
Initialized?.Invoke();
UTKLoading.Hide();
}
private void SetupSidebar()
{
UTKSideBar? leftSideBar = StaticUI?.rootVisualElement.Q<UTKSideBar>("leftSideBar");
UTKSideBar? rightSideBar = StaticUI?.rootVisualElement.Q<UTKSideBar>("rightSideBar");
if (leftSideBar == null)
{
Debug.LogWarning("LeftSideBar가 StaticUI에서 발견되지 않았습니다.");
return;
}
if (rightSideBar == null)
{
Debug.LogWarning("RightSideBar가 StaticUI에서 발견되지 않았습니다.");
return;
}
componentListWindowController = new UTKTreeListWindowController(explorerWindow!);
componentListWindowController.InitializeAsync().Forget();
// 다른 클래스에서 이 컨트롤러를 주입받을 수 있도록 등록
InjectorAppContext.Instance.Injector.RegisterInstance<UTKTreeListWindowController>(componentListWindowController, ServiceLifetime.Scene);
var explorerBtn = new UTKButton("", UTKMaterialIcons.List, UTKButton.ButtonVariant.Text, 24) { IconOnly = true, IconOnlyRadius = "0px", SizeVector = new Vector2Int(40, 40) };
leftSideBar.AddItem(explorerBtn, explorerWindow!);
accordionListWindowController = new UTKAccordionListWindowController(libraryWindow!);
accordionListWindowController.InitializeAsync().Forget();
// 다른 클래스에서 이 컨트롤러를 주입받을 수 있도록 등록
InjectorAppContext.Instance.Injector.RegisterInstance<UTKAccordionListWindowController>(accordionListWindowController, ServiceLifetime.Scene);
var libraryBtn = new UTKButton("", UTKMaterialIcons.Widgets, UTKButton.ButtonVariant.Text, 24) { IconOnly = true, IconOnlyRadius = "0px", SizeVector = new Vector2Int(40, 40) };
leftSideBar.AddItem(libraryBtn, libraryWindow!);
var toggleBtn = new UTKImageToggleButton(
onIcon: UTKMaterialIcons.LeftPanelOpen,
offIcon: UTKMaterialIcons.LeftPanelClose,
iconSize: 16
) { Size = new Vector2Int(20, 20) };
rightSideBar.AddItem(toggleBtn, propertyWindow!);
rightSideBar.OnItemActivated += (int index) =>
{
if(index == 0)
{
// View Gizmo의 Screen Padding 값 수정
ControllGizmoScreenPadding(true);
}
};
rightSideBar.OnItemDeactivated += (int index) =>
{
if(index == 0)
{
// View Gizmo의 Screen Padding 값 원래대로
ControllGizmoScreenPadding(false);
}
};
}
private void ControllGizmoScreenPadding(bool visible)
{
if (RTGizmos.get != null && RTGizmos.get.skin != null)
{
// PropertyWindow가 보이면 padding을 늘리고, 숨겨지면 원래대로
if (visible)
{
// X: 오른쪽 여백, Y: 위쪽 여백 (TopRight alignment 기준)
RTGizmos.get.skin.viewGizmoStyle.screenPadding = new Vector2(415f, 40f);
}
else
{
RTGizmos.get.skin.viewGizmoStyle.screenPadding = new Vector2(25f, 40f);
}
}
}
private void SetupTopMenu()
{
if (topMenu == null)
{
Debug.LogWarning("TopMenuController is not assigned in SceneMain.");
return;
}
// Setting에서 단축키 정보 가져오기
// Scene Injection이 실패할 경우 App 레벨에서 직접 가져오기
Setting? currentSetting = setting;
if (currentSetting == null && InjectorAppContext.Instance != null)
{
currentSetting = InjectorAppContext.Instance.Get<Setting>();
}
MenuShortcuts? menuShortcuts = currentSetting?.Data?.shortcuts?.menu;
if (menuShortcuts == null)
{
Debug.LogWarning("[SetupTopMenu] Setting 또는 shortcuts.menu가 null입니다. 단축키가 표시되지 않습니다.");
}
var menuModel = new UTKTopMenuModel();
// File 메뉴
var fileMenu = new UTKMenuItemData("file", "menu_file", subMenuItems: new List<UTKMenuItemData>
{
new UTKMenuItemData("file_new", "menu_file_new", new FileNewCommand(), shortcut: menuShortcuts?.newProject?.GetDisplayString()),
new UTKMenuItemData("file_open", "menu_file_open", new FileOpenCommand(), shortcut: menuShortcuts?.openProject?.GetDisplayString()),
new UTKMenuItemData("file_save", "menu_file_save", new FileSaveCommand(), shortcut: menuShortcuts?.saveProject?.GetDisplayString()),
new UTKMenuItemData("file_saveas", "menu_file_save_as", new FileSaveAsCommand(), shortcut: menuShortcuts?.saveAsProject?.GetDisplayString()),
new UTKMenuItemData("file_insert_db", "menu_file_insert_db", new FileInsertDbCommand(), shortcut: menuShortcuts?.insertDb?.GetDisplayString()),
new UTKMenuItemData("file_export", "menu_file_export", subMenuItems: new List<UTKMenuItemData>
{
new UTKMenuItemData("file_export_layout", "menu_file_export_layout", new FileExportLayoutCommand(), shortcut: menuShortcuts?.exportLayout?.GetDisplayString()),
new UTKMenuItemData("file_export_meta", "menu_file_export_meta", new FileExportMetaCommand(), shortcut: menuShortcuts?.exportMeta?.GetDisplayString()),
new UTKMenuItemData("file_export_gltf", "menu_file_export_gltf", new FileExportGltfCommand(), shortcut: menuShortcuts?.exportGltf?.GetDisplayString()),
}),
});
menuModel.AddMenuItem(fileMenu);
// Edit 메뉴
var editMenu = new UTKMenuItemData("edit", "menu_edit", subMenuItems: new List<UTKMenuItemData>
{
new UTKMenuItemData("edit_undo", "menu_edit_undo", new EditUndoCommand(), shortcut: menuShortcuts?.undo?.GetDisplayString()),
new UTKMenuItemData("edit_redo", "menu_edit_redo", new EditRedoCommand(), shortcut: menuShortcuts?.redo?.GetDisplayString()),
new UTKMenuItemData("edit_duplicate", "menu_edit_duplicate", new EditDuplicateCommand(selectionManager!, stageObjectManager!), shortcut: menuShortcuts?.duplicate?.GetDisplayString()),
new UTKMenuItemData("edit_delete", "menu_edit_delete", new EditDeleteCommand(selectionManager!, stageObjectManager!), shortcut: menuShortcuts?.delete?.GetDisplayString()),
new UTKMenuItemData("edit_create_plane", "menu_edit_create_plane", new EditCreatePlaneCommand(stageObjectManager!), shortcut: menuShortcuts?.createPlane?.GetDisplayString()),
});
menuModel.AddMenuItem(editMenu);
// Setting 메뉴
var settingMenu = new UTKMenuItemData("setting", "menu_setting", subMenuItems: new List<UTKMenuItemData>
{
new UTKMenuItemData("setting_db", "menu_setting_db", new SettingOpenCommand("shortcut:Database")),
new UTKMenuItemData("setting_general", "menu_setting_general", new SettingOpenCommand("shortcut:General")),
new UTKMenuItemData("setting_library", "menu_setting_library", new SettingOpenCommand("shortcut:Library")),
new UTKMenuItemData("setting_shortcut", "menu_setting_shortcut", new SettingOpenCommand("shortcut:Shortcut")),
});
menuModel.AddMenuItem(settingMenu);
topMenu.CreateMenuItems(menuModel.MenuItems);
}
/// <summary>
/// Setting에서 단축키가 변경된 후 TopMenu의 단축키를 갱신합니다.
/// </summary>
public void RefreshMenuShortcuts()
{
if (topMenu == null) return;
Setting? currentSetting = setting;
if (currentSetting == null && InjectorAppContext.Instance != null)
{
currentSetting = InjectorAppContext.Instance.Get<Setting>();
}
MenuShortcuts? menuShortcuts = currentSetting?.Data?.shortcuts?.menu;
if (menuShortcuts == null)
{
Debug.LogWarning("[RefreshMenuShortcuts] Setting 또는 shortcuts.menu가 null입니다.");
return;
}
// File 메뉴 단축키 업데이트
topMenu.UpdateShortcutText("file_new", menuShortcuts.newProject?.GetDisplayString());
topMenu.UpdateShortcutText("file_open", menuShortcuts.openProject?.GetDisplayString());
topMenu.UpdateShortcutText("file_save", menuShortcuts.saveProject?.GetDisplayString());
topMenu.UpdateShortcutText("file_saveas", menuShortcuts.saveAsProject?.GetDisplayString());
topMenu.UpdateShortcutText("file_insert_db", menuShortcuts.insertDb?.GetDisplayString());
topMenu.UpdateShortcutText("file_export_layout", menuShortcuts.exportLayout?.GetDisplayString());
topMenu.UpdateShortcutText("file_export_meta", menuShortcuts.exportMeta?.GetDisplayString());
topMenu.UpdateShortcutText("file_export_gltf", menuShortcuts.exportGltf?.GetDisplayString());
// Edit 메뉴 단축키 업데이트
topMenu.UpdateShortcutText("edit_undo", menuShortcuts.undo?.GetDisplayString());
topMenu.UpdateShortcutText("edit_redo", menuShortcuts.redo?.GetDisplayString());
topMenu.UpdateShortcutText("edit_duplicate", menuShortcuts.duplicate?.GetDisplayString());
topMenu.UpdateShortcutText("edit_delete", menuShortcuts.delete?.GetDisplayString());
topMenu.UpdateShortcutText("edit_create_plane", menuShortcuts.createPlane?.GetDisplayString());
// ShortcutManager 갱신
shortcutManager?.RefreshShortcuts();
Debug.Log("[RefreshMenuShortcuts] TopMenu 단축키가 갱신되었습니다.");
}
/// <summary>
/// 단축키 관리자를 설정합니다.
/// </summary>
private void SetupShortcutManager()
{
// StudioShortcutManager 생성 또는 가져오기
shortcutManager = ShortcutManager.Instance;
if (shortcutManager == null)
{
var go = new GameObject("StudioShortcutManager");
shortcutManager = go.AddComponent<ShortcutManager>();
DontDestroyOnLoad(go);
}
// Setting 주입
Setting? currentSetting = setting;
if (currentSetting == null && InjectorAppContext.Instance != null)
{
currentSetting = InjectorAppContext.Instance.Get<Setting>();
}
if (currentSetting != null)
{
shortcutManager.SetSetting(currentSetting);
}
// 메뉴 단축키 등록
RegisterMenuShortcuts();
// 도구 단축키 등록
RegisterToolShortcuts();
Debug.Log("[SetupShortcutManager] 단축키 관리자가 설정되었습니다.");
}
/// <summary>
/// 메뉴 단축키를 등록합니다.
/// </summary>
private void RegisterMenuShortcuts()
{
if (shortcutManager == null) return;
// File 메뉴
shortcutManager.RegisterMenuShortcut("newProject", new FileNewCommand());
shortcutManager.RegisterMenuShortcut("openProject", new FileOpenCommand());
shortcutManager.RegisterMenuShortcut("saveProject", new FileSaveCommand());
shortcutManager.RegisterMenuShortcut("saveAsProject", new FileSaveAsCommand());
shortcutManager.RegisterMenuShortcut("insertDb", new FileInsertDbCommand());
shortcutManager.RegisterMenuShortcut("exportLayout", new FileExportLayoutCommand());
shortcutManager.RegisterMenuShortcut("exportMeta", new FileExportMetaCommand());
shortcutManager.RegisterMenuShortcut("exportGltf", new FileExportGltfCommand());
// Edit 메뉴
shortcutManager.RegisterMenuShortcut("undo", new EditUndoCommand());
shortcutManager.RegisterMenuShortcut("redo", new EditRedoCommand());
shortcutManager.RegisterMenuShortcut("duplicate", new EditDuplicateCommand(selectionManager!, stageObjectManager!));
shortcutManager.RegisterMenuShortcut("delete", new EditDeleteCommand(selectionManager!, stageObjectManager!));
shortcutManager.RegisterMenuShortcut("createPlane", new EditCreatePlaneCommand(stageObjectManager!));
}
/// <summary>
/// 도구 단축키를 등록합니다.
/// </summary>
private void RegisterToolShortcuts()
{
if (shortcutManager == null) return;
// 도구 단축키 - SelectionManager를 통해 기즈모 제어
shortcutManager.RegisterToolShortcut("select", () =>
{
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Select);
if (toolBar != null) toolBar.SetRadioButtonSelection("SizeControlGroup", "Selection Tool");
});
shortcutManager.RegisterToolShortcut("move", () =>
{
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Move);
if (toolBar != null) toolBar.SetRadioButtonSelection("SizeControlGroup", "Movement Tool");
});
shortcutManager.RegisterToolShortcut("rotate", () =>
{
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Rotate);
if (toolBar != null) toolBar.SetRadioButtonSelection("SizeControlGroup", "Rotation Tool");
});
shortcutManager.RegisterToolShortcut("scale", () =>
{
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Scale);
if (toolBar != null) toolBar.SetRadioButtonSelection("SizeControlGroup", "Scale Tool");
});
shortcutManager.RegisterToolShortcut("snap", () =>
{
Debug.Log("[Shortcut] Snap Tool 토글");
if( toolBar != null) toolBar.SetToggleButtonState("Snap Tool", !(toolBar.GetToggleButtonState("Snap Tool")!.Value));
});
shortcutManager.RegisterToolShortcut("guide", () =>
{
Debug.Log("[Shortcut] Guide Tool 토글");
if( toolBar != null) toolBar.SetToggleButtonState("Guide Tool", !(toolBar.GetToggleButtonState("Guide Tool")!.Value));
});
shortcutManager.RegisterToolShortcut("node", () =>
{
if (toolBar != null) toolBar.SetRadioButtonSelection("NodeControlGroup", "Node Tool");
CursorManager.Instance.SetCursor(CursorType.Node);
});
shortcutManager.RegisterToolShortcut("link", () =>
{
if (toolBar != null) toolBar.SetRadioButtonSelection("NodeControlGroup", "Link Tool");
CursorManager.Instance.SetCursor(CursorType.Link);
});
shortcutManager.RegisterToolShortcut("arc", () =>
{
if (toolBar != null) toolBar.SetRadioButtonSelection("NodeControlGroup", "Arc Tool");
CursorManager.Instance.SetCursor(CursorType.Arc);
});
}
private void SetupToolBar()
{
// ToolbarModel 인스턴스 생성
var toolbarModel = new UTKToolBarModel();
// --- 툴바 모델 구성 시작 ---
// 저장
toolbarModel.AddToggleButton("button_save", false,
StudioUTKImageIcons.ToolbarIconSaveOn40,
StudioUTKImageIcons.ToolbarIconSaveOff40,
onToggle: (isSelected) => Debug.Log($"화면 녹화 상태: {(isSelected ? " " : "")} (OnToggle 콜백)"),
command: new FileSaveCommand(),
tooltip: "tooltip_save",
useMaterialIcon: false);
// undo
toolbarModel.AddStandardButton("button_undo",
StudioUTKImageIcons.ToolbarIconUndo40,
command: new EditUndoCommand(),
tooltip: "tooltip_undo",
useMaterialIcon: false);
// redo
toolbarModel.AddStandardButton("button_redo",
StudioUTKImageIcons.ToolbarIconRedo40,
command: new EditRedoCommand(),
tooltip: "tooltip_redo",
useMaterialIcon: false);
toolbarModel.AddSeparator();
//select
toolbarModel.AddRadioButton("SizeControlGroup", "Selection Tool", true,
StudioUTKImageIcons.ToolbarIconSelectOff40,
StudioUTKImageIcons.ToolbarIconSelectOff40,
onToggle: (isSelected) => { if (isSelected) Debug.Log("Selection Tool 선택됨"); },
command: new ActionCommand(() =>
{
Debug.Log("Selection Tool Command 실행");
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Select);
}),
"tooltip_selection_tool",
useMaterialIcon: false);
// move
toolbarModel.AddRadioButton("SizeControlGroup", "Movement Tool", false,
StudioUTKImageIcons.ToolbarIconMoveOff40,
StudioUTKImageIcons.ToolbarIconMoveOff40,
onToggle: (isSelected) => { if (isSelected) Debug.Log("Movement Tool 선택됨"); },
command: new ActionCommand(() =>
{
Debug.Log("Movement Tool Command 실행");
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Move);
}),
"tooltip_movement_tool",
useMaterialIcon: false);
// rotate
toolbarModel.AddRadioButton("SizeControlGroup", "Rotation Tool", false,
StudioUTKImageIcons.ToolbarIconRotateOff40,
StudioUTKImageIcons.ToolbarIconRotateOff40,
onToggle: (isSelected) => { if (isSelected) Debug.Log("Rotation Tool 선택됨"); },
command: new ActionCommand(() =>
{
Debug.Log("Rotation Tool Command 실행");
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Rotate);
}),
"tooltip_rotation_tool",
useMaterialIcon: false);
//scale
toolbarModel.AddRadioButton("SizeControlGroup", "Scale Tool", false,
StudioUTKImageIcons.ToolbarIconScaleOff40,
StudioUTKImageIcons.ToolbarIconScaleOff40,
onToggle: (isSelected) => { if (isSelected) Debug.Log("Scale Tool 선택됨"); },
command: new ActionCommand(() =>
{
Debug.Log("Scale Tool Command 실행");
if (selectionManager != null) selectionManager.SetActiveTool(TransformToolType.Scale);
}),
"tooltip_scale_tool",
useMaterialIcon: false);
toolbarModel.AddSeparator();
//duplicate
toolbarModel.AddStandardButton("button_duplicate",
StudioUTKImageIcons.ToolbarIconDuplicate40,
command: new EditDuplicateCommand(selectionManager!, stageObjectManager!),
tooltip: "tooltip_duplicate",
useMaterialIcon: false);
//delete
toolbarModel.AddStandardButton("button_delete",
StudioUTKImageIcons.ToolbarIconDelete40,
command: new EditDeleteCommand(selectionManager!, stageObjectManager!),
tooltip: "tooltip_delete",
useMaterialIcon: false);
//align
var alignBtnModel = toolbarModel.AddExpandableButton("button_align", UTKMaterialIcons.FormatAlignCenter,
new ActionCommand(() => Debug.Log("align 주 버튼 클릭됨 (Command)")), "tooltip_align", false);
alignBtnModel.OnSubButtonSelected = (selectedSubButtonModel) =>
{
// LocalizationManager를 사용하여 텍스트를 현재 언어에 맞게 가져올 수 있습니다.
string localizedSubButtonText = LocalizationManager.Instance != null ? LocalizationManager.Instance.GetString(selectedSubButtonModel.Text) : selectedSubButtonModel.Text;
Debug.Log($"정렬 옵션 '{localizedSubButtonText}' 선택됨 (OnSubButtonSelected 콜백). 주 버튼 업데이트 로직 실행 가능.");
};
// 확장 버튼 모델에 하위 버튼 추가
alignBtnModel.SubButtons.Add(new UTKToolBarStandardButtonData
{
Text = "horizontal_left", // 하위 버튼 텍스트/키
IconPath = UTKMaterialIcons.AlignHorizontalLeft, // 하위 버튼 아이콘
Tooltip = "tooltip_horizontal_left", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("왼쪽 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new UTKToolBarStandardButtonData
{
Text = "horizontal_center", // 하위 버튼 텍스트/키
IconPath = UTKMaterialIcons.AlignHorizontalCenter, // 하위 버튼 아이콘
Tooltip = "tooltip_horizontal_center", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("중앙 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new UTKToolBarStandardButtonData
{
Text = "horizontal_right", // 하위 버튼 텍스트/키
IconPath = UTKMaterialIcons.AlignHorizontalRight, // 하위 버튼 아이콘
Tooltip = "tooltip_horizontal_right", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("오른쪽 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new UTKToolBarStandardButtonData
{
Text = "vertical_top", // 하위 버튼 텍스트/키
IconPath = UTKMaterialIcons.AlignVerticalTop, // 하위 버튼 아이콘
Tooltip = "tooltip_vertical_top", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("위쪽 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new UTKToolBarStandardButtonData
{
Text = "vertical_middle", // 하위 버튼 텍스트/키
IconPath = UTKMaterialIcons.AlignVerticalCenter, // 하위 버튼 아이콘
Tooltip = "tooltip_vertical_middle", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("중앙 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new UTKToolBarStandardButtonData
{
Text = "vertical_bottom", // 하위 버튼 텍스트/키
IconPath = UTKMaterialIcons.AlignVerticalBottom, // 하위 버튼 아이콘
Tooltip = "tooltip_vertical_bottom", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("아래쪽 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new UTKToolBarStandardButtonData
{
Text = "horizontal_even", // 하위 버튼 텍스트/키
IconPath = UTKMaterialIcons.AlignJustifySpaceEven, // 하위 버튼 아이콘
Tooltip = "tooltip_horizontal_even", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("가로 균등 정렬 선택됨 (Sub-Command 실행)")
});
alignBtnModel.SubButtons.Add(new UTKToolBarStandardButtonData
{
Text = "vertical_even", // 하위 버튼 텍스트/키
IconPath = UTKMaterialIcons.AlignSpaceEven, // 하위 버튼 아이콘
Tooltip = "tooltip_vertical_even", // 하위 버튼 툴팁
ClickCommand = new DebugLogCommand("세로 균등 정렬 선택됨 (Sub-Command 실행)")
});
//snap
toolbarModel.AddToggleButton("button_snap", true,
StudioUTKImageIcons.ToolbarIconSnap40,
StudioUTKImageIcons.ToolbarIconSnap40,
command: new DebugLogCommand("snap 버튼 클릭됨"),
tooltip: "tooltip_snap",
useMaterialIcon: false);
//guide
toolbarModel.AddToggleButton("button_guide", true,
StudioUTKImageIcons.ToolbarIconGuide40,
StudioUTKImageIcons.ToolbarIconGuide40,
command: new DebugLogCommand("guide 버튼 클릭됨"),
tooltip: "tooltip_guide",
useMaterialIcon: false);
toolbarModel.AddSeparator();
//node
toolbarModel.AddRadioButton("NodeControlGroup", "Node Tool", false,
StudioUTKImageIcons.ToolbarIconNodeOn40,
StudioUTKImageIcons.ToolbarIconNodeOff40,
onToggle: (isSelected) => { if (isSelected) Debug.Log("Node Tool 선택됨"); },
command: new ActionCommand(() => CursorManager.Instance.SetCursor(CursorType.Node)),
"tooltip_node_tool",
useMaterialIcon: false);
//link
toolbarModel.AddRadioButton("NodeControlGroup", "Link Tool", false,
StudioUTKImageIcons.ToolbarIconLinkOn40,
StudioUTKImageIcons.ToolbarIconLinkOff40,
onToggle: (isSelected) => { if (isSelected) Debug.Log("Link Tool 선택됨"); },
command: new ActionCommand(() => CursorManager.Instance.SetCursor(CursorType.Link)),
"tooltip_link_tool",
useMaterialIcon: false);
//arc
toolbarModel.AddRadioButton("NodeControlGroup", "Arc Tool", false,
StudioUTKImageIcons.ToolbarIconArcOn40,
StudioUTKImageIcons.ToolbarIconArcOff40,
onToggle: (isSelected) => { if (isSelected) Debug.Log("Arc Tool 선택됨"); },
command: new ActionCommand(() => CursorManager.Instance.SetCursor(CursorType.Arc)),
"tooltip_arc_tool",
useMaterialIcon: false);
// --- 툴바 모델 구성 끝 ---
toolBar?.BuildToolBar(toolbarModel);
toolBar!.OnAction += (UTKToolBarActionEventArgs itemModel) =>
{
Debug.Log($"툴박스 아이템 '{itemModel.Text}' 실행됨 (OnAction 콜백). 추가 동작 로직 실행 가능.");
if (itemModel.ActionType == UTKToolBarActionType.Radio)
{
if (itemModel.Text == "SizeControlGroup")
{
// 선택, 이동, 회전, 크기 조절 툴 관련 동작 처리
toolBar.ClearRadioButtonSelection("NodeControlGroup");
CursorManager.Instance.SetDefaultCursor();
}
else if (itemModel.Text == "NodeControlGroup")
{
// 노드, 링크, 아크 툴 관련 동작 처리
toolBar.ClearRadioButtonSelection("SizeControlGroup");
}
}
};
}
}
}