230 lines
10 KiB
C#
230 lines
10 KiB
C#
using Cysharp.Threading.Tasks;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UVC.Core;
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using UVC.UI.Commands;
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using UVC.UI.Menu;
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using UVC.UI.Tooltip;
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using UVC.UI.Window.PropertyWindow;
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namespace Simulator
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{
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[DefaultExecutionOrder(90)]
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public class SimulatorSceneMain : SingletonScene<SimulatorSceneMain>
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{
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[SerializeField]
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private TopMenuController GNB;
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[SerializeField] private PropertyWindow propertyWindow;
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public Action Initialized;
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/// <summary>
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/// 초기 화 메서드입니다.
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/// Awake 메서드에서 호출되며, MonoBehaviour가 생성될 때 한 번만 실행됩니다.
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/// </summary>
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protected override void Init()
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{
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if (!TooltipManager.Instance.IsInitialized) TooltipManager.Instance.Initialize();
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SimulatorAppMain.Instance.Initialized += OnAppInitialized;
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}
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private async void OnAppInitialized()
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{
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await requestDataAsync();
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SetupLNB();
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SetupPropertyWindow();
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if (Initialized != null)
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{
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Initialized.Invoke();
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}
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}
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private async UniTask requestDataAsync()
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{
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Debug.Log("requestDataAsync");
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//UILoading.Show();
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//UILoading.Hide();
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}
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private void SetupLNB()
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{
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if (GNB == null)
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{
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Debug.LogError("SideMenuController is not assigned in SceneMain.");
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return;
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}
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GNB.AddMenuItem(new MenuItemData("menu", "menu", new DebugLogCommand("[FactorySample] 프로젝트 설정 선택됨"), subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("simulation", "시뮬레이션", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("simulation_create", "시뮬레이션 생성", new DebugLogCommand("시뮬레이션 생성")),
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new MenuItemData("simulation_open", "시뮬레이션 열기", new DebugLogCommand("시뮬레이션 열기")),
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new MenuItemData("simulation_save", "시뮬레이션 저장", new DebugLogCommand("시뮬레이션 저장")),
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new MenuItemData("simulation_save_as", "시뮬레이션 복제", new DebugLogCommand("시뮬레이션 복제")),
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new MenuItemData("simulation_delete", "시뮬레이션 삭제", new DebugLogCommand("시뮬레이션 삭제")),
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new MenuItemData("simulation_history", "시뮬레이션 이력", new DebugLogCommand("시뮬레이션 이력"))
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}),
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new MenuItemData("scenario", "시나리오", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("scenario_create", "시나리오 생성", new DebugLogCommand("시나리오 생성")),
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new MenuItemData("scenario_run", "시나리오 실행", new DebugLogCommand("시나리오 실행")),
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new MenuItemData("scenario_save_as", "시나리오 복제", new DebugLogCommand("시나리오 복제")),
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new MenuItemData("scenario_delete", "시나리오 삭제", new DebugLogCommand("시나리오 삭제")),
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new MenuItemData("scenario_history", "시나리오 이력", new DebugLogCommand("시나리오 이력"))
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}),
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new MenuItemData("scenario", "WHAT-IF 분석", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("whatif_create", "WHAT-IF 생성", new DebugLogCommand("WHAT-IF 생성")),
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new MenuItemData("whatif_run", "WHAT-IF 실행", new DebugLogCommand("WHAT-IF 실행")),
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new MenuItemData("whatif_save_as", "WHAT-IF 복제", new DebugLogCommand("WHAT-IF 복제")),
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new MenuItemData("whatif_delete", "WHAT-IF 삭제", new DebugLogCommand("WHAT-IF 삭제")),
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new MenuItemData("whatif_history", "WHAT-IF 이력", new DebugLogCommand("WHAT-IF 이력"))
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}),
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new MenuItemData("visible", "보기", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("explorer_window", "탐색창", new ActionCommand(()=> Debug.Log("탐색창"))),
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new MenuItemData("property_window", "속성창", new ActionCommand(()=> {
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if(propertyWindow.IsVisible) propertyWindow.Hide();
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else propertyWindow.Show();
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})),
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}),
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new MenuItemData("help", "도움말", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("guide", "가이드", new ActionCommand(()=> Debug.Log("가이드"))),
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}),
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}));
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GNB.Initialize();
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}
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private void SetupPropertyWindow()
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{
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propertyWindow.LoadProperties(new List<IPropertyItem>
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{
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new StringProperty("prop1", "String Property", "Initial Value")
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{
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Description = "This is a sample string property.",
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Tooltip = "Enter a string value here.",
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IsReadOnly = false
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},
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new IntProperty("prop2", "Int Property", 42, true)
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{
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Description = "This is a sample integer property.",
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Tooltip = "Enter an integer value here.",
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IsReadOnly = false
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},
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new IntRangeProperty("prop2_range", "Int Range Property", new Tuple<int, int>(0, 100))
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{
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Description = "This is a sample integer range property.",
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Tooltip = "Select an integer value within the range here.",
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IsReadOnly = false
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},
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new FloatRangeProperty("prop3_range", "Float Range Property", new Tuple<float, float>(0.0f, 1.0f))
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{
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Description = "This is a sample float range property.",
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Tooltip = "Select a float value within the range here.",
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IsReadOnly = false
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},
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new FloatProperty("prop3", "Float Property", 0.5f, true)
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{
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Description = "This is a sample float property.",
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Tooltip = "Enter an float value here.",
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IsReadOnly = false
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},
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new BoolProperty("prop4", "Boolean Property", true)
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{
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Description = "This is a sample boolean property.",
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Tooltip = "Toggle the boolean value here.",
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IsReadOnly = false
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},
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new ColorProperty("prop5", "Color Property", Color.red)
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{
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Description = "This is a sample color property.",
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Tooltip = "Select a color here.",
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IsReadOnly = true
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},
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new Vector2Property("prop6_vec2", "Vector2 Property", new Vector2(1, 2))
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{
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Description = "This is a sample Vector2 property.",
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Tooltip = "Enter a Vector2 value here.",
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IsReadOnly = true
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},
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new Vector3Property("prop6_vec3", "Vector3 Property", new Vector3(1, 2, 3))
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{
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Description = "This is a sample Vector3 property.",
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Tooltip = "Enter a Vector3 value here.",
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IsReadOnly = true
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},
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new DateProperty("prop6_date", "Date Property", System.DateTime.Now)
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{
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//Description = "This is a sample date property.",
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Tooltip = "Select a date here.",
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IsReadOnly = true
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},
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new DateTimeProperty("prop6_datetime", "DateTime Property", System.DateTime.Now)
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{
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Description = "This is a sample date-time property.",
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Tooltip = "Select a date and time here.",
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IsReadOnly = true
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},
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new DateRangeProperty("prop6_daterange", "Date Range Property", new Tuple<DateTime, DateTime>(DateTime.Now.AddDays(-7), DateTime.Now))
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{
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Description = "This is a sample date range property.",
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Tooltip = "Select a date range here.",
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IsReadOnly = true
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},
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new DateTimeRangeProperty("prop6_datetimerange", "DateTime Range Property", new Tuple<DateTime, DateTime>(DateTime.Now.AddHours(-1), DateTime.Now))
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{
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Description = "This is a sample date-time range property.",
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Tooltip = "Select a date-time range here.",
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IsReadOnly = true
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},
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new EnumProperty("prop6", "Enum Property", SampleEnum.Option1)
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{
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Description = "This is a sample enum property.",
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Tooltip = "Select an option here.",
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IsReadOnly = true
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},
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new ListProperty("prop7", "List Property", new List<string> { "Item1", "Item2", "Item3" }, "Item1")
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{
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Description = "This is a sample list property.",
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Tooltip = "Manage the list items here.",
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IsReadOnly = true
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},
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new RadioGroupProperty("prop8", "Radio Group Property", new List<string> { "Option1", "Option2", "Option3" }, "Option1")
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{
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Description = "This is a sample radio group property.",
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Tooltip = "Select one option here.",
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IsReadOnly = true
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}
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});
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propertyWindow.PropertyValueChanged += (sender, e) =>
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{
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Debug.Log($"Property Id:{e.PropertyId}, type:{e.PropertyType}, newValue: {e.NewValue}");
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};
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}
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enum SampleEnum
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{
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Option1,
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Option2,
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Option3
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}
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}
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}
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