using UnityEngine; using UnityEngine.UI; using TMPro; using System; using System.Globalization; using EnglewoodLAB.Management; using EnglewoodLAB.Extensions; namespace EnglewoodLAB.UI { public class ProgressItem : MonoBehaviour { private Button button; private CompleteInfo info; public Image icon_status; public TextMeshProUGUI worknm; public TextMeshProUGUI status; public TextMeshProUGUI itemcd; public TextMeshProUGUI itemdesc; public TextMeshProUGUI planqty; public TextMeshProUGUI goalqty; public TextMeshProUGUI workqty; public TextMeshProUGUI goodqty; public TextMeshProUGUI badqty; public TextMeshProUGUI efficiency; public TextMeshProUGUI goaltime; public Image Image_Status; public float fontSize; public float blankSize; public Action onClickItem; public void Init() { button = GetComponent