using EnglewoodLAB.Management; using UnityEngine; using UVC.UI.Commands; namespace EnglewoodLAB.UI.Command { public class ScreenResetCommand : ICommand { public void Execute(object? parameter = null) { //var controller = ChunilENGAppMain.Instance.cameraController; //controller.Rewind(); //var uiManager = ChunilENGSceneMain.Instance.GetManager(); //var activePanels = uiManager.GetCanvas().GetActivePanels(); //foreach(var activePanel in activePanels) //{ // activePanel.Close(); //} } } }