using UnityEngine; using UVC.UI.Commands; namespace EnglewoodLAB.Command { public class ActiveWallControlPanelCommand : ICommand { public void Execute(object? parameter = null) { // ÆÄ¶ó¹ÌÅÍ´Â ¿©±â¼­´Â »ç¿ëµÇÁö ¾ÊÀ» ¼ö ÀÖÀ½ if (parameter != null) { Debug.Log($"QuitApplicationCommand ½ÇÇàµÊ (ÆÄ¶ó¹ÌÅÍ ¹«½ÃµÊ: {parameter})"); } else { Debug.Log("QuitApplicationCommand ½ÇÇàµÊ"); } } } }