#nullable enable using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; using UVC.UIToolkit; using UVC.UI.Commands; /// /// UTKStyleGuideSample의 ToolBar 카테고리 Initialize 메서드들 /// public partial class UTKStyleGuideSample { #region ToolBar Fields private UTKToolBar? _sampleToolBarHorizontal; private UTKToolBarModel? _sampleToolBarModelHorizontal; private UTKToolBar? _sampleToolBarVertical; private UTKToolBarModel? _sampleToolBarModelVertical; private Label? _toolBarEventLogLabel; private readonly List _toolBarEventLogs = new(); private const int MaxToolBarLogLines = 5; #endregion #region ToolBar Initializers private void InitializeToolBarSample(VisualElement root) { _toolBarEventLogLabel = root.Q