#nullable enable
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using UVC.UIToolkit;
using UVC.UI.Commands;
///
/// UTKStyleGuideSample의 ToolBar 카테고리 Initialize 메서드들
///
public partial class UTKStyleGuideSample
{
#region ToolBar Fields
private UTKToolBar? _sampleToolBarHorizontal;
private UTKToolBarModel? _sampleToolBarModelHorizontal;
private UTKToolBar? _sampleToolBarVertical;
private UTKToolBarModel? _sampleToolBarModelVertical;
private Label? _toolBarEventLogLabel;
private readonly List _toolBarEventLogs = new();
private const int MaxToolBarLogLines = 5;
#endregion
#region ToolBar Initializers
private void InitializeToolBarSample(VisualElement root)
{
_toolBarEventLogLabel = root.Q